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Gonju

@gonjusp.bsky.social

local boy (>18) || artist + independent gamedev, working on my first major project

281 Followers  |  128 Following  |  232 Posts  |  Joined: 25.08.2023  |  1.7967

Latest posts by gonjusp.bsky.social on Bluesky

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finished with etoile's new model! definitely the most technically complex model i've had to do so far, but i think i was really able to emphasize the parts of her design i love

[ #gamedev | #indiegame | #b3d ]

09.10.2025 00:36 — 👍 14    🔁 7    💬 0    📌 0
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fully rigged and textured shigeko's new model! think i'm starting to get a handle on the process so the next one hopefully shouldn't take as long

[ #gamedev | #indiegame | #b3d ]

01.10.2025 22:38 — 👍 32    🔁 7    💬 0    📌 0
A 3D render of a character, Shigeko, that I'm working on for my game. This is meant to show off the handpainted texture I'm doing for her, utilizing a more painterly style that keeps in visible brushstrokes to create finer details.

A 3D render of a character, Shigeko, that I'm working on for my game. This is meant to show off the handpainted texture I'm doing for her, utilizing a more painterly style that keeps in visible brushstrokes to create finer details.

working on the texture for shigeko's new model! been studying marvel rivals models to try and improve my render and get more of a painterly style going

[ #gamedev | #indiegame | #b3d ]

29.09.2025 21:25 — 👍 24    🔁 7    💬 0    📌 0
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sorry for going quiet for a bit! spent a few days working on creating a new base rig + model for my humanoid characters. i decided i needed an update both for making animations and to fit my growing comfort with 3D

here's Vae's new model to start!

[ #gamedev | #indiegame | #b3d ]

25.09.2025 01:51 — 👍 29    🔁 6    💬 0    📌 0
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spent today working on the combat victory screen & returning control to the overworld after

[ #gamedev | #indiegame | #unity3d ]

17.09.2025 23:39 — 👍 26    🔁 4    💬 0    📌 1

yeah, i've been getting a lot of feedback like that, lol 😅 gonna try a couple things to make the transition feel smoother and probably tone down the camera pitching so it doesn't feel so much like a rollercoaster

16.09.2025 16:01 — 👍 1    🔁 0    💬 0    📌 0
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added in some simple roaming NPCs that can start combat! i also did a first go at putting in some more complex camera movement/screen effects for combat start; would appreciate any feedback on what you think

[ #gamedev | #indiegame | #unity3d ]

15.09.2025 21:20 — 👍 34    🔁 7    💬 1    📌 0
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hippity hoppity

[ #gamedev | #indiegame | #b3d]

12.09.2025 20:14 — 👍 31    🔁 7    💬 0    📌 0

yup! it's a common way to add some extra personality in visual novel-style setups, although i think i'll need to tinker with my facial rigs a bit to get better readability in the expressions

09.09.2025 15:31 — 👍 1    🔁 0    💬 0    📌 0

thank you! i'm planning on doing actual 2D art for the portraits, but the 3D models make pretty good standins IMO

09.09.2025 05:39 — 👍 1    🔁 0    💬 1    📌 0

yeah, i wasn't sure if it was subtle enough; i'll try experimenting with either excluding it or going with something that's much more in the background. thank you for the feedback!

09.09.2025 02:53 — 👍 1    🔁 0    💬 0    📌 0
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started implementing a dialogue system today! also took the opportunity to change my UI flair system to allow for some more dynamic pop-in for each element

[ #gamedev | #indiegame | #unity3d ]

08.09.2025 23:48 — 👍 28    🔁 6    💬 2    📌 0
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added a raising/lowering mechanic for bodies of water. i'm thinking this'll be the main puzzle mechanic for my vertical slice

[ #gamedev | #indiegame | #unity3d ]

02.09.2025 22:58 — 👍 34    🔁 9    💬 0    📌 0

thank you!

02.09.2025 02:55 — 👍 1    🔁 0    💬 0    📌 0
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happy friday! for a change of pace, i spent today working on a new enemy model: the spellcasting Magimoppet. i tried to incorporate stronger inner lines on the texture to give it more of a hand-drawn feeling

[ #gamedev | #indiegame | #blender ]

29.08.2025 23:28 — 👍 22    🔁 5    💬 0    📌 1

eyyy, congrats!

28.08.2025 16:32 — 👍 1    🔁 0    💬 1    📌 0
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working on adding environmental hazards, including the ever popular magical teleporting water

[ #gamedev | #indiegame | #unity3d]

27.08.2025 20:20 — 👍 38    🔁 4    💬 0    📌 0
Concept art for the character "Yuxan" in the game I'm working on. He has an academic look with flowing hair that flares out at the tips.

Concept art for the character "Yuxan" in the game I'm working on. He has an academic look with flowing hair that flares out at the tips.

some initial concept art for another party member; still trying to work out the specifics of his outfit & overall vibe

[ #sketch | #gamedev | #characterdesign ]

25.08.2025 22:17 — 👍 15    🔁 3    💬 0    📌 0
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happy friday! here's a cool (ho ho) VFX to end the week with

starting to get more comfortable with creating my own particles and adding in more details like decal projection. i really like the final effect!

[ #gamedev | #indiegame | #unity3d ]

22.08.2025 21:58 — 👍 26    🔁 7    💬 0    📌 0
Illustration of a black kitty with relaxed yellow eyes, a pointy hat and large tome. Be they witch or wizard?

Illustration of a black kitty with relaxed yellow eyes, a pointy hat and large tome. Be they witch or wizard?

⭐Be they witch or wizard?

Available as a sticker :3
www.redbubble.com/shop/ap/1730...

20.08.2025 19:49 — 👍 1819    🔁 421    💬 9    📌 3

it's the final evolution of the F2P MMO grift of selling you bag slots for $ while filling your inventory with free gifts you can never discard

21.08.2025 07:20 — 👍 5    🔁 0    💬 0    📌 0

thanks! tbh, a lot of it is because i already laid the groundwork for stuff like projectiles and breakable objects before, i'm just finally putting something coherent together with them lol

21.08.2025 06:45 — 👍 1    🔁 0    💬 0    📌 0

this is the glock-packing lawyer

20.08.2025 22:27 — 👍 7    🔁 0    💬 1    📌 0
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i added a simple projectile mechanic to the overworld! this can be used for destroying objects and interacting with elements like switches; should add a bit more interactivity to exploring and puzzle solving

[ #gamedev | #indiegame | #unity3d ]

20.08.2025 22:16 — 👍 30    🔁 8    💬 0    📌 1

thank you!

19.08.2025 22:00 — 👍 1    🔁 0    💬 0    📌 0

oof, yeah, i feel that. my computer's decently strong but baking textures in blender still makes my poor ol' CPU chug 😭

19.08.2025 02:48 — 👍 1    🔁 0    💬 0    📌 0

yeah! i'm pretty new to VFX in general, so i'm trying out a few that aren't super complex or resource intensive so that i can be pretty liberal with sprinkling them around

18.08.2025 23:59 — 👍 0    🔁 0    💬 1    📌 0
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first try at fake volumetric fog! still not completely happy with the ground layer, but i think it still adds some good atmosphere

[ #gamedev | #indiegame | #unity3d ]

18.08.2025 22:51 — 👍 23    🔁 6    💬 1    📌 1
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Étoile's unique character mechanic is "Notes": her abilities generate one of 3 types of notes, storing up to 3 at once

using the "Finale" command will perform a special finisher based on the combination of notes she has stored at the time

[ #gamedev | #indiegame | #unity3d ]

15.08.2025 23:01 — 👍 23    🔁 5    💬 1    📌 0
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working on a simple environmental art test! trying to both improve my skill at making procedural materials, and figuring out how to use lighting/VFX to make good looking areas without complex geometry or lots of textures

[ #gamedev | #indiegame | #unity3d ]

13.08.2025 20:47 — 👍 19    🔁 5    💬 0    📌 0

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