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Merf

@merfmerf.bsky.social

9 Followers  |  19 Following  |  4 Posts  |  Joined: 03.12.2023  |  1.33

Latest posts by merfmerf.bsky.social on Bluesky

On topic of stats: seeing how few use the subscription view was enlightening.

I sort of knew I was in the minority using subscription view and a majority relied on home algorithm, but I did not suspect it was THAT large a discrepancy.

25.02.2025 14:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think a big part of the reason for the benchmark release was to show things will improve compared with the beta.

Am personally a bit hesitant if second beta with the old binary is that great of an idea.

Either way, it is playable for me even in beta (no FSR), so I will "survive".

07.02.2025 06:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah, and I think this beta is essentially the same binary as last time (meaning it does not have any optimisations since last time)?

Still, a good tip to keep FSR and framegen in mind since many 30-series sit in just the right FPS sweetspot to make good use of it.

06.02.2025 23:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

My worry here is partly latency, but also visual artefacts. During the last beta session FSR with framegen was for me (on a 3080) unplayable due to the amount of ghosting. In the benchmark I could not see that issue manifesting, but it also did not include the situations that I recall caused them.

06.02.2025 22:41 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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