I promise we're almost there.
27.02.2025 16:39 β π 9 π 0 π¬ 0 π 0@sedov.bsky.social
I do machines that do stuff, write, code, paint, render. https://www.sedov.com/
I promise we're almost there.
27.02.2025 16:39 β π 9 π 0 π¬ 0 π 0I found the memory leak π«
23.02.2025 18:58 β π 2 π 0 π¬ 0 π 0Memory leaks or garbage collector - pick your poison
22.02.2025 18:18 β π 2 π 0 π¬ 0 π 0I can finally get some good night sleep.
18.02.2025 05:40 β π 2 π 0 π¬ 0 π 0Ok hear me out:
Voldemort - Benedict Cumberbatch
Snape - Adam Driver
Mad-Eye - Daniel Craig
McGonagall - Tilda Swinton
Mrs. Weasley - Kate Winslet
Bellatrix Lestrange - Eva Green
Dumbledore - Christian Bale
Sirius Black - Edward Norton
Lucius Malfoy - Tom Hiddleston
Much needed addition to our social medial
13.02.2025 04:23 β π 2 π 0 π¬ 0 π 0The current live version at app.kinogaki.com is built using various things like React, OpenGL and a few other small libraries. I've since switched to a desktop app (all using C++ / QT) because I was running into performance issues on the web version (garbage collectors suck)
12.02.2025 06:00 β π 1 π 0 π¬ 1 π 0I can't believe it, but I did #genuary1 fully inside Kinogaki. This spanned a lot of improvements, nodes, ideas and so on. I also added ability to name nodes and write comments so that when you share other people can understand.
12.02.2025 03:46 β π 11 π 0 π¬ 0 π 1Never forget the 80/20 rule
11.02.2025 17:36 β π 2 π 0 π¬ 0 π 0Still working on recreating #genuary1. This is an amazing exercise that prompted a lot of good changes. Third screenshot are the nodes inside the For Loop node. Wait until you see what a "Code" node can do :)
10.02.2025 16:22 β π 10 π 0 π¬ 0 π 0I had very mixed results with Gelly Roll Moonlight. Uni-ball Signo had been great. (All black paper though)
09.02.2025 17:42 β π 0 π 0 π¬ 0 π 0Itβs fixing every single tingly thing that makes for perfect product. There is nothing else to it. So next time, when you notice the fleeting glimpse that flew past you at warp speed, donβt be lazy and catch it. Once caught - fix the hell out of it.
08.02.2025 05:13 β π 1 π 0 π¬ 0 π 0Our brains are amazing storytellers and will guide us around the problem. But know this - others will notice it. Itβs by ignoring these little things, we fill the world with βokβ products, mediocre artworks and build technical debt in our projects.
08.02.2025 05:13 β π 1 π 0 π¬ 1 π 0Most of the time the moment after that one youβll get justification from your brain as to why itβs not important to fix it immediately or why itβs not a big deal at all. The truth is that the problem is real. Itβs just small.
08.02.2025 05:13 β π 1 π 0 π¬ 1 π 0One important thing that Iβve learned, but have hit or miss applying in real life is this. When you look at your code/product/artwork and get this tingly feeling at the back of your head saying that there is this little thing thatβs off, you should always fix it.
08.02.2025 05:13 β π 5 π 0 π¬ 1 π 0Didnβt finish Genuary 01 today, but fixed a lot of bugs and workflows issues.
08.02.2025 04:39 β π 2 π 0 π¬ 0 π 0What's interesting is the difference between software dictating you what to do vs you dictating the software what you want. Very different dynamic. Because I'm recreating specific things I did for #genuary I need to change/add new workflows to Kinogaki.
07.02.2025 23:35 β π 1 π 0 π¬ 0 π 0As means for testing KINOGAKI, I'll power through Genuary once again using only it, just to make sure it's working. Will also publish all of the scene files as well.
07.02.2025 23:35 β π 5 π 0 π¬ 1 π 0Doing the little things...
07.02.2025 23:33 β π 3 π 0 π¬ 0 π 0Iβm moving a long. A lot of improvements, bug fixes and features. Maybe next week Iβll post installers and a few more videos. There is a node that allows you to write code (which compiles to machine code), there are nodes that allow to do for loops as well. Exciting stuffβ¦
06.02.2025 06:09 β π 2 π 0 π¬ 0 π 0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Trying new things. #penplotter #drawingmachine
BTW, the work is moving along with the plotter.
03.02.2025 16:35 β π 5 π 0 π¬ 0 π 0This is the cutes thing
03.02.2025 15:59 β π 1 π 0 π¬ 0 π 0My total count of new lines of code for today is a negative number and Iβm proud. The simpler everything is the more reliable it is. Canβt wait to share with you all an updated version.
03.02.2025 05:06 β π 4 π 0 π¬ 0 π 0Absolutely. There are plans for a whole context to process images and then use them to influence various parameters. Also nodes for color, physics, there are loops. There is also Code node that Iβll record a video on next.
02.02.2025 16:04 β π 4 π 1 π¬ 1 π 0Releasing an app that people can install is apparently witchcraft. A lot of waiting on certificates, DUNS number, and what now. Good news - that the desktop version is so stable and fast - it's almost indescribably better experience compared to the web version I published.
02.02.2025 05:06 β π 8 π 0 π¬ 1 π 01 hour of coding features. 9 hours of configuring GitHub Actions to build an installer for Mac and Windows. Still goingβ¦
02.02.2025 02:59 β π 3 π 0 π¬ 0 π 0Yes
01.02.2025 13:47 β π 0 π 0 π¬ 0 π 0I generally dislike using AI when I code. Only use it on boilerplate code (simple in logic but long to type) o3-mini is really good. It started to change my mind. It feels like itβs inspired by the code thatβs already there so it looks and reads the way I wouldβve written it. Really interesting.
01.02.2025 06:42 β π 2 π 0 π¬ 1 π 0This is really cool
31.01.2025 15:53 β π 11 π 1 π¬ 1 π 0