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ScrawlFoxGames

@scrawlpixel.bsky.social

.Retro Game Dev .Pixel Artist .Musician from italy (fvg) itchio : https://scrawlfoxgames.itch.io/

342 Followers  |  51 Following  |  56 Posts  |  Joined: 12.11.2024  |  1.6

Latest posts by scrawlpixel.bsky.social on Bluesky

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90% reworked all the graphics of my game.
How does it look?

#gameboy #retrogame #gbstudio #gbdev
#survivalhorror #indiedev #indiegame

05.02.2026 23:19 โ€” ๐Ÿ‘ 49    ๐Ÿ” 6    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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I'm reworking my game's graphics for a more rough and semi-realistic look. How does it look?

#gbstudio #gbdev #gameboy #retrogame #retrodev #survivalhorror

02.02.2026 15:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks ๐Ÿ˜Š

31.01.2026 08:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First enemy encounter.

#gbstudio #gbdev #survivalhorror #retrogame #retrodev

30.01.2026 23:41 โ€” ๐Ÿ‘ 43    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

I sent you a dm!

30.01.2026 07:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working with an artist is sick, it's already feeling like a game!
#survivalhorror #retro #indiedev

29.01.2026 00:07 โ€” ๐Ÿ‘ 36    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Dude this is sick

29.01.2026 18:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks ๐Ÿ˜Š

27.01.2026 14:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Creepy stuff

#gbdev #gbstudio #horror #gameboy #indiedev

26.01.2026 22:59 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You are developing this for n64? Look amazing ๐Ÿ‘

21.01.2026 16:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks ๐Ÿ˜Š

14.01.2026 07:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The intro of my game. What do you think?

#gbstudio #gbdev #survivalhorror #gameboy #retrogame #indiedev #indiegame #8bit

13.01.2026 23:40 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Happy new year! ๐ŸŽ‰
Some exploration from my game. I also added a shadow under the player.

#gbdev #gameboy #survivalhorror #gbstudio #indiedev #retrodev #retrogame #gamedev

02.01.2026 11:27 โ€” ๐Ÿ‘ 47    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks ๐Ÿ˜Š

20.12.2025 19:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Updated the inventory system and added a satus system!
#gbstudio #gbdev #survivalhorror #gameboy #indiedev
#indiegame

19.12.2025 23:44 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Our first big Christmas update is with an amazing recovery of the final build of Resident Evil on Gameboy Color. Hotgen's impressive conversion that got canned. This is much closer to completion, and seems completable too. Lots to discover!
www.gamesthatwerent.com/2025/12/resi...

17.12.2025 09:04 โ€” ๐Ÿ‘ 1241    ๐Ÿ” 584    ๐Ÿ’ฌ 31    ๐Ÿ“Œ 61
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I'm working on some furniture assets!

#aseprite #pixelart #8bit #gbdev #gameboy #homebrew
#gbstudio #indiedev #assets #horrorgame

13.12.2025 15:52 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿง

#PixelArt #ใƒ‰ใƒƒใƒˆ็ตต

09.12.2025 09:34 โ€” ๐Ÿ‘ 137    ๐Ÿ” 19    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Berserk armor!

#pixelart #8bit #gameboy #nes #berserk #armor

30.11.2025 18:44 โ€” ๐Ÿ‘ 19    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sharing some of my pixel art!
Here's Morrigan from dark stalkers.
#pixelart #8bit #morrigan #darkstalkers

29.11.2025 07:55 โ€” ๐Ÿ‘ 47    ๐Ÿ” 22    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added a melee weapon and experimented with color!

#gbstudio #gbdev #retrodev #retrogame #indiedev #gameboy #gameboycolor #survivalhorror

28.11.2025 14:58 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm testing real-time combat. Do you think it's a good addition?

#gbstudio #gbdev #gameboy #dmg #retrodev #indiedev #retrogame

25.11.2025 00:37 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Showing the progress so far!

#gbstudio #gbdev #retrodev #gameboy #dmg #horrorgame

22.11.2025 10:48 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Forget gold! What magazine is worth abandoning your ship for?

#BrewOtaku #homebrew #games #magazine

19.11.2025 19:18 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sounds great! Love it โค๏ธ

21.11.2025 12:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
An aerial view of Ecruteak Town at daytime, from Pokemon Gold and Silver, reimagined.
The city is now located on a giant bulwark structure, standing tall above the dense forest around to the south, and a bamboo grove to the north. Over the horizon, many mountains and a clear northern sky can be seen; Jumpluff, hoppip and skiploom are carried by the wind, while the legendary Ho-Oh can be seen flying in the distance. All the houses and structures share a distinctive, traditional japanese wooden architecture with grey rooftiles.
A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East a new, tall Clock Tower connects the top of the bulwark to the forest below, leading to Route 42 and Mount Mortar.
The north section of the city features the iconic Burned Tower, encased in a bamboo glade, just above a staircase and an old, mossy wooden torii. Here, in the glade, trainer Gold is facing the three legendary beasts: Suicune, Raikou and Entei. To the east, a huge shrine, with a zen backyard, connects the city to the Bell Path. This verdant route, in the heart of the bamboo grove, features a wooden arched bridge, crossing a little river forms a giant pond. At the end of the path stands the Bell Tower, with its many stories. Eusine can be found here, as the entrance is blocked by a monk.
Back to the city centre, many traditional houses and trainers like the kimono girls with their evolved eevees can be found, as well as little gardens with pine trees. To the South-west a shrine by an old graveyard immersed in wisteria flowers marks the City Gym: Morty, the gym leader, can be found there with his ace, Gengar. The Eastern half of the city features the Theatre, with banners featuring Jolteon, Flareon, Vaporeon, Umbreon and Espeon. A pokemon center can be found here, with a traditional wooden sign and a huge pokeball on the roof, then the pokemon market, decorated with strings of hanging lanterns.

An aerial view of Ecruteak Town at daytime, from Pokemon Gold and Silver, reimagined. The city is now located on a giant bulwark structure, standing tall above the dense forest around to the south, and a bamboo grove to the north. Over the horizon, many mountains and a clear northern sky can be seen; Jumpluff, hoppip and skiploom are carried by the wind, while the legendary Ho-Oh can be seen flying in the distance. All the houses and structures share a distinctive, traditional japanese wooden architecture with grey rooftiles. A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East a new, tall Clock Tower connects the top of the bulwark to the forest below, leading to Route 42 and Mount Mortar. The north section of the city features the iconic Burned Tower, encased in a bamboo glade, just above a staircase and an old, mossy wooden torii. Here, in the glade, trainer Gold is facing the three legendary beasts: Suicune, Raikou and Entei. To the east, a huge shrine, with a zen backyard, connects the city to the Bell Path. This verdant route, in the heart of the bamboo grove, features a wooden arched bridge, crossing a little river forms a giant pond. At the end of the path stands the Bell Tower, with its many stories. Eusine can be found here, as the entrance is blocked by a monk. Back to the city centre, many traditional houses and trainers like the kimono girls with their evolved eevees can be found, as well as little gardens with pine trees. To the South-west a shrine by an old graveyard immersed in wisteria flowers marks the City Gym: Morty, the gym leader, can be found there with his ace, Gengar. The Eastern half of the city features the Theatre, with banners featuring Jolteon, Flareon, Vaporeon, Umbreon and Espeon. A pokemon center can be found here, with a traditional wooden sign and a huge pokeball on the roof, then the pokemon market, decorated with strings of hanging lanterns.

An aerial view of Ecruteak Town at night, from Pokemon Gold and Silver, reimagined. The northern sky is full of stars and a waning crescent moon In the far north, the lights of a mysterious city bedazzle the valley. Lugia can be seen flying to the West.

The city centre is lively and brightly decorated and illuminated by lanterns and strings of lights.
A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East the Clock Tower stands tall, with bright lights dotting the forest below and leading to Route 42.
To the North-west, the iconic Burned Tower is encased in the dark bamboo glade, where many lights and will-o-the-wisps create a circle of warm, eerire light around the three legendary beasts guarding the monument. Zubat, Golbat and Crobat can be seen flying around. To the east, atop the central shrine zen garden backyard, a shiny Ninetales observes silently the city. Trainer Kris is exploring the verdant Bell Path, just beyond the wooden arched bridge. Below the bridge, a river flows into a waterfall, leading to the great pond at the temple's base. Here many poliwags are playing in the water, while Politoed sings on the top of a rock. At the end of Bell Path stands the Bell Tower, with its many stories; the trusted monk still guarding its access.
An eerie light envelopes the South-western shrine, located by an old graveyard immersed in wisteria flowers. This also serves as the city gym, where Morty, the gym leader, can be found by the entrance with his ace, Gengar. The Theatre is opened tonight: a bright warmth light welcomes the visitors by the street: a kimono girl dance is to be expected. A brightly illuminated pokemon center can be found just below, with a traditional wooden sign and a huge pokeball on the roof. The pokemon market, to the east of the Theatre, has a counter opened to the street, where the old lady sells medicines and souvenirs.

An aerial view of Ecruteak Town at night, from Pokemon Gold and Silver, reimagined. The northern sky is full of stars and a waning crescent moon In the far north, the lights of a mysterious city bedazzle the valley. Lugia can be seen flying to the West. The city centre is lively and brightly decorated and illuminated by lanterns and strings of lights. A huge torii gate marks the access of the city to the south, while to the west, connecting to Route 38, is a small gatehouse. To the East the Clock Tower stands tall, with bright lights dotting the forest below and leading to Route 42. To the North-west, the iconic Burned Tower is encased in the dark bamboo glade, where many lights and will-o-the-wisps create a circle of warm, eerire light around the three legendary beasts guarding the monument. Zubat, Golbat and Crobat can be seen flying around. To the east, atop the central shrine zen garden backyard, a shiny Ninetales observes silently the city. Trainer Kris is exploring the verdant Bell Path, just beyond the wooden arched bridge. Below the bridge, a river flows into a waterfall, leading to the great pond at the temple's base. Here many poliwags are playing in the water, while Politoed sings on the top of a rock. At the end of Bell Path stands the Bell Tower, with its many stories; the trusted monk still guarding its access. An eerie light envelopes the South-western shrine, located by an old graveyard immersed in wisteria flowers. This also serves as the city gym, where Morty, the gym leader, can be found by the entrance with his ace, Gengar. The Theatre is opened tonight: a bright warmth light welcomes the visitors by the street: a kimono girl dance is to be expected. A brightly illuminated pokemon center can be found just below, with a traditional wooden sign and a huge pokeball on the roof. The pokemon market, to the east of the Theatre, has a counter opened to the street, where the old lady sells medicines and souvenirs.

Reposting your all time fav because I'm a bit low on publishable stuff for these upcoming weeks #pixelart

18.11.2025 22:30 โ€” ๐Ÿ‘ 226    ๐Ÿ” 80    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2

It will be cool!

01.11.2025 14:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hi everyone!
Here's my new project! "Still Haven" A psychological horror game inspired by Silent Hill.
#gbstudio #gameboy #gbdev #indiedev #horror #retrogame #retrodev

25.10.2025 21:33 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks ๐Ÿ˜Š
I hope I'll have the right skills in the future!

12.10.2025 21:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! It's also about the limitations of the engine. At the moment I can't make the game the way I want. Maybe in the future I'll take it back

12.10.2025 21:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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