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Daniel Ilett

@danielilett.bsky.social

What if the world was geese, all the way down I do shaders and gamedev and stuff wheeeee

77 Followers  |  121 Following  |  44 Posts  |  Joined: 06.07.2023  |  2.4081

Latest posts by danielilett.bsky.social on Bluesky

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Retro Shaders Pro for URP | VFX Shaders | Unity Asset Store Add depth to your next project with Retro Shaders Pro for URP from Daniel Ilett. Find this & more VFX Shaders on the Unity Asset Store.

You can grab my Retro Shaders Pro asset pack for a pretty hefty discount right now! For just a couple of dollars, you'll get a bunch of PS1, N64, CRT, and VHS-inspired shaders: wobbly textures, vertex snapping, low resolutions. assetstore.unity.com/packages/vfx...

04.06.2025 15:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Has anyone come up with a second-order grading company that rates the quality of the plastic enclosures for graded cards? Like "this is only a PSA 4 PSA 10 Charizard, the card is offset inside the box by 1mm"? Call it a Collateralized Deck Obligation.

26.05.2025 15:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's out now! Learn how to make holographic foil cards with parallax layers just like this one using Shader Graph and URP in Unity! โœจ www.youtube.com/watch?v=p-if...

26.05.2025 14:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's a little look at the holographic card shader I've been working on - I'm hoping to get a tutorial video finished and released over the weekend! โœจ

24.05.2025 17:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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It also comes with a library of subgraphs for RGB<->HCL color transforms, better Voronoi, refraction, lighting, and stochastic texturing to avoid tiling, with more shaders and subgraphs planned for future updates. Plus, heaps of options just like URP's base shaders.

20.05.2025 16:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจ For the next couple of weeks, it'll have a 50% launch discount. You'll get effects like dissolve, heat haze, iridescent bubbles, and Voronoi-based lava, among others, each with a full list of PBR properties where applicable.

20.05.2025 16:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I just released a new asset pack, Shader Toolbox for Unity URP! It comes with a bunch of new shaders, subgraphs for Shader Graph, and my favorite feature: a way to see transparent objects in effects which use the camera texture!

๐Ÿ“ฆ Get it here: assetstore.unity.com/packages/vfx...

20.05.2025 16:45 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A sneak peak of a shader tutorial I've been working on lately: holographic trading cards ๐Ÿชฟ

20.05.2025 11:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This seller knows what's up

01.05.2025 16:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Unity Shader Graph Basics (Part 11 - Terrains)
YouTube video by Daniel Ilett Unity Shader Graph Basics (Part 11 - Terrains)

Unity Shader Graph still doesn't officially support terrains, but you *can* read texture data from the terrain and combine the texture layers yourself. In this tutorial, I do just that, then make a system to automatically draw cliffs and add a world scan effect. www.youtube.com/watch?v=q0to...

13.04.2025 13:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've had lots of great feedback and you've given me so many cool shader ideas! If you missed it, I'm planning on giving keys to my asset packs to a lucky few people who respond to the poll, so make sure you get your responses in!

25.03.2025 16:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Currently I'm planning to give away a couple of keys for each of my packs, but I might increase that if there's a lot of responses.

You also don't actually have to answer the questions, I'm not running an illegal lottery lmao

21.03.2025 13:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Daniel Ilett shader feedback I want to hear from you about what kind of shaders I should cover and a few other things related to the stuff I make! Answer as many or as few of the questions as you'd like - any feedback is welcome....

I'm looking for feedback to know what kinds of shaders I should talk about on my YouTube channel in the future! I'm also giving away free copies of my asset packs to a few lucky respondents - please check out the form here: forms.gle/S68WYnywZwph...

21.03.2025 13:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

I want the pack to cover a pretty broad set of use cases and make each effect as useful as possible, so it'll contain a collection of subgraphs you can reuse, and probably also some renderer features for extra utility!

06.03.2025 17:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm also working a collection of Shader Graph stuff based on some previous work! I'm adding all-new options and settings, plus fancy editor windows for each effect.

06.03.2025 17:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Working on a feature for Retro Shaders Pro that lets you apply the CRT effect to any regular mesh! Should support basically all the same parameters as the screen effect version.

06.03.2025 16:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ultimate Unity Shader Bundle by Daniel Ilett A bundle by Daniel Ilett, $49.99 for 4 games

You can get all of my shader asset packs in this ULTIMATE bundle for a pretty nice discount here! I'm planning on adding future assets to the bundle, so that discount's only gonna get ultimater over time. itch.io/s/145936/ult...

20.02.2025 17:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I finally watched Blade Runner 2049 today (great movie!) and I'm not surprised in the slightest to learn it's the same director and composer as Dune.

17.02.2025 01:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Toon Shaders Pro for URP | VFX Shaders | Unity Asset Store Add depth to your next project with Toon Shaders Pro for URP from Daniel Ilett. Find this & more VFX Shaders on the Unity Asset Store.

Toon Shaders Pro, my asset pack full of cel shading and outline effects, just went live on the Unity Asset Store! It's 50% off for the next two weeks: assetstore.unity.com/packages/vfx...

21.01.2025 12:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Also planning on adding future asset packs to this bundle! I'm working on something at the moment, although it may take a while to come out.

16.01.2025 15:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Need a shader for your game? You can grab my bundle of four shader packs right now for a ~28% discount! Act fast, because you only have 75 years (itch doesn't support permanent bundles): itch.io/s/145936/ult...

16.01.2025 15:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's a little more complex than just drawing everything with DrawRendererList, though, because you also need to consider depth testing in a weird way. I've done my best to explain each step clearly though!

12.01.2025 14:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The difficulty comes from needing to mask out certain layers and apply the outlines only to those layers. I used DrawRendererList to create a separate mask texture and then I can read from that when drawing outlines and greyscale.

12.01.2025 14:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Zelda: Tears of the Kingdom's Recall Rune in Unity 2022 URP
YouTube video by Daniel Ilett Zelda: Tears of the Kingdom's Recall Rune in Unity 2022 URP

Learn how to recreate the Recall rune visuals from Tears of the Kingdom in Unity using a post processing effect in this tutorial video! www.youtube.com/watch?v=ygSN...

12.01.2025 14:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also can you tell I'm five books into the Dune series lmao

31.12.2024 17:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've also submitted it to the Unity Asset Store, but it takes a while for moderation so I will update you sometime in the future!

31.12.2024 17:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Toon Shaders Pro for Unity URP by Daniel Ilett A fully featured toon and outline shader pack for Unity

My newest shader asset pack, Toon Shaders Pro, is now out! Control your game's lighting to look cel-shaded, and apply customizable outlines to specific object layers for a stylized effect. danielilett.itch.io/toon-shaders...

31.12.2024 17:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I kind of wasn't planning on letting my youtube channel fall off the face of the planet, and I am working on stuff (the Zelda TotK Recall video and mayyyybe a holographic card shader), it's just taking a little while!

31.12.2024 15:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

brb gonna sell out for some shitty tool that generates models with too many limbs and a trillion vertices based on text prompts

27.12.2024 17:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've had a sudden uptick in really weird/terrible/funny promo emails from people who clearly don't understand any of my values, like no I actually don't want to encourage people to mint their shaders onto the blockchain lmao???

27.12.2024 16:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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