Got my results from Pixel Game Jam โ really happy with my first ever entry!
You can play it here:
mikitahancharou.itch.io/charons-duty
@mhgamedev.bsky.social
I quit my job to make indie games full-time ๐ฎ My games are here: https://linktr.ee/MikitaHancharou Buenos Aires, Argentina
Got my results from Pixel Game Jam โ really happy with my first ever entry!
You can play it here:
mikitahancharou.itch.io/charons-duty
Ok, I've done it.
Once again - I can recommend you "The Alters".
9.5/10
Have some hangover now ๐
Ok guys, I'm going on a trip for the next two months, so there won't be much to share for now. But after that, I'll dive into my first commercial release.
Right now I'm gaining "experience" (aka playing a lot of games)
The Alters are so dope btw
#IndieDev #GameDev #DevLog
Thinking about a new game concept.
Figured Iโd ask you โ is there something you wish existed?
Maybe itโs something I could actually make ๐
Drop your weird or fun ideas below ๐
Letโs brainstorm a bit.
#IndieDev #GameDev #DevLog #GameDesign #gamedevelopment
Decided to go with a different player sprite for now. Still needs polish, but I think itโll be more fun overall.
Thinking about a blue cape โ maybe? ๐
#IndieDev #GameDev #PixelArt #GodotEngine #DevLog
And I'm just getting started ๐
30.05.2025 11:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0+18% performance boost (raw numbers, maybe even more) after just two days of refactoring. Feels dope ๐
#UnderEmber #GameDev #IndieDev #GodotEngine #DevLog
Mobs will be smarter now!
Theyโll stop walking into walls or falling off platforms ๐
Took some extra logic and raycasts, but it was worth it.
#UnderEmber #GameDev #IndieDev #GodotEngine #AI #DevLog
I'm releasing a new version of #UnderEmber next month. Currently refactoring the whole game core from scratch. Mi gusta my new state machine ๐
Getting 10+ new players daily, so it makes sense to improve my first ever game.
#IndieDev #GameDev #GodotEngine #DevLog #SoloDev
Just a quick update:
Iโm giving UnderEmber a huge visual and performance upgrade. And some new levels, ofc!
Starting my first commercial project in September. Until then โ learning art, code, UI, soundโฆ the whole package ๐
#IndieDev #GameDev #SoloDev #UnderEmber #DevLog
Thank you, I was really interested in this topic ๐
24.05.2025 01:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Advanced Game Design: A Systems Approach
A must-read for understanding feedback loops, systems thinking, and player agency. Reading it right now ๐
What other game design books would you recommend?
#GameDesign #IndieDev #SystemDesign #GameDevCommunity #DevTips
Top 5 in New & Popular on under Tower Defense ๐
Letโs hit that #1 spot just for fun.
Click. Play. Rate. Summon the algorithm gods.
mikitahancharou.itch.io/charons-duty
#PixelGameJam2025 #IndieDev #GodotEngine #TowerDefense #GameDev #itchio
10 days of nonstop work โ code, levels, UI, balance, fixes.
We pulled it off. The gameโs out, it works, itโs fun โ and Iโm happy with the result.
Not sure how to rest now. Feels weird doing nothing ๐
#PixelGameJam2025 #IndieDev #GodotEngine #GameDev #DevLife
Finally released my game for #PixelGameJam2025 โ "Charonโs Duty"!
Defend the underworld, build towers, and survive the waves.
Hope you like it: mikitahancharou.itch.io/charons-duty
#IndieDev #TowerDefense #PixelArt #gamedevelopment
One more sleep โtil the undead crawl out.
Releasing tomorrow.
#PixelGameJam2025 #PixelArt #TowerDefense #IndieDev #GameDev
Most of this work is assets. I'm still kinda bad in drawing and in gamejam conditions (10 days to build a game) I prefer to focus on technical aspects of the game ๐
17.05.2025 03:11 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The graveyard welcomes you.
Menu is working, the game is playable, and the vibes are haunted.
Release on May 20th
#PixelGameJam2025 #GameDev #IndieDev #RetroGames #GodotEngine
Okay, first level is actually ready. Some raw gameplay timelapse for you โ more polishing tomorrow.
#PixelGameJam2025 #IndieGameDev #GameDevShowcase #Godot #IndieGames
Codebase is nearly complete โ shifting focus to visuals today. It's already looking dope.
#PixelGameJam2025 #2D #indiedev #pixel_art #gamedesign
Huge progress today: enemy waves, towers, basic UI, and lots of core logic done ๐ค
Still a lot of work ahead ๐
#PixelGameJam2025 #gamejam #ใใใ็ตต #gamedevelopment #gamedesign
Enemies are "alive" and angry. Feels good. ๐
#PixelGameJam2025 #GodotEngine #DevLog #PixelArt #IndieDev
Working on enemies today โ itโs finally shaping into an actual game ๐
#PixelGameJam2025 #IndieDev #GodotEngine #PixelArt #DevLog
Projectiles implemented โ towers are now locked, loaded, and ready to hold the line ๐
#PixelGameJam2025 #indiegames #GodotEngine #WIP #devlog
Started working on a tower defense for #PixelGameJam2025.
Charon has one job: donโt let anything crawl out of hell.
We'll see how that goes.
#godotengine #indiedev #pixelart #gamejam
After releasing my first game this week, I guess I couldnโt sit still.
Time for #PixelGameJam2025 โ new game, new mess.
๐ 100+ plays in 24 hours!
Iโm really happy with this result โ thank you all for checking out the game ๐
If you enjoyed it, please consider leaving a rating on itch.io โ it really helps with project visibility
#IndieDev #GodotEngine #IndieGame #PixelArtGame
๐จ Mobile version is live!
You can now play my game on your phone โ perfect for a coffee break โ
Try it out โ it's free!
๐ฎ mikitahancharou.itch.io/underember
#IndieGame #GodotEngine #MobileGame #MadeInGodot #itchio
๐ Just pushed a performance hotfix โ the game should now run smoother on older PCs
๐ฑ Mobile support is coming tomorrow. Stay tuned!
Thanks for all the kind words so far ๐
#IndieGameDev #GodotEngine #PixelArt #WebGame #HotfixDay
"Am I even playing the correct build?"
#IndieGame #PixelArt #GameDevHumor #Platformer #LaunchHype