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Mikita Hancharou

@mhgamedev.bsky.social

I quit my job to make indie games full-time ๐ŸŽฎ My games are here: https://linktr.ee/MikitaHancharou Buenos Aires, Argentina

101 Followers  |  49 Following  |  146 Posts  |  Joined: 16.01.2025  |  1.7602

Latest posts by mhgamedev.bsky.social on Bluesky

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Got my results from Pixel Game Jam โ€” really happy with my first ever entry!

You can play it here:
mikitahancharou.itch.io/charons-duty

02.07.2025 14:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ok, I've done it.

Once again - I can recommend you "The Alters".
9.5/10

Have some hangover now ๐Ÿ˜†

20.06.2025 18:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ok guys, I'm going on a trip for the next two months, so there won't be much to share for now. But after that, I'll dive into my first commercial release.
Right now I'm gaining "experience" (aka playing a lot of games)

The Alters are so dope btw

#IndieDev #GameDev #DevLog

16.06.2025 13:08 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thinking about a new game concept.
Figured Iโ€™d ask you โ€” is there something you wish existed?
Maybe itโ€™s something I could actually make ๐Ÿ‘€

Drop your weird or fun ideas below ๐Ÿ‘‡
Letโ€™s brainstorm a bit.

#IndieDev #GameDev #DevLog #GameDesign #gamedevelopment

05.06.2025 22:21 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Decided to go with a different player sprite for now. Still needs polish, but I think itโ€™ll be more fun overall.

Thinking about a blue cape โ€” maybe? ๐Ÿ‘€

#IndieDev #GameDev #PixelArt #GodotEngine #DevLog

01.06.2025 20:22 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And I'm just getting started ๐Ÿ˜„

30.05.2025 11:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

+18% performance boost (raw numbers, maybe even more) after just two days of refactoring. Feels dope ๐Ÿ˜„

#UnderEmber #GameDev #IndieDev #GodotEngine #DevLog

30.05.2025 04:29 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Mobs will be smarter now!
Theyโ€™ll stop walking into walls or falling off platforms ๐Ÿ˜„

Took some extra logic and raycasts, but it was worth it.
#UnderEmber #GameDev #IndieDev #GodotEngine #AI #DevLog

29.05.2025 20:57 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I'm releasing a new version of #UnderEmber next month. Currently refactoring the whole game core from scratch. Mi gusta my new state machine ๐Ÿ˜„

Getting 10+ new players daily, so it makes sense to improve my first ever game.

#IndieDev #GameDev #GodotEngine #DevLog #SoloDev

27.05.2025 22:34 โ€” ๐Ÿ‘ 23    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just a quick update:

Iโ€™m giving UnderEmber a huge visual and performance upgrade. And some new levels, ofc!

Starting my first commercial project in September. Until then โ€” learning art, code, UI, soundโ€ฆ the whole package ๐Ÿ˜„

#IndieDev #GameDev #SoloDev #UnderEmber #DevLog

24.05.2025 17:11 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you, I was really interested in this topic ๐Ÿ’›

24.05.2025 01:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Advanced Game Design: A Systems Approach
A must-read for understanding feedback loops, systems thinking, and player agency. Reading it right now ๐Ÿ˜†

What other game design books would you recommend?

#GameDesign #IndieDev #SystemDesign #GameDevCommunity #DevTips

23.05.2025 23:56 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Charonโ€™s Duty by Mikita Hancharou Guard the underworld gates from undead hordes trying to escape

Top 5 in New & Popular on under Tower Defense ๐Ÿ‘€

Letโ€™s hit that #1 spot just for fun.
Click. Play. Rate. Summon the algorithm gods.

mikitahancharou.itch.io/charons-duty

#PixelGameJam2025 #IndieDev #GodotEngine #TowerDefense #GameDev #itchio

20.05.2025 20:42 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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10 days of nonstop work โ€” code, levels, UI, balance, fixes.
We pulled it off. The gameโ€™s out, it works, itโ€™s fun โ€” and Iโ€™m happy with the result.

Not sure how to rest now. Feels weird doing nothing ๐Ÿ˜…

#PixelGameJam2025 #IndieDev #GodotEngine #GameDev #DevLife

20.05.2025 18:45 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally released my game for #PixelGameJam2025 โ€” "Charonโ€™s Duty"!

Defend the underworld, build towers, and survive the waves.

Hope you like it: mikitahancharou.itch.io/charons-duty

#IndieDev #TowerDefense #PixelArt #gamedevelopment

20.05.2025 14:09 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One more sleep โ€˜til the undead crawl out.
Releasing tomorrow.

#PixelGameJam2025 #PixelArt #TowerDefense #IndieDev #GameDev

19.05.2025 15:09 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Most of this work is assets. I'm still kinda bad in drawing and in gamejam conditions (10 days to build a game) I prefer to focus on technical aspects of the game ๐Ÿ˜

17.05.2025 03:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The graveyard welcomes you.
Menu is working, the game is playable, and the vibes are haunted.

Release on May 20th

#PixelGameJam2025 #GameDev #IndieDev #RetroGames #GodotEngine

16.05.2025 15:17 โ€” ๐Ÿ‘ 15    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Okay, first level is actually ready. Some raw gameplay timelapse for you โ€” more polishing tomorrow.

#PixelGameJam2025 #IndieGameDev #GameDevShowcase #Godot #IndieGames

15.05.2025 18:55 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Codebase is nearly complete โ€” shifting focus to visuals today. It's already looking dope.

#PixelGameJam2025 #2D #indiedev #pixel_art #gamedesign

14.05.2025 20:14 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Huge progress today: enemy waves, towers, basic UI, and lots of core logic done ๐Ÿค™

Still a lot of work ahead ๐Ÿ˜…

#PixelGameJam2025 #gamejam #ใƒ‰ใƒƒใƒˆ็ตต #gamedevelopment #gamedesign

13.05.2025 19:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Enemies are "alive" and angry. Feels good. ๐Ÿ˜ˆ

#PixelGameJam2025 #GodotEngine #DevLog #PixelArt #IndieDev

12.05.2025 23:12 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on enemies today โ€” itโ€™s finally shaping into an actual game ๐Ÿ˜„

#PixelGameJam2025 #IndieDev #GodotEngine #PixelArt #DevLog

12.05.2025 17:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Projectiles implemented โ€” towers are now locked, loaded, and ready to hold the line ๐Ÿ˜

#PixelGameJam2025 #indiegames #GodotEngine #WIP #devlog

12.05.2025 16:04 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Started working on a tower defense for #PixelGameJam2025.
Charon has one job: donโ€™t let anything crawl out of hell.
We'll see how that goes.

#godotengine #indiedev #pixelart #gamejam

11.05.2025 23:00 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After releasing my first game this week, I guess I couldnโ€™t sit still.
Time for #PixelGameJam2025 โ€” new game, new mess.

08.05.2025 15:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽ‰ 100+ plays in 24 hours!
Iโ€™m really happy with this result โ€” thank you all for checking out the game ๐Ÿ˜Š

If you enjoyed it, please consider leaving a rating on itch.io โ€” it really helps with project visibility

#IndieDev #GodotEngine #IndieGame #PixelArtGame

07.05.2025 17:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿšจ Mobile version is live!
You can now play my game on your phone โ€” perfect for a coffee break โ˜•

Try it out โ€” it's free!

๐ŸŽฎ mikitahancharou.itch.io/underember

#IndieGame #GodotEngine #MobileGame #MadeInGodot #itchio

07.05.2025 16:54 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿš€ Just pushed a performance hotfix โ€” the game should now run smoother on older PCs
๐Ÿ“ฑ Mobile support is coming tomorrow. Stay tuned!

Thanks for all the kind words so far ๐Ÿ’™

#IndieGameDev #GodotEngine #PixelArt #WebGame #HotfixDay

06.05.2025 21:04 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"Am I even playing the correct build?"

#IndieGame #PixelArt #GameDevHumor #Platformer #LaunchHype

06.05.2025 20:43 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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