Riley Dirksen's Avatar

Riley Dirksen

@goinyumbo.bsky.social

I make video games. Not good at art. Ask me questions about Unreal Engine because it's my favorite thing.

48 Followers  |  208 Following  |  22 Posts  |  Joined: 29.12.2023  |  1.6838

Latest posts by goinyumbo.bsky.social on Bluesky

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Working on getting that Def Jam Icon environmental bounce๐ŸคŒ #screenshotsaturday #indiegame #rankpunk #poolgame #roguelike #balatrolike

13.12.2025 14:02 โ€” ๐Ÿ‘ 19    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Happy #screenshotsaturday

Been pretty quiet on here cuz goinyumbo.bsky.social and I are making a post-apocalyptic/roguelike/pool-like/balatro-like called RACKPUNK, CHECK IT OUT!

#indiegame #gamedev #indiedev #rackpunk

15.11.2025 15:59 โ€” ๐Ÿ‘ 26    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Empty Trello lists with the following categories. In Progress, TODO, Done, Later, Maybe, NOPE, and Notes.

Empty Trello lists with the following categories. In Progress, TODO, Done, Later, Maybe, NOPE, and Notes.

Time to make a new game. Fresh Trello lists. Will I actually remember to share development this time??? MAYBE

11.03.2025 02:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on a physics driven sports game with hooks and remote mines using Mover and network physics in #ue5. Targeting a playable experience at 150 ping. Still have a long way to go but this is me playing as a client at the target latency. Pretty happy with the results so far. #gamedev

03.12.2024 01:25 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I was going through some of my old projects and honestly I think I was cookin' with chariot man jousting cart racer. Might have to fire this one back up.
#indiegame #gamedev

26.11.2024 02:43 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An unreal engine setting that increases the font size from 9 to 14 so my old ass eyes can read it.

An unreal engine setting that increases the font size from 9 to 14 so my old ass eyes can read it.

If I make the font bigger will I stop ignoring warnings?

20.11.2024 02:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Another day another new discord marketing scammer telling me I suck shit because my wishlists are so low. Never experienced this with my other games. Must be a fun new way to ensure I miss valid messages from actual players.

20.11.2024 02:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bendy swordy
#ue5 #gamedev

14.11.2024 01:09 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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200 shadow projecting dynamic point lights.
14 ms render thread with MegaLights.
40 ms render thread without.
#UE5

13.11.2024 02:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An unreal engine post process property for MegaLights set to TRUE

An unreal engine post process property for MegaLights set to TRUE

It's time

13.11.2024 01:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My kid told me this was the best character I've ever made and I don't know how to take that.
#UE5 #GameDev

11.11.2024 03:30 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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I tend to rely on a lot of text and numbers to make up for my underwhelming art so I decided to try out some VFX for when you have high clutch.
If this looks like a basic niagara emitter with simple color scaling, it's because that is exactly what it is.
#gamedev #ue5

24.10.2024 00:25 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been enjoying working on the AI for a card game that involves taking tricks. Nice to do AI that doesn't require movement for once :)
#gamedev #ue5

21.10.2024 22:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@ozone.birb.house
Can I get a Game Dev label? I work in AAA but I'm mostly gonna be posting my solo dev stuff here.

20.10.2024 21:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added card sorting. Swap and insert.
Manual only. Auto-sort is for cowards.

#gamedev #ue5

20.10.2024 18:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This hand sucks.

#gamedev #ue5

20.10.2024 02:43 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I think the scale in Blender might have been off.

19.10.2024 14:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Every project needs one of these.

19.10.2024 00:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just enable the Physics control plugin, pop one of those babies on your character, set some parameters and Bob's your uncle.

18.10.2024 23:40 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Also messing around with a first person knife fighting thing. Trying to see if I can use UE5 physics control components in place of hit react anims. Early testing is positive! Gonna need to tune some values but its pretty cool what you can do with minimal setup.
#ue5 #gamedev

18.10.2024 23:39 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Been wanting the backboard to shatter for awhile so I threw that in the other night. I swap the glass with a geometry collection and apply some force to it. I also set simulate physics on the other parts of the backboard which are all separate static meshes.

18.10.2024 13:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An absolute nightmare of an Unreal Engine blueprint

An absolute nightmare of an Unreal Engine blueprint

I'm Riley and I'm gonna try to post more #gamedev stuff. I like unreal engine and I make games. I'll try to share some things. Here is one of my blueprints so you can get an idea of the quality of content you can enjoy.

I think it's important to tell at a glance what blueprint code is doing.

18.10.2024 00:07 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Hooptown Hero on Steam Become the Hero of Hooptown in this roguelite basketball game. Improve your skills, impress the fans, and unlock unique abilities by battling the other residents of Hooptown. Win the city championship...

store.steampowered.com/app/2652330

14.09.2024 15:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm making a roguelite arcade basketball game and the players don't have heads.
#screenshotsaturday #indiegame

14.09.2024 15:55 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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