Looks like the page is up for DreamDisc '25!
Still not decided if I have the time to enter this year with black screen getting done, but it's a really fun ride if you're curious at all about developing for the Dreamcast.
itch.io/jam/dreamdis...
@freakdave.bsky.social
๐ฎ Game Developer Deluxe ๐ฎ, Retro Console Enthusiast, worked on Hunt: Showdown 1896, Saga of Sins, SNOW The Ultimate Edition, Spellforce 3 youtube.com/@freakdave https://mastodon.gamedev.place/@freakdave
Looks like the page is up for DreamDisc '25!
Still not decided if I have the time to enter this year with black screen getting done, but it's a really fun ride if you're curious at all about developing for the Dreamcast.
itch.io/jam/dreamdis...
Formula 1 cars on a track
Ferrari cars racing on a track
Black F1 car on a track
Selecting a car
GP Advance was a 3D GBA racing game in development at Italian studio Prograph in 2003. Marketed as having "Psx-level graphics", using an in-house engine, the game featured up to 45k polygons on screen, running smoothly. In the end, no publisher could be found and the game was cancelled.
07.11.2025 08:32 โ ๐ 114 ๐ 36 ๐ฌ 5 ๐ 2#GBA Ridge Racer tech demo by Gustavo Valiente
#retrodev #gbadev #gbdev #gameboy #retrogaming #programming #gamedev
Yume Nikki PS1.
Demo out NOW!
It contains two dream worlds to explore.
You can run it on a real PlayStation 1.
This is a fan game. I put a lot of love and care into it.
I hope you enjoy it.
#yumenikki #ps1 #psx #gamedev #homebrew
The demo for Yume Nikki PS1 will be released in about 24 hours!
I'll see you there. ;)
#yumenikki #ps1 #psx #gamedev
I've been on the down low for a bit, but decided to start game dev again for the Sega Dreamcast. I'm currently working on a demo for the RPG Elysian Shadows, starting with pixel artwork. We'll see how it goes.
#pixelart #dreamcast #gamedev
Yume Nikki PS1 work.
I did so much recently...
#yumenikki #psx #gamedev #ps1
Jumping! I want the driving to feel smooth and arcadey like a Sega Rally. I was never a big fan of Wipeout's physics, but I love the graphics obviously :)
03.11.2025 21:09 โ ๐ 156 ๐ 36 ๐ฌ 8 ๐ 3Worked on balance a bit today
The spread shot upgrade (bottom left) is game breaking as hell, but as it turns out is also super fun to fly around blasting, so screw balance, it's staying.
#indiedev #pixelart #dreamcast
store.steampowered.com/app/4063290/
I decided to go with launch NTSC packaging for the Founders Edition.
31.10.2025 02:43 โ ๐ 216 ๐ 16 ๐ฌ 7 ๐ 0In a new episode of the DreamPod, weโre joined by veteran games writer Andrew Fisher. We discuss Andrew's career, his homebrew column in Retro Gamer magazine, and the thriving independent development scene for Sega Dreamcast.
Listen here: thedreamcastjunkyard.buzzsprout.com/42610/episod...
Here's an actual hardware capture of me cruising through Corneria in jnmartin's port of #StarFox64... ON MY SEGA #DREAMCAST!
We have another AAA-quality Nintendo 64-to-Sega Dreamcast jnmartin port on our hands here! Stay tuned for the upcoming release!
#gamedev #retrogaming #indiegame
In what just may be his most sacrilegious move yet... Esppiral brings us a scene from GOD OF WAR as rendered by the SEGA #DREAMCAST! ๐ฅน
#retrogaming #gamedev #godofwar #graphics
If you ever wanna try to take the plunge and give DC homebrew a try, this is the ultimate "getting started" guide that everyone in the community uses: dreamcast.wiki/Getting_Star....
Then join the "Simulant" Discord server (link at the bottom of the KallistiOS GitHub repo), it's DCdev central.
For everyone who is not yet privy to the fact that the Sega #Dreamcast is alive and well, thanks to a thriving homebrew community and continued GCC support, here is my talk from this year's #FOSDEM, featuring several high-profile DC ports!
archive.fosdem.org/2025/schedul...
#gamedev #retrogaming
You seem to be on fire, keep those gainz coming! ๐ฅ
21.10.2025 18:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Reproducing an old Sega trick with my fast math library for the #Dreamcast, which swizzles XYZW coordinates into WXYZ ordering to prevent a pipeline stall waiting for the W coordinate to get transformed, which we need first for perspective division.
#retrocomputing #graphics #gamedev #optimization
Special offer this week! Half price on The Storied Sword and Chew Chew Mimic for #dreamcast over at the Orc Face Games store:
orcface.com/the-storied-...
orcface.com/chew-chew-mi...
You can also pre-order Dream Disc '24 for free and we'll ship everything together when it arrives :)
(1/8) Presenting a simple little tool, Dreamcast Disc Image ID Changer...
DOWNLOAD:
github.com/DerekPascare...
What's it do?
Time to right some more wrongs in the timeline of gaming history...
Today we have an actual hardware capture of Esppiral doing his thing and rendering a scene from #FinalFantasy X... ON A REAL SEGA #DREAMCAST!
#retrogaming #gamedev #retrocomputing
Decided to see what it would take to get a pc port running, and after maybe 45 minutes of work and commenting out a bunch of Dreamcast specific code, it boots!
Nothing too crazy to be reimplemented, so hopefully there should be no issues getting it on Steam for when I wanted to.
I love raylib ๐
The nostalgia tears are rolling ๐ญ
11.10.2025 18:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yume Nikki PS1 update.
The first (and the best) effect is now implemented.
You have no idea how long this took... ๐ฅฒ
#yumenikki #psx #ps1
Writing hand-optimized implementations of the C standard library's <math.h> routines for the Sega #Dreamcast's SH4, because the implementations we get from Newlib are using slow bit arithmetic on a platform with a baller FPU... ain't nobody got time!
#gamedev #retrocomputing #cplusplus
The Dream Disc โ24 Dreamcast Game Jam was an absolute blast. Now you can own the official demo disc, featuring the top 10 jam entries. Just pay postage! ๐ฟ
Oh, and Dream Disc โ25 is officially happening! ๐ฅณ
More info: www.thedreamcastjunkyard.co.uk/2025/10/drea...
Dream Disc '24, the free game jam disc for the #dreamcast, is now available for pre-order on our store! You only need to pay shipping.
orcface.com/dream-disc-24
The discs should arrive this month, so if you pick up any other games we'll wait and then ship everything at once :)
In case you havenโt already grabbed it, issue 277 of โRetro Gamerโ has a full two-page interview featuring all of the epic ports that our #homebrew scene has brought to the Sega #Dreamcast lately, plus some exclusive screenshots of some hotly anticipated titles! ๐ฅ
#gamedev #retrogaming #indiegame
Text that says: "Seeking Translators for Puyo Puyo Fever 2 English Patch!" is overlaid on top of a Fever 2 image showing Sig, Amitie, and Raffina
๐ข Weโre looking for a new main translator to join our team! One of our long-time translators is stepping away, so weโre hoping to bring someone on board whoโs familiar with JLPT N3+ grammar (no test score neededโjust the knowledge!).
#PuyoPuyo
It's ridiculous how quickly you can shift from one game idea to another just because one simple gameplay mechanic in your initial version turned out to be not fun ๐ซ
But that's the beauty of game design!
Oh, this is just Esppiral loading and rendering a scene from the #PS2 title, "Dragon Quest 8," on a Sega #Dreamcast, no big deal...
...WAIT, WUT?! ๐คฏ
#retrogaming #retrcomputing #gamdedev