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freakdave

@freakdave.bsky.social

๐ŸŽฎ Game Developer Deluxe ๐ŸŽฎ, Retro Console Enthusiast, worked on Hunt: Showdown 1896, Saga of Sins, Biplanes, SNOW The Ultimate Edition, Spellforce 3 youtube.com/@freakdave https://mastodon.gamedev.place/@freakdave

65 Followers  |  71 Following  |  30 Posts  |  Joined: 12.10.2023  |  2.0408

Latest posts by freakdave.bsky.social on Bluesky

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Two builds of #MarioKart 64 running on the #Sega #Dreamcast. Top is release using our stock GLdc driver for graphics. The bottom is an experimental build I have optimized with my accelerated math library, SH4ZAM. Community gainz are coming!

github.com/gyrovorbis/s...

#gamedev #retrocomputing

17.02.2026 00:30 โ€” ๐Ÿ‘ 22    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Here's the world's very first look at the #Simpsons: Hit & Run... FOR THE SEGA #DREAMCAST!

Developer, maximqad, has decided to undertake this insane porting endeavor, and while it currently runs like ass and needs extra RAM, that's better than GTA3 DC was at this stage!

#gamedev #retrogaming

16.02.2026 18:21 โ€” ๐Ÿ‘ 30    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
You Are Tomato - DreamDisc '25 - Full Game Walkthrough [Dreamcast Homebrew]
YouTube video by freakdave You Are Tomato - DreamDisc '25 - Full Game Walkthrough [Dreamcast Homebrew]

Aaaaand it's finished!
Here are all 10 levels in its full glory.

It may not seem like much but trust me I've been through so many issues and crashes that I was *very* close to giving up.

But now it's in a state where I am happy with the results.

#dreamcast #gamedev #homebrew

youtu.be/QcI3XUieh_Q

15.02.2026 20:31 โ€” ๐Ÿ‘ 4    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Only a couple of small features left to add now (and audio!) but starting to polish things up a little more now for the end of the jam
#dreamcast #homebrew #gamedev

12.02.2026 13:51 โ€” ๐Ÿ‘ 17    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made it so that each tile in my tileset has a different resistance, so driving through mud or deep water will slow you to a crawl.
Feels a lot more dynamic!
#homebrew #dreamcast #gamedev

05.02.2026 06:07 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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[Dreamcast] You Are Tomato by freakdave Paint tile patterns with Tomato in this unforgiving action game for the SEGA Dreamcast!

"You are Tomato" is live!
freakdave.itch.io/you-are-tomato

#dreamcast #dreamdisc25 #gamedev

04.02.2026 18:46 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here is one of the later levels from
"You Are Tomato",
a #dreamcast #homebrew game that I am developing right now for the #dreamdisc25 game jam.

I can't wait to share all 10 levels with you soon! ๐Ÿ…

#gamedev

02.02.2026 20:28 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
You Are Tomato - DreamDisc '25 - Sneak Peek [Dreamcast Homebrew]
YouTube video by freakdave You Are Tomato - DreamDisc '25 - Sneak Peek [Dreamcast Homebrew]

It's the first time I am showing "You Are Tomato" in motion.
There's still 1 month to go until #dreamdisc25 's deadline!

Oh yeah, and I've finally switched to sh4zam for a "slight" perf boost on the #dreamcast (thanks! @falcogirgis.bsky.social)

#gamedev #homebrew

youtu.be/IsQLCZNgiPg

28.01.2026 21:48 โ€” ๐Ÿ‘ 6    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I've decided to add a new desert theme to my WIP #dreamdisc25 project for the #dreamcast

The actual levels (10) are more or less complete and I can finally focus on polishing and audio.

#gamedev #homebrew

24.01.2026 22:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

just for fun, I put together some comparison clips of tile skewing vs scanline subdivision, plus some bonus debug visualization ๐Ÿงต

you'll have to bear with me tho. bluesky only allows 1 video per post, so there's gonna be a lot. upside: more yapping, more nerd details.

1/9

18.01.2026 22:59 โ€” ๐Ÿ‘ 23    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

Today's update on the #SonicMania port to the #Sega #Dreamcast... while our leader is fighting the uphill battle to implement the per-pixel/per-scanline visual effects, I've been... errrr... laying the foundation for the goodies we plan for our Visual Memory Unit. ๐Ÿคฃ

#gamedev #retrogaming #sonic

19.01.2026 02:32 โ€” ๐Ÿ‘ 35    ๐Ÿ” 10    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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There's still so much to do for #dreamdisc25, but at least the game loop is almost complete. The visuals also got some love.

And yes, you are a Tomato.

Here are some screenshots (debug cam and gameplay), captured from my #dreamcast

14.01.2026 20:17 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of the biggest challenges since the Gamescom demo for MD was figuring out animation skinning. Thanks to @kazade.bsky.social 's work on implementing the base framework for gltf anim channel import and @falcogirgis.bsky.social 's sh4zam work, Jeenie can smoothly move!

14.01.2026 02:34 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#SonicMania Plus for the #Sega #Dreamcast finally has audio! Here's a 2 minute direct hardware capture of me playing the latest build of @sonicfreak94.bsky.social's port on my actual DC to hype up the Blue Blur's epic comeback to a Sega console... where he has always belonged!

#retrogaming #gamedev

13.01.2026 08:08 โ€” ๐Ÿ‘ 210    ๐Ÿ” 76    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 9
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Exploring @8bitmods.bsky.social latest SDK for their superb #vmupro. Not sure if it can run DOOM but it surely can run DOOM fire :D

11.01.2026 18:01 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Qualtrics Survey | Qualtrics Experience Management The most powerful, simple and trusted way to gather experience data. Start your journey to experience management and try a free account today.

Discord wants to know how you feel about AI.

Go tell them: discord.sjc1.qualtrics.com/jfe/form/SV_...

10.01.2026 00:53 โ€” ๐Ÿ‘ 11110    ๐Ÿ” 11228    ๐Ÿ’ฌ 352    ๐Ÿ“Œ 1505
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I'm finally at a stage where I'm no longer experiencing weird crashes. Thanks to my rudimentary VMU logger I was able to identify a bug that only popped up when played from /cd/.
dc-tool-ip (dc-load) and emulators did NOT! trigger it.

Anyway, the focus is on completing the game loop now!
#dreamcast

10.01.2026 12:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The next #Nintendo64 classic has just hit the Sega #Dreamcast! Here's over a minute of #SuperMario64 gameplay, captured directly from my DC!

To convert your N64 ROM into a DC image, follow the link to the web-based builder on the GitHub repo: github.com/jnmartin84/m....

#gamedev #retrogaming

09.01.2026 15:43 โ€” ๐Ÿ‘ 181    ๐Ÿ” 59    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 6
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(1/2) It's with tremendous pride that I'm releasing my new version of openMenu and the accompany card manager software, bringing virtual folders/subfolders to the GDEMU for the very first time (and more)!

Download:
github.com/DerekPascare...

Video tutorial:
youtu.be/YZtgtykCnM4

07.01.2026 17:01 โ€” ๐Ÿ‘ 85    ๐Ÿ” 27    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 3
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Spent some time getting drifting and handbrake turns working and I'm glad I did, driving around feels so fun now! Just needs some tire smoke ๐Ÿš•๐Ÿ’จ

Still need to do some basics like figuring out the scale of my world, but should start making progress now I'm back at my desk.

#dreamcast #homebrew

06.01.2026 06:00 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

CDDA on the other hand has some weird oddities: Looping is bugged on GDEmu and MODE. The last track won't loop. And on Flycast none of the audio tracks will loop. I assume it's a bug. On hardware it just works (although I have to playback by LBA sectors instead of tracks). I can live with that :-)

02.01.2026 00:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I've been trying to implement music into my next Dreamcast gamejam project and it was infuriating. For 2 weeks I've been battling against random crashes caused by streaming adpcm encoded files to the AICA. The crashes were all race conds, but not in my code, rather in KOS. Today I changed to CDDA.

02.01.2026 00:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Reem-chan and Okawaโ€™s Dream: The Y2K Dreamcast Online Future Personified I fell down a rabbit hole that led to one of the cutest video game mascots ever created.

One of my favourite articles to work on of the past year was this one that digs into a Dreamcast rabbithole I happily fell into. It also showcases some of Sega's past steps taken for online gaming on console, and a mascot that deserves so much love.

21.12.2025 20:54 โ€” ๐Ÿ‘ 75    ๐Ÿ” 20    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

I have been trying to implement GJK/EPA collision detection in C for two weeks now. GJK works, but my EPA code is screwing up the polytope faces and I can't see the bug!

Code is here if anyone fancies a bug spotting challenge: gitlab.com/Kazade/picop...

#gamedev

20.12.2025 18:57 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Jesus CHRIST, he's done it again... Mad Sega #Dreamcast scientist, Esppiral, has taken another step towards correcting the timeline of gaming history by getting #VirtuaFighter 4's "Temple" stage rendering on a stock Dreamcast... this is a direct HW capture!

#gamedev #retrogaming #retrocomputing

13.12.2025 14:13 โ€” ๐Ÿ‘ 59    ๐Ÿ” 17    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 3
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Falco Girgis on X: "Want to play Mario Kart 64 or Star Fox 64 for the Sega Dreamcast, but don't want to have to go through the hell of setting up a whole GCC toolchain and cross-compiler for SH and building it yourself manually? IF SO, CHRISTMAS HAS COME EARLY FOR YOU! Obviously we can't just https://t.co/Dh9GqcvU6C" / X Want to play Mario Kart 64 or Star Fox 64 for the Sega Dreamcast, but don't want to have to go through the hell of setting up a whole GCC toolchain and cross-compiler for SH and building it yourself manually? IF SO, CHRISTMAS HAS COME EARLY FOR YOU! Obviously we can't just https://t.co/Dh9GqcvU6C

You might wanna see this: x.com/falco_girgis...

11.12.2025 00:43 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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This time 20 years ago, The Dreamcast Junkyard was born! ๐Ÿฅณ Weโ€™ll be celebrating all month long with some extra special surprises!

For now, here are some words from our founder Tom Charnock, and our friends, about this monumental milestone: www.thedreamcastjunkyard.co.uk/2025/12/20-y...

07.12.2025 15:11 โ€” ๐Ÿ‘ 35    ๐Ÿ” 12    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 2
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JNMARTIN HAS BROUGHT US CHRISTMAS EARLY THIS YEAR! #StarFox 64 has officially been released for the Sega #Dreamcast! Here's some direct hardware captures to celebrate!

Here's the repo with directions for converting an N64 ROM to a DC image: github.com/jnmartin84/s...

#gamedev #retrogaming #n64

06.12.2025 13:03 โ€” ๐Ÿ‘ 37    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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You can now play the demo of Yume Nikki PS in your browser.
The future is here.

eliasdaler.itch.io/yume-nikki-p...

#gamedev #ps1 #psx #indiedev #yumenikki

04.12.2025 01:21 โ€” ๐Ÿ‘ 115    ๐Ÿ” 32    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Dream Disc '25 is here! - Dreamcast Game Jam
YouTube video by Orc Face Games Dream Disc '25 is here! - Dreamcast Game Jam

Dream Disc '25 has officially started!

Details at orcface.com/events/02-dr...

www.youtube.com/watch?v=RNjk...

02.12.2025 01:27 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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