Congrats for the release! Wishlisted and I'll play it for sure! I remember the post about how you use real photos to make the plants really cool 😊
15.10.2025 21:02 — 👍 1 🔁 0 💬 1 📌 0@atypicaldev.bsky.social
✨Make your Move Wishlist NOW!✨ https://store.steampowered.com/app/3636420/Make_your_Move/ Discord: https://discord.gg/FfZh6JCzpm Strategy, roguelike. Using the map as rubik's cube you will create combinations every round. #gamedev #pixelart
Congrats for the release! Wishlisted and I'll play it for sure! I remember the post about how you use real photos to make the plants really cool 😊
15.10.2025 21:02 — 👍 1 🔁 0 💬 1 📌 0Hii, I'm looking for job as Unity dev, game design or QA. I've +5 years of experience.
If you know any studio big or indie with open position (I'm currently looking at commons webs). Thanks!
#indiedev #indiegamedev
That's the kind of menu I like and really cool aesthetics 👍
15.10.2025 06:24 — 👍 2 🔁 0 💬 1 📌 0Felicidadess por el kickstarter!! 😊
08.10.2025 19:37 — 👍 0 🔁 0 💬 0 📌 0Game looks super polished! First game that I though when I look at it is Poly Bridge. If you need playtester feel free to ping.
Hope dev is going well 👍
This game have a lot of potencial, I'll share the trailer
07.10.2025 15:34 — 👍 1 🔁 0 💬 0 📌 0Me lo guardo para probarlo cuando tenga hueco, si quieres feedback o necesitas playtester avisa sin problemas 👍
06.10.2025 15:08 — 👍 0 🔁 0 💬 1 📌 0Cool effect, keep going! 👍
06.10.2025 14:08 — 👍 1 🔁 0 💬 1 📌 0Hi! Game dev here, I do QA and playtesting just for fun, if you need playtester and feedback feel free to ask.
04.10.2025 19:33 — 👍 2 🔁 0 💬 0 📌 0If someone is interested in play it, here is Excell, it got #7 place in the jam (quite impressive)
#gamedev #solodev #indiegamedev
atypicalcroqueta.itch.io/excell
If you're a unity dev, to fix security issues, install new patched Editor version and if you have a compilation published or similar, patch it with this official tool. Hope it helps
#gamedev #indiegamedev
discussions.unity.com/t/cve-2025-5...
Man the game looks really cool!
04.10.2025 08:29 — 👍 1 🔁 0 💬 1 📌 0Pixelart cool! If you gonna do post about your pixelart try to scale it to not get that blur. If you are using aseprite can do at export.
01.10.2025 19:14 — 👍 1 🔁 0 💬 0 📌 0I'm sorry, that wasn't my intention to bother. I hope everything gets better. Thank you for responding.
30.09.2025 20:00 — 👍 0 🔁 0 💬 1 📌 0hi! I just see the post, I haven't acc on ldjam web, is still possible to get a code to participate?
30.09.2025 19:15 — 👍 0 🔁 0 💬 1 📌 0Soo to disconnect a bit I joined a jam last weekend, just for fun and try things I wanted. For some reason I can't understand the game has reached 400 players in 2 days.
I don't know whether to laugh or cry.
#gamedev #indiegamedev
In the blockbench subreddit I think you can search for references
23.09.2025 06:03 — 👍 2 🔁 0 💬 1 📌 0TIC TACTIC IS OUT NOW ON STEAM!
(launch trailer was too big for bsky so please accept this clip instead)
#indiegames #deckbuilder #roguelike
The texture patter with the lights quite good too
14.09.2025 21:04 — 👍 1 🔁 0 💬 0 📌 0The movement looks polished, do you have a demo? I would give a try
14.09.2025 18:25 — 👍 0 🔁 0 💬 0 📌 0Holap! Si necesitas gente para testing, por mi encantado, tiene buena pinta!
14.09.2025 10:17 — 👍 1 🔁 0 💬 1 📌 0Btw link to the page opendyslexic.org
13.09.2025 13:19 — 👍 0 🔁 0 💬 0 📌 0I've started to implement accessibilities settings, first thing is fonts, including dyslexic type. AlsoI have been iterating with the tittle.
#gamedev #IndieGameDev #indiedev #pixelart
Lo jugué en presencial, hace ya si
12.09.2025 15:10 — 👍 1 🔁 0 💬 1 📌 0Lobby UI menu where the player can check all Tiles and items of the game #gamedev #IndieGameDev #indiedev
11.09.2025 20:28 — 👍 25 🔁 6 💬 0 📌 0After 3 days I've finished the localization system and implemented with google sheets (I think is the easiest way)
08.09.2025 12:19 — 👍 1 🔁 0 💬 0 📌 0Cool one! I want to give a try to material maker
02.09.2025 14:15 — 👍 1 🔁 0 💬 1 📌 0I use differents floats (as multiplier, like in an animation modifier) to control the game velocity, and another for the combat.
So the player can change game or combat velocity in runtime without break any other code. It helps me a lot.
I played it! Really cool 👍
30.08.2025 21:01 — 👍 2 🔁 0 💬 0 📌 0Visual bug
I'm trying new renders to the game scene. I think is a good start
#gamdev #indiedev #indiegamedev