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Goomboo

@maplegecko.bsky.social

🍁 Hobbyist Pixel artist & Gamedev | Currently working on #Asemulator πŸ”— https://maplegecko.itch.io

294 Followers  |  83 Following  |  12 Posts  |  Joined: 23.12.2023  |  1.531

Latest posts by maplegecko.bsky.social on Bluesky

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What you see above is the unedited output from the gif export feature by the way! (using the upcoming Top-down template)

With the right speed values and resolution, it looks just like the real thing haha

08.06.2025 23:59 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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PokΓ©mon Emerald mockup
Made with #Asemulator

08.06.2025 23:59 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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(Fixed image πŸ™)

30.05.2025 02:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I plan on posting a bit more frequently as well, to show some of the things I've implemented so far in detail.

I'll also be giving more info about the release and what's to come, so feel free to follow this account for more juicy news about Asemulator!

[5/5]

30.05.2025 01:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

As for the extension's development part itself, there's only one major feature left to implement, so we're slowly but surely reaching the end of it!

I'll make sure Asemulator releases before the end of 2025 πŸ’ͺ

[4/5]

30.05.2025 01:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Onto the big question: How long before release?

There's still quite a lot of uncertainties, especially regarding unavoidable issues caused by missing API features on Aseprite's side, as well as marketing/selling related stuff I'll have to do.

So basically, I don't really know either haha

[3/5]

30.05.2025 01:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I spent most of that time on the upcoming templates, and the action system is already fully functional!

Quite flexible, packed with features, and (hopefully) accessible enough for everyone to have fun with.

Here's a sneak peek of the "Edit action" menu, for the Jump action you see above:

[2/5]

30.05.2025 01:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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#Asemulator news!

I know, it's been a while haha

Despite the lack of updates, Asemulator development is still ongoing, more than ever!

I've been working extra hard for the past few months, and we're getting closer and closer to the long-awaited release.

[1/5]

30.05.2025 01:51 β€” πŸ‘ 24    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0
A pixel art sprite of Zetterburn from Rivals of Aether.

A pixel art sprite of Zetterburn from Rivals of Aether.

Teeny Zetterburn 🦁πŸ”₯

#pixelart

05.12.2024 21:26 β€” πŸ‘ 203    πŸ” 30    πŸ’¬ 1    πŸ“Œ 0

Such a cute little guy hehe

03.12.2024 00:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#Asemulator update! v0.5.3 is now available :)

It includes "in-app" documentation, a new reload button for backgrounds, and a lot of bug fixes

The platformer template was also updated, don't forget to download it!

(Patch notes can be found on itch.io)

17.11.2024 18:29 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Introducing #Asemulator! (now on Bluesky!)

Asemulator is an extension for previewing, testing and sharing your characters' sprites in context.

The open beta period started a week ago, if you're an @aseprite.org user, please give it a try!

goomboo.itch.io/asemulator

Discord: discord.gg/DfJYzHGBUD

27.10.2024 21:28 β€” πŸ‘ 40    πŸ” 17    πŸ’¬ 1    πŸ“Œ 1

Hello, I'm here as well now πŸ‘‹

27.10.2024 21:20 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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