Predetermined Paths
openprocessing.org/sketch/2850650
#genuary18 #genuary2026
@torayuri.bsky.social
Writes code. https://mousevale.blog/
Predetermined Paths
openprocessing.org/sketch/2850650
#genuary18 #genuary2026
Order and disorder. Heavily relied on GPT to one-shot the polygon subtraction & merge algorithm, which gave me a mixed feeling.
openprocessing.org/sketch/2849929
#genuary17 #genuary2026
Only the shadow is visible. #genuary15 #genuary2026
16.01.2026 08:07 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0Everything fits... prefectly?
All credits to this amazing circle packing technique: www.youtube.com/watch?v=MvZA...
openprocessing.org/sketch/2849370
#genuary14 #genuary2026
Not sure if I'm out of my mind but I made a dancing monitor with all boxes๐.
#genuary12 #genuary2026
Convergence - really fun playing with polar coordinates. I always feel my approach to generative art is too "intentional", like I always "design and implement" the pattern. This time it is purely accidental!
openprocessing.org/sketch/2844649
#genuary10 #genuary2026
To avoid blinky result I also keep a record of previous 12 states of a cell and smooth out the color. Also to at least have some blank area I sneaked 3 states that renders nothing :P
10.01.2026 09:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A little square is actually 1/4 size of a cell. NW, NE, SW, SE are 4 states with different shades of yellow. The rule is as simple as if I have [2 or 3] neighbors go to next state, or [0 or 8] neighbors it will go to another state.
10.01.2026 09:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Cellular automata with N states. Did not come up with good ideas that are both cool and achievable tonight :D
The waving of color is nicer than I anticipated, though.
#genuary9 #genuary2026
Keep up! This is my 4th Genuary and back in 2023 & 2024 I could only got 3-4 entries done after day job. This year Iโm finally able to follow almost daily as the geometry hacks I coded before become copy-paste-able.
09.01.2026 16:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Generative city blocks.
openprocessing.org/sketch/2843052
#genuary8 #genuary2026
#genuary7 #genuary2026 Boolean algebra openprocessing.org/sketch/2842041
08.01.2026 06:40 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0#genuary6 #genuary2026 Light on & off
08.01.2026 06:39 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Low Resolution.
Gaussian sampling with a larger stddev to fetch colors at distance. Noise on stddev to avoid uniform blur.
openprocessing.org/sketch/2839356
#genuary4 #genuary2026
Fibonacci sequence visualized in length. Literal interpretation.
openprocessing.org/sketch/2839008
#genuary3 #genuary2026
So cool. I did something with position-based physics too! :D
03.01.2026 08:34 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Cool idea!
03.01.2026 08:32 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Animation attempt. Tried to create some visually pleasing bouncy effects but PBD did not quite deliver.
#genuary2 #genuary2026
So awesome!
03.01.2026 06:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Hey Shawn, this is really interesting :D. Do you make it squash when it bounces off the wall or they happen individually?
03.01.2026 06:03 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0One color, one shape. #genuary2026 #genuary1
01.01.2026 10:12 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0So true. Very gentle character!
06.12.2025 04:08 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0Gonna have a cozy stay-home Christmas.
05.12.2025 18:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0็พจใพใใ
03.12.2025 19:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Joining. Hopefully I can update every day too. torayuri.neocities.org/daydreams
03.12.2025 08:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Would be cool to persist a room ID though :(
02.12.2025 22:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Is it possible to keep the room ID after exit?
02.12.2025 20:56 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Midnight commute in neo cities!
02.12.2025 15:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0#genuary30 #genuary2025 #genuary
Abstract map. Drawing contour over FBM.
www.shadertoy.com/view/M3VBRG