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Torayuri

@torayuri.bsky.social

Writes code. https://mousevale.blog/

44 Followers  |  65 Following  |  58 Posts  |  Joined: 02.01.2025  |  2.0265

Latest posts by torayuri.bsky.social on Bluesky

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Predetermined Paths

openprocessing.org/sketch/2850650

#genuary18 #genuary2026

19.01.2026 01:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Order and disorder. Heavily relied on GPT to one-shot the polygon subtraction & merge algorithm, which gave me a mixed feeling.

openprocessing.org/sketch/2849929

#genuary17 #genuary2026

17.01.2026 08:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Only the shadow is visible. #genuary15 #genuary2026

16.01.2026 08:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Everything fits... prefectly?

All credits to this amazing circle packing technique: www.youtube.com/watch?v=MvZA...

openprocessing.org/sketch/2849370

#genuary14 #genuary2026

16.01.2026 08:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Not sure if I'm out of my mind but I made a dancing monitor with all boxes๐Ÿ˜‘.

#genuary12 #genuary2026

13.01.2026 08:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Convergence - really fun playing with polar coordinates. I always feel my approach to generative art is too "intentional", like I always "design and implement" the pattern. This time it is purely accidental!

openprocessing.org/sketch/2844649

#genuary10 #genuary2026

11.01.2026 06:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

To avoid blinky result I also keep a record of previous 12 states of a cell and smooth out the color. Also to at least have some blank area I sneaked 3 states that renders nothing :P

10.01.2026 09:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A little square is actually 1/4 size of a cell. NW, NE, SW, SE are 4 states with different shades of yellow. The rule is as simple as if I have [2 or 3] neighbors go to next state, or [0 or 8] neighbors it will go to another state.

10.01.2026 09:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Cellular automata with N states. Did not come up with good ideas that are both cool and achievable tonight :D

The waving of color is nicer than I anticipated, though.

#genuary9 #genuary2026

10.01.2026 06:42 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Keep up! This is my 4th Genuary and back in 2023 & 2024 I could only got 3-4 entries done after day job. This year Iโ€™m finally able to follow almost daily as the geometry hacks I coded before become copy-paste-able.

09.01.2026 16:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Generative city blocks.

openprocessing.org/sketch/2843052

#genuary8 #genuary2026

09.01.2026 06:41 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#genuary7 #genuary2026 Boolean algebra openprocessing.org/sketch/2842041

08.01.2026 06:40 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#genuary6 #genuary2026 Light on & off

08.01.2026 06:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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05.01.2026 02:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Low Resolution.

Gaussian sampling with a larger stddev to fetch colors at distance. Noise on stddev to avoid uniform blur.

openprocessing.org/sketch/2839356

#genuary4 #genuary2026

05.01.2026 02:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Fibonacci sequence visualized in length. Literal interpretation.

openprocessing.org/sketch/2839008

#genuary3 #genuary2026

04.01.2026 09:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So cool. I did something with position-based physics too! :D

03.01.2026 08:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cool idea!

03.01.2026 08:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Animation attempt. Tried to create some visually pleasing bouncy effects but PBD did not quite deliver.
#genuary2 #genuary2026

03.01.2026 06:07 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So awesome!

03.01.2026 06:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey Shawn, this is really interesting :D. Do you make it squash when it bounces off the wall or they happen individually?

03.01.2026 06:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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One color, one shape. #genuary2026 #genuary1

01.01.2026 10:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So true. Very gentle character!

06.12.2025 04:08 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Gonna have a cozy stay-home Christmas.

05.12.2025 18:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

็พจใพใ—ใ„

03.12.2025 19:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Daydreams | Torayuri

Joining. Hopefully I can update every day too. torayuri.neocities.org/daydreams

03.12.2025 08:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Would be cool to persist a room ID though :(

02.12.2025 22:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is it possible to keep the room ID after exit?

02.12.2025 20:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Midnight commute in neo cities!

02.12.2025 15:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#genuary30 #genuary2025 #genuary
Abstract map. Drawing contour over FBM.
www.shadertoy.com/view/M3VBRG

31.01.2025 06:37 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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