Stefan Poag bringing that old school heat. Man, I just cannot get enough of his stuff. Pure OSR magic.
04.01.2026 18:38 β π 24 π 3 π¬ 0 π 0@frenden.bsky.social
Then: 25 years of art for folks like Nickelodeon, Mystery Science Theater 3000, Nike, Burton, Planet X Games, Victory Records, and a heap more. Now: running a gaming social club in Butler, PA. π Partner to Jentendo in life and crime.
Stefan Poag bringing that old school heat. Man, I just cannot get enough of his stuff. Pure OSR magic.
04.01.2026 18:38 β π 24 π 3 π¬ 0 π 0My art assets and dystopic, corporate entity branding work, so far, for a Mothership adventure and sourcebook I'm working on.
12.12.2025 19:29 β π 9 π 1 π¬ 1 π 0Thank you! I don't get to make "clean" art often, so it's fun to noodle in this style.
12.12.2025 18:20 β π 1 π 0 π¬ 0 π 0A little puddle jumper, exterior and interior.
I'm displaying the maps on a 27" CRT that I intend to flush mount to the bottom of a 50", round table.
I took a lot of the art drawn from my two-level Cottage (organic research vessel) and standardized it, added some detail to it, and pieced it out.
Here's one level from that map and another new, dystopic corporate entity logo.
I'm leaning into the '70s origin of Alien for all the corpo aesthetics.
I made an Affinity asset library for all the bits and bobs I'm adding to sci-fi maps for my Mothership sourcebook.
It makes piecing together complex scenes (like this Ace Judicial corporate mediation chamber) buildable, fast.
Two more fake, evil corp. for Mothership.
10.12.2025 20:37 β π 12 π 0 π¬ 0 π 0Pfft, of course. If something is being extra tricky, I just adjust my grid or scale the object to have more squares to align with. It's flexible and easy.
09.12.2025 00:12 β π 1 π 0 π¬ 1 π 0More or less--I just like having a quick way to snap to midpoints and judge my proportionality. Kinda like rule of thirds, but for symmetry and balance!
08.12.2025 22:07 β π 1 π 0 π¬ 1 π 0'Couple more fictional corporations for a Mothership sourcebook I'm working on. The list grows, but the corpo stooges and grunts gotta come from somewhere. And the businesses beget all the rest in a setting like this.
08.12.2025 19:38 β π 22 π 2 π¬ 3 π 0Compilation of all my Mothership corpo-distopia logos from yesterday and tonight. Got a lot more to make for my sourcebook.
I've freelance illustrated & designed for clients like Nike, Burton, Nickelodeon, MST3K, etc, for 20+ years, so I'm putting on my vector hat for these and having some fun.
Fuck. π
04.12.2025 20:22 β π 1 π 0 π¬ 0 π 0I bought an X-Shot nerf-alike on sale that had a Poppy character on it, and it hits like a tank. That's my entire exposure, and it's a stupid toy.
04.12.2025 18:34 β π 0 π 0 π¬ 1 π 0Report back your findings if curiosity takes you.
04.12.2025 18:29 β π 0 π 0 π¬ 1 π 0Some of the logos are one-revision wonders, others (cough, VSC), are a very iterative process.
04.12.2025 04:13 β π 9 π 1 π¬ 0 π 0I'll look for it! My Discord DMs are a dumpster fire because of the social club. On it.
04.12.2025 03:07 β π 1 π 0 π¬ 1 π 0Glad you dig 'em!
04.12.2025 03:05 β π 1 π 0 π¬ 1 π 0Thanks! Fun to noodle on.
04.12.2025 02:53 β π 1 π 0 π¬ 0 π 0Thanks!
04.12.2025 02:53 β π 1 π 0 π¬ 0 π 0Working on the fictional independent corporate entities for my dystopic Mothership ttrpg sourcebook.
It's a great excuse to make some fake logos. Lmao.
Ink drawing of the Flatwoods monster
Final color art of the Flatwoods monster
Finished the Flatwoods monster today - artofcoop.threadless.com/designs/flat...
01.12.2025 03:04 β π 271 π 50 π¬ 4 π 2VTT Map for the ttrpg Mothership module I've written. Level one, crew quarters, medbay, restrooms, mess hall, engineering, storage/refuse, dock, airlock.
VTT Map for the ttrpg Mothership module I've written. Level two, cryo sleep, bridge, research lap, corpo-stooge living area.
Finished my two-level corpo-research vessel map for a @mothership.bsky.social one-shot I'm running soon.
Drawing all the bits as I went is creating a bit of a vector asset library to more quickly make maps for Mothership in the future which makes me happy.
Had a blast drawing the tiny bits on this @mothership.bsky.social adventure map. Now I just need to finish two other levels.
21.11.2025 06:04 β π 12 π 2 π¬ 1 π 0Cottage is my in-fiction Weyland-Yutani analog, so it felt right to pun.
20.11.2025 23:39 β π 1 π 0 π¬ 0 π 0I'm drawing the first level map of a @mothership.bsky.social one-shot I'm writing. I just need to finish the armory and the armory security scanner room. Close.
20.11.2025 23:28 β π 9 π 0 π¬ 1 π 0100 year old walnut lining the walls of room setup for playing tabletop RPGs. There's a 12' projected battlemap and two faux-windows with hand animated scenes.
Making some new animations for my club's game room, today (I projection mapped the walls and table for running D&D--well, DCC, in my case).
26.10.2025 17:22 β π 21 π 4 π¬ 0 π 0Gammorean guard, taxidermied head wall mount sculpt. Wip. Tinkering as I have time.
20.09.2025 13:44 β π 9 π 0 π¬ 0 π 0HI HI HI.
10.09.2025 17:49 β π 2 π 0 π¬ 0 π 0HUMAN artists, use only one piece to convince people to follow you.
10.09.2025 16:41 β π 26 π 3 π¬ 1 π 2They are succeeding at being a place for cool, little murder-folks to hang out, and that's something!
16.07.2025 22:18 β π 1 π 0 π¬ 1 π 0