IrregularSaturn (COMMISSIONS OPEN)'s Avatar

IrregularSaturn (COMMISSIONS OPEN)

@irregularsaturn.bsky.social

Pixel artist, illustrator and physicist. I work with multiple styles and often robotize people. Currently inactive, but alive. he/him / 6♄ / PT-BR & EN irregularsaturn.carrd.co

939 Followers  |  227 Following  |  147 Posts  |  Joined: 08.04.2024  |  2.4927

Latest posts by irregularsaturn.bsky.social on Bluesky

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[ Emil ]
From NieR! Style M #pixelart commission for PhantomJack.

#stylem

25.07.2025 15:33 — 👍 35    🔁 9    💬 0    📌 0

The fact is that I did not know Decap Attack and thought he was from Sonic 😅

23.07.2025 17:50 — 👍 2    🔁 0    💬 1    📌 0
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[ Chuck D. Head ]
From Sonic the Comic, in Sonic 3D Blast style! A #pixelart commission for @mysticalcatlife.bsky.social.

22.07.2025 21:56 — 👍 59    🔁 19    💬 2    📌 0
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📢 PIXEL ART COMMISSIONS📢

Prices were lowered by ~10%!
I'm available to work on single-pose pixel art pieces
(no animations/sheets)

🔁I appreciate sharing to help spread the word! 🔁

22.07.2025 17:49 — 👍 24    🔁 19    💬 0    📌 0
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[ Nine ]
Style T commission for @exidous.bsky.social !

#pixelart #stylet

21.07.2025 18:53 — 👍 15    🔁 5    💬 0    📌 0
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[ Cerys ]
M Style #pixelart and Reploid design commission for @hpboost.itch.io OC.

#stylem

14.07.2025 19:33 — 👍 25    🔁 6    💬 0    📌 1
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Been meaning to finish this for two years now, so here is Reploid Donkey Kong!

Watch out for his explosive barrels and dynamite bananas!

13.07.2025 18:08 — 👍 27    🔁 10    💬 1    📌 0
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[ Nine ]
Style X commission for @exidous.bsky.social !
#pixelart #stylex

07.07.2025 20:43 — 👍 30    🔁 8    💬 0    📌 0

Hey, my commissions are still open! I have been sucked by an academic vortex but I'm still here if anyone needs one 😅

07.07.2025 13:20 — 👍 19    🔁 11    💬 0    📌 0
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[ Lambda ]
Style X commission for DubiousRobot!
#pixelart #stylex

21.04.2025 20:58 — 👍 31    🔁 9    💬 0    📌 0
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[ Ayumi Tachibana ]
From Famicom Detective Club, in Super Metroid style, as a commission for @mysticalcatlife.bsky.social !
#pixelart #commission

21.04.2025 20:48 — 👍 62    🔁 15    💬 5    📌 0

She wanders a desolate land, once inhabited by her creators, trying to liberate it from Mavericks. She vowed to keep alive their culture, symbolized by the crescents, until they can return.

Her staff empowers an orb that can be levitated towards enemies to burst elemental energy.

04.04.2025 21:55 — 👍 8    🔁 1    💬 0    📌 0
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This is a concept for a "sorcerer" middle-eastern Reploid I've been working on.

I've been playing with different options and I feel like I'm close to the right combination, but neither of these are there yet.

Need friendly suggestions.

04.04.2025 21:55 — 👍 28    🔁 8    💬 2    📌 0
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Mega Man X: Union (Alpha) - Squad Select Prototype

01.04.2025 21:01 — 👍 11    🔁 4    💬 0    📌 0

Perhaps, the most important thing I'd like to reinforce with this story is that Reploids are people because they inherit what makes us human, and those who reject it are fated to repeat the tragedies done by humans who too denied humanity, either to themselves or to others.

31.03.2025 14:30 — 👍 1    🔁 0    💬 1    📌 0

Stemming from the Classic series, which had a optimistic perspective of future, we could believe things did not need to go through our current phase. But as an author, it is impossible not to have my work affected by my context, and forcing it away would too feel dehumanizing.

31.03.2025 14:30 — 👍 1    🔁 0    💬 1    📌 0
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Seeing how things have worsened in just two more years, I am at least glad I'll be able to rewrite this scene in Mega Man X: Union and make a proper commentary on art made by robots. Specially to emphasize how dehumanizing it is to see it as a purely technical product.

31.03.2025 14:30 — 👍 2    🔁 0    💬 1    📌 0
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A Synthia doodle.

29.03.2025 18:45 — 👍 57    🔁 19    💬 0    📌 0

In the video, I am using some Reploids as examples to make a classic 8-boss menu. However, for being a RPG and also borrowing MMX:Unit 49's storyline, Mega Man X: Union's progression is more linear, so the way missions will work is closer to the first Mega Man Zero games.

29.03.2025 23:13 — 👍 3    🔁 0    💬 0    📌 0
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Mega Man X: Union - Mission Select (Example)

I've rewritten entirely how RPG Maker handles Choice Menus to include dynamic pictures, descriptions and other elements. This plugin allows me to create highly customizable menus, and it should suffice to make most of the planned selection windows.

29.03.2025 23:13 — 👍 10    🔁 1    💬 1    📌 0
On the right of Samus, indeed is a Super Metroid style sprite of Ayumi Tachibana as she appears in Emio: The Smiling Man!

This sprite was solely commissioned mainly for shits and giggles, though does make sense at the same time considering Yoshio Sakamoto's involvement with the Metroid and Famicom Detective Club franchises.

On the right of Samus, indeed is a Super Metroid style sprite of Ayumi Tachibana as she appears in Emio: The Smiling Man! This sprite was solely commissioned mainly for shits and giggles, though does make sense at the same time considering Yoshio Sakamoto's involvement with the Metroid and Famicom Detective Club franchises.

Super Sakamoto Sisters
(sprite by @irregularsaturn.bsky.social)

#supermetroid
#famicomdetectiveclub
#nintendo
#pixelart

25.03.2025 22:07 — 👍 23    🔁 6    💬 0    📌 0

I'm glad you liked!

25.03.2025 18:27 — 👍 0    🔁 0    💬 0    📌 0
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[ Sprinq ]

Style X commission for @yesilovenachos.bsky.social as a birthday gift for @sprinqgueen.bsky.social !

24.03.2025 22:57 — 👍 31    🔁 10    💬 1    📌 0

Naturally, it will be tempting for players to use Thermon at his maximum power all the time, but this will come at a price, especially if there are other party members that rely on his protection. That is how I intend to translate his internal struggle to gameplay.

15.03.2025 21:14 — 👍 2    🔁 0    💬 0    📌 0
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Thermon's Sever is his standard swordsman attack. The probability to perform an additional slash is proportional to his CG (here, I fixed it to 100%). The player has the option to trigger 'Temper' before every attack, boosting its damage and adding more to the CG.

15.03.2025 21:14 — 👍 12    🔁 3    💬 1    📌 0

Thermon (Blue Knight) and Encore are borrowing Zero's combo, since I have yet to work on their moveset. Zero's Command Arts UI is also provisory. My greatest concern now is how to correctly place images and filters (such as shockwave) when the camera is zoomed.

07.03.2025 23:36 — 👍 2    🔁 0    💬 0    📌 0
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There is always that guy who is overdramatic.

07.03.2025 23:28 — 👍 18    🔁 5    💬 1    📌 0
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Testing different levels of a same skill based on a parameter (in this case, Platina's remaining WE). Although the increasing pitch and screen shake contributed to the impact, I felt something was missing, and adding the camera zoom feature helped a lot.

24.02.2025 01:44 — 👍 10    🔁 4    💬 0    📌 0
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[ The Witness ]
From Destiny 2, turned into a Maverick!

Style X pixel art commission for King Galaxy. Check out the music video!

www.youtube.com/watch?v=w9Ln...

#styleX #destiny

23.02.2025 15:58 — 👍 14    🔁 4    💬 0    📌 0
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Command Arts is online!
Some visual elements are missing, but the core mechanic is functional.

22.02.2025 02:50 — 👍 5    🔁 0    💬 0    📌 0

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