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Kurolink78

@kurolink78.bsky.social

54 Followers  |  37 Following  |  62 Posts  |  Joined: 05.08.2023  |  1.9367

Latest posts by kurolink78.bsky.social on Bluesky

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I know that I don't post my daily coding posts here, but I wanted to celebrate my 1000th day of coding.

Here, I've learned how to gradually zoom

I have come a long way since day one, and I will continue to code and learn for the days to come

#coding #dailycoding #gamedev #indiedev #celebration

01.10.2025 01:53 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1

Pick a PokΓ©mon team based on your personality!!

Here's mine

I make a lot of tea and bread β˜• 🍞
Weird stuff tends to happen with me πŸ‘»
I have a fierce, fluffy cat 😺
I misplace my keys often πŸ—οΈ
I'm learning programming πŸ’»
And I forget a lot of my dreams πŸ›οΈ

07.08.2025 04:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Redrawn sprite of Bowser from Super Mario Bros on the Nintendo Entertainment System in NES style pixelart

Redrawn sprite of Bowser from Super Mario Bros on the Nintendo Entertainment System in NES style pixelart

A redraw of Bowser's sprite from SMB1

#Bowser #SuperMarioBros #pixel_dailies
@pixeldailies.bsky.social

06.08.2025 02:27 β€” πŸ‘ 13    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That looks incredible. Awesome job πŸ₯³

31.07.2025 21:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Here's the animation in action

24.07.2025 02:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My Artfight attack on DB-Kaizer with Lemon Cat

Artfight Profile: artfight.net/~DB-Kaizer

#artfight #artfight2025 #pixelart #pixel

24.07.2025 01:58 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I made an animation of SubterraneanExhibit's Dragon breathing fire for my Artfight Defense

Artfight Profile: artfight.net/~Subterranea...

#artfight #artfight2025 #pixelart #pixels

23.07.2025 22:50 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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This is my first defense/revenge of this year's Art Fight

This is Ammon, by Creym0
profile: artfight.net/~Creym0

#pixelart #pixel #artfight #art

02.07.2025 19:13 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For this week; I've been updating the debug hitbox, allowed the grid to be toggled on and off, and working on having the tree tops fall.

The tree tops still have some work to do

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

08.06.2025 03:56 β€” πŸ‘ 17    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

I drew Matt from Switch Sports, and Simon and Richter Belmont

05.06.2025 03:14 β€” πŸ‘ 19    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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During this week, I've been working on learning shaders; and I've also made some alterations for the debug info to be more visible

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

01.06.2025 03:02 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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For this week; I made some sprites for the exits, made sure the rock don't spawn on top of each other, and I've narrowed down the spot where I can fix the problem with rocks spawning on the walls

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

18.05.2025 04:45 β€” πŸ‘ 14    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Yes. I am currently working on a randomly generated area with different resources spawned

27.04.2025 08:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For this week I've been working on having the trees and rocks distributed more evenly across the map. Some of the code in-progress isn't working right at the moment, but I am making progress on having it done

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

27.04.2025 07:34 β€” πŸ‘ 23    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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For this week, I've been working on having the rocks drop items upon breaking

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

06.04.2025 00:30 β€” πŸ‘ 19    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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So You Want To Know Godot LET’S GODOT! So you’ve decided that Godot is the Game Engine You’ve Been Waiting For. Good for you! Here’s some resources I’ve collected that are awesome. This document is a living document, if I fi...

Hey #gamedev and #indiedev best friends, if you’re wondering where to get started with Godot, I maintain a google document with tons of free beginner resources: docs.google.com/document/d/1... Holler if I can do more #godot

05.04.2025 21:19 β€” πŸ‘ 46    πŸ” 17    πŸ’¬ 2    πŸ“Œ 1
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For this week, I've been working on changing the object interaction from a purely grid based one to one that can use a grid based detection or an area in front of the player based on certain conditions

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

30.03.2025 08:18 β€” πŸ‘ 26    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0
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For this week, I've been working on improving how the resources are distributed on each map

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

23.03.2025 01:40 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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For this week, I have worked on having the area become different sizes with the rooms accommodating the changes. I've also fixed a collision problem, and allowed small rocks to spawn now

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

15.03.2025 17:31 β€” πŸ‘ 9    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon

#Digimon #pixelart #pixelartist

08.03.2025 04:05 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Nice work. I like those silly fellas

02.03.2025 13:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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For PokΓ©mon Day, I have started a series where I draw a NES style piece of each PokΓ©mon in the Kanto Dex

Here is Bulbasaur for entry 1

#Pokemon #PixelArt

28.02.2025 02:30 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Love how intimidating he looks

26.02.2025 12:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

#HollowKnight #PixelArt #FanArt

25.02.2025 04:50 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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For this week, the player can enter a special room after so many floors

I am currently working on making other conditions and a way to randomly select which special room the player will enter next

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

23.02.2025 05:31 β€” πŸ‘ 9    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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For this week; I have been working on having the player's walk animation at four directions, gave the player an action animation (code works, just have incomplete frames), and fixed the animation for transitions

#ScreenshotSaturday #IndieGame #PixelGame #GameMaker #GameDev

15.02.2025 18:14 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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This is my #pixelart #indiegamme made in #gamemaker. I've been working on #gamedev in Gamemaker everyday for 772 days now

I've been working on ways to gather resources, and also on a forest maze where some of them will spawn in

14.02.2025 18:11 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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For this week; I have made trees that can be spawned in the maze and cut down, improved the maze exit transition, and started getting a new character sprite in

The sprite is from the "Legend of Zink" asset pack by Balloon Cart

#ScreenshotSaturday #GameDev #IndieGame #GameMaker

08.02.2025 20:16 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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For this week of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10 for visibility)

#pixelart #pixelartist #pixelartwork #GameBoy

02.02.2025 21:15 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For this week; I have put in a way to track how far you are in the maze by room number, spawn rocks in random spots without overlapping, and have the player move in a fixed direction between room to avoid getting trapped

#ScreenshotSaturday

01.02.2025 18:48 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

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