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02.11.2025 15:01 โ ๐ 178 ๐ 43 ๐ฌ 2 ๐ 0@almoghost.bsky.social
Ghostly scientist interested in communication, art, games, research and education. ๐ป๐พ๐ Academic account: @andrealmo.bsky.social Website: andrealmo.com Icon by me. | (PT/EN/ES/ๆฅๆฌ่ช) | ๐ง๐ท๐ฎ๐ช
๐โโ๏ธ๐ฅ๐ก
02.11.2025 15:01 โ ๐ 178 ๐ 43 ๐ฌ 2 ๐ 0A simple halloween costume with white makeup, a suit and an axe headband.
A simple halloween costume with white makeup, a suit and an axe headband. Another angle, this time with the axe headband around the neck.
proud of my simple Halloween costume this year ๐งโโ๏ธ๐๐ป๐
02.11.2025 11:23 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0KKKKKKK PIOR QUE QUERO
02.11.2025 11:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I recently took a nighttime trip and had to wait for a connecting train for an hour. It wasn't too bad, though. It was dark and quiet; there was peace in that stillness. I wrote a cinquain, a poetic form created by Adelaide Crapsey, about it.
almoghost-exe.itch.io/train-to-tra...
eu com qualquer projeto que consigo finalizar
03.10.2025 11:04 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I made a short game poem about taking a bus in Dublin. I went local with its title, '83 to Kimmage'! ๐ โ๏ธ
Check it out here: almoghost-exe.itch.io/83-to-kimmage
๐บ๐๐ฃโโ๏ธ
27.09.2025 04:09 โ ๐ 300 ๐ 59 ๐ฌ 3 ๐ 1As someone who loves gamification, productivity apps, and monster collecting, it was an honour to talk to Milton Ren, the creator of Focumon!
Focumon is a gamified tool where you collect, train and evolve creatures as you focus on your tasks. ๐พ
Read it here: open.substack.com/pub/andrealm...
๐ณ๐๐ซ
20.09.2025 17:15 โ ๐ 1230 ๐ 433 ๐ฌ 4 ๐ 3Okay, I created another tiny thing...
'Tangent Book Club' is a short experience that tells the story of a group of friends who get together to discuss books, but their conversations always end up falling into tangents. ๐
Play it here: almoghost-exe.itch.io/tangent-book...
a gente finge kkkkkkk ๐โจ
03.09.2025 19:17 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0ok dessa vez eu estava pronto... ๐๐ฟ
03.09.2025 18:07 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0We recently launched 'Greenia', a tabletop RPG where magic is connected to nature. After getting some amazing feedback, we decided to create some extra content, including unique scenarios, spells and NPCs! ๐ฒ ๐ณ
๐ฟ Download the game for free here: almoghost-exe.itch.io/greenia
the horrors persist and so do my deadlines
30.08.2025 14:40 โ ๐ 604 ๐ 162 ๐ฌ 3 ๐ 11I'm a huge fan of the first book! Looking forward to getting the sequels โจ
27.08.2025 11:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐พ KIBBLE is out now!
A short pixel art game about the first day with your adopted dog โ and how small moments turn into lifelong memories.
Built solo with GameMaker, Aseprite, and Beepbox.
๐ฎ Play here: almoghost-exe.itch.io/kibble
#IndieGame #PixelArt #ShortGame #KibbleGame #GameDev
Games can educate, challenge, and open conversations โ even around topics we often avoid.
I spoke with @square2mom.bsky.social about her award-winning game (val)iant, sex ed, emotional pacing, and care through play.
๐ฐ Read the interview: open.substack.com/pub/andrealm...
#GameDev #SexEd
vou lanรงar umas coisinhas extras pra ele em breve ๐
18.08.2025 21:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A mockup of the Greenia game, as if printed as a foldable guide.
๐ฟ In Greenia, nature = magic.
โจ Created for the One-Page RPG Jam 2025, this short game lets players fight pollution, restore ecosystems and rebuild community while strengthening the land's magic.
A tiny RPG with a green heart. ๐
๐ almoghost-exe.itch.io/greenia
#TTRPG
I have created a fictional bakery website muahahaha
pay a virtual visit to the Swamp Bakery!! ๐ฅโจ๐ธ
this was supposed to be a simple web development exercise, but I just couldn't resist and ended up illustrating all characters and menu items...
www.codedex.io/us3sQYJhIPB2...
Just published an interview with comfiedev (Samuli Pietikรคinen) on experimental game design, spoken word pacing, and building digital split EPs.
We talked about his recent game releases and what it means to make small, strange games.
Read it here: open.substack.com/pub/andrealm...
this is pure gold, March deserves it โจ (although I like the character lol)
06.07.2025 08:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0After being introduced to the concept of game poems, I've been neck deep in this small, niche space. I've recently had a conversation with Brendan Allen, writer and game developer, discussing his work and how constrained engines can bring out creativity.
open.substack.com/pub/andrealm...
I should be doing the same, Pekoe... actually I'll just do that. โ๏ธ๐
#AnimalCrossingNewHorizons
Was a pleasure to be interviewed! Thank you for the opportunity!
02.06.2025 21:51 โ ๐ 29 ๐ 5 ๐ฌ 0 ๐ 0mobOS isnโt just a game โ itโs a full-blown operating system that brings that early 2000s internet back: desktop pets, dodgy downloads, and a programming language you can use to build games inside the game.
Read my full interview with @palmonds.dev: open.substack.com/pub/andrealm...
Iโve played games all my life, studied them in my PhD, and always thought about how many possibilities there were in game design โ and Jordan Magnusonโs concept of "game poems" makes that range even greater.
Full piece here ๐ open.substack.com/pub/andrealm...
Phasmophobia is a superb game, and a few years ago, I went digital ghost hunting with two friends. We were a good team โ a coward, a daredevil, and a runner. But one of us didn't make it. ๐ป
open.substack.com/pub/andrealm...
Before the days of digital subscription services, the best way to get access to movies and games was paying a visit to your local video rental store. ๐น ๐ฎ
I've wrote about my experiences during this short moment in history in this week's 'LudoSpectre': open.substack.com/pub/andrealm...
I grew up being obsessed with Tamagotchi, Digimon, and Mega Man (maybe this all led me to a PhD in Computer Science).
Looking back now more than ever, these stories offered more than nostalgia. Check my full piece about these fictional digital companions: open.substack.com/pub/andrealm...