Harry Lundström's Avatar

Harry Lundström

@lundstroem.bsky.social

iOS, game and audio dev. I made Septourian, snibbetracker and a few other things.

62 Followers  |  125 Following  |  169 Posts  |  Joined: 19.12.2023  |  2.0856

Latest posts by lundstroem.bsky.social on Bluesky

I feel the same, and in some Souls-inspired games the movement is restricted, which makes me blame the game instead of myself which is a key insight into why From's design works so well IMO.

09.02.2026 13:51 — 👍 1    🔁 0    💬 0    📌 0

That's more than I knew! Interesting, and makes sense.

09.02.2026 11:16 — 👍 1    🔁 0    💬 0    📌 0

Ah that one is unfortunate. Sounds like something that should *just work* automatically.

08.02.2026 11:24 — 👍 1    🔁 0    💬 1    📌 0

Wow that is awesome stuff :)

08.02.2026 10:58 — 👍 0    🔁 0    💬 0    📌 0

I've begun the process of setting up a SteamWorks account. Luckily I could re-use some info from the App Store setup like bank account etc. Will probably take a while until there's a proper page for the game, but it's good that I've finally started at least.

08.02.2026 10:53 — 👍 2    🔁 0    💬 0    📌 0

I've heard that Godot currently lacks some 3D features compared to Unity. I don't know in detail which they would be, but is that something you've encountered?

08.02.2026 10:41 — 👍 2    🔁 0    💬 3    📌 0
Beware of xenophobic bomb goblins!

Beware of xenophobic bomb goblins!

Tried to do a full playthrough of the current state of my demo content yesterday, but it was too hard.. Though I had an immense amount of fun, which was very positive. Now it's clear what I need to adjust for the next session. #screenshotsaturday

07.02.2026 10:56 — 👍 4    🔁 0    💬 0    📌 0

3 seconds max or I’m out 🤐

31.01.2026 20:45 — 👍 2    🔁 0    💬 0    📌 0
Video thumbnail

Trying out some new bomb mechanics. Unfortunately this mob has around 90% physical resistance so it's mostly just damaged by the lingering fire. #screenshotsaturday

31.01.2026 06:48 — 👍 8    🔁 1    💬 0    📌 0

That's terrible 😂 I'd probably resort to just code in some texteditor and build from the terminal but would miss having a visual debugger, code completion and instant feedback on compilation errors/warnings. At least valgrind would be easily attachable I guess 🤔

30.01.2026 12:35 — 👍 1    🔁 0    💬 2    📌 0

Have you considered any alternatives, and are there any features they lack to be viable replacements?

30.01.2026 12:16 — 👍 0    🔁 0    💬 1    📌 0

You asked and you shall receive! Now you better watch it cause it took me two days to make this! (unless you're really enjoying Windows 11)

How to switch to Linux as a gamedev?

www.youtube.com/watch?v=WKtN...

28.01.2026 08:13 — 👍 260    🔁 78    💬 9    📌 13

Haha! Then I guess you got that part covered already 😉

24.01.2026 17:31 — 👍 1    🔁 0    💬 0    📌 0

I would probably have gone with a bit more minimalistic approach, but I like that you would be able to use the PSG for basically everything including music and sfx etc if you wanted. Also, being able to set random parameters and changes over time in the PSG could be a bonus :)

23.01.2026 08:27 — 👍 1    🔁 0    💬 1    📌 0

I generally go with low-end hardware for dev to be able to do performance testing so I got the cheapest one and found it very usable so far. The only upgrade I might consider is adding more storage to be able to install huge games etc.

23.01.2026 06:10 — 👍 1    🔁 0    💬 1    📌 0
A primitive music tracker GUI showing notes, effects and playback cursor

A primitive music tracker GUI showing notes, effects and playback cursor

VLK Tracker; the audio tool I've been using for my games for a few years is heavily based on random parameters to provide a way to get variation in music and sfx. I'm now adding row and pattern jumps that will trigger on supplied probability which I expect will be equal parts silly and powerful 😄.

21.01.2026 09:17 — 👍 1    🔁 0    💬 0    📌 0

Nice! Haha probably didn’t notice since I always have them turned off 😆 I’ll fix it in the next build, let me know if anything else weird turns up 👍

17.01.2026 13:07 — 👍 1    🔁 0    💬 0    📌 0
A text dialog with a portrait of a talking skeleton looking for its soul

A text dialog with a portrait of a talking skeleton looking for its soul

I've mostly been occupied with other projects this week, but have laid the foundations of a scenario / questline handler. I feel with the addition of characters that it's starting to come alive a lot more than I expected! #screenshotsaturday

17.01.2026 05:28 — 👍 5    🔁 0    💬 0    📌 0
GitHub - lundstroem/realtime-audio-buffer-ios: An example project containing the minimum functionality for a realtime audio output buffer on Apple platforms. An example project containing the minimum functionality for a realtime audio output buffer on Apple platforms. - lundstroem/realtime-audio-buffer-ios

Updated this old repo with some hard earned learnings.. Should at least provide some example of non-blocking thread sync and how to structure it, but that will be for when I actually have a good solution for it 😅 github.com/lundstroem/r...

16.01.2026 14:16 — 👍 0    🔁 0    💬 0    📌 0

I think I've found the culprit with the failing audio init, but there are a few threading concerns I need to look into also. I'll try to get a fix version up soon! Thanks for giving me a reason to pick it up again 😄👍

16.01.2026 11:40 — 👍 1    🔁 0    💬 1    📌 0

Just to confirm; pressing space on the keyboard does not move it either right?

16.01.2026 03:58 — 👍 0    🔁 0    💬 1    📌 0

Oh, seems like the audio init fails for some reason. I’ll look into it, thanks!

16.01.2026 03:49 — 👍 0    🔁 0    💬 0    📌 0

Not as malevolent as BonziBuddy but probably more distracting 😆

15.01.2026 16:16 — 👍 2    🔁 0    💬 0    📌 0

Post a game you remember playing that nobody else remembers

15.01.2026 06:36 — 👍 1    🔁 0    💬 0    📌 0
Preview
Join the snibbetracker Desktop beta Using TestFlight is a great way to help developers test beta versions of their apps.

I've made a Mac App Store version of snibbetracker that is ready for beta testing here: testflight.apple.com/join/f5uyH7VR I'm still on macOS Sequoia but it should work on Tahoe as well hopefully. Could you check if it works for you?

15.01.2026 06:26 — 👍 1    🔁 0    💬 1    📌 0

Haha nä jag fattade aldrig heller. Läste dock en bok om Karl den XII:e för några år sedan och han använde tydligen uttrycket rätt frekvent 🤣

13.01.2026 13:42 — 👍 1    🔁 0    💬 0    📌 0

Lappri säger trasdockan!

13.01.2026 13:24 — 👍 1    🔁 0    💬 1    📌 0

Been looking forward to hearing how the switch went! I'm a happy Mac user since 17 years but Linux would definitely be my goto if I ever had to jump ship 👀

13.01.2026 11:05 — 👍 1    🔁 0    💬 0    📌 0

I had to take a pause from this game as the stakes got too high. Resurrections are costly and trapdoors on level 3 were pretty bad. Would've liked a QoL feature where traps previously fallen into are marked on the map, at least when casting Dumapic.

13.01.2026 06:32 — 👍 0    🔁 0    💬 0    📌 0
Big Sur and Sandbox Folder Names – Nisus Blog

Got a bit confused again by macOS showing different names for sandbox folders. I have a hard time understanding how anyone thought this was a good idea.. nisus.com/blogs/big-su...

08.01.2026 07:58 — 👍 0    🔁 0    💬 0    📌 0

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