Pip Puzzle πŸ¦‹ πŸ”œ EVO's Avatar

Pip Puzzle πŸ¦‹ πŸ”œ EVO

@pippuzzle.bsky.social

#PipPuzzle, a fast-paced puzzle fighting game with action skills and evolving atmospheres! ➑️ Wishlist: https://store.steampowered.com/app/1858390/Pip_Puzzle/ πŸ’¬ Discord: https://discord.gg/XRgX5GXGV9

480 Followers  |  55 Following  |  163 Posts  |  Joined: 01.09.2024  |  1.8758

Latest posts by pippuzzle.bsky.social on Bluesky

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In case you missed it, here is Pip Puzzle's #EVO2025 trailer!
#indiegames

04.08.2025 01:40 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Pip Puzzle at #EVO2025!

Artwork is by the talented illustrator @310suzaki.bsky.social!

04.08.2025 01:20 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Another highlight from the tournament at #EVO2025. This time between Sefthuko and Bucky (top 1 and 2 respectively)!

#indiegames

03.08.2025 20:40 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Congrats to Machete24X who beat one of the devs at #EVO2025!

03.08.2025 19:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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@pippuzzle.bsky.social top 3 is going down in the Indie Dev Gallery!!

#Evo2025

02.08.2025 00:43 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

We are winding down day 1 of @evo.gg 2025.

The Indie Dev Gallery was absolutely bustling.

Congrats to all the players in the @resistance204x.bsky.social and @pippuzzle.bsky.social tournaments.

02.08.2025 02:44 β€” πŸ‘ 7    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Thank you to everyone who came to our impromptu #EVO2025 tournament yesterday!

A big congratulations to our winner, Sefthuko, as well as Bucky (2nd) and Deboom (3rd)!

02.08.2025 20:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Fun thing I thought I'd share: I use GraphicsGale, and on Linux in tiling window managers it spawns an annoying black square (I think it's supposed to be a helper window).

Made a quick script to banish it to a hidden workspace. Wish I did this earlier.

#indiegames #indiedev

27.07.2025 23:24 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Tick's Laser Lunge (Danger) positioning is now animated on the sprite sheet level. That way we have more fine control over how it moves and we don't have to mess around with beizer curves. (^:

#pixelart #indiegames

27.07.2025 00:55 β€” πŸ‘ 15    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Wow, that's a compliment. Thank you!

26.07.2025 00:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Ooma's losing animation.

#pixelart #indiegames

25.07.2025 12:38 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Added a tank to Snowy Skirmish, pointing at the characters to subtly tell a bit of a story about the stage being how it is. Thinking about having the snow stack overtime as the atmospheres evolve.

#pixelart #indiegames

25.07.2025 00:51 β€” πŸ‘ 14    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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One of Spot's action skill animations. Spot can stop junk gems from coming in for a few turns, and different animations play depending on the amount being blocked.

#pixelart #indiegames

24.07.2025 11:52 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Update on the skill gem improvements.

#pixelart #indiegames

24.07.2025 01:29 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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Polished up Spot's spindash-esque [Danger] move. Excuse the weird lag, GIFs are weird when it comes to short frames.

#pixelart #indiegames

23.07.2025 12:49 β€” πŸ‘ 17    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Experimenting with new ideas for telling the player that your skill is charged. We noticed that often players forgot that they had their special abilities, so I added a horizontal flash.

#pixelart #indiegames

23.07.2025 01:31 β€” πŸ‘ 21    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Idea for the damage indicator when you have more junk gems coming in.

#pixelart #indiegames

19.07.2025 13:33 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Some of Coltish Cockpit so far.

#pixelart #indiegames

18.07.2025 00:42 β€” πŸ‘ 27    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Nope, unintentional!

18.07.2025 00:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Scorched Sacrosanct will be the next priority after Snowy Skirmish and Dystokia. I'm pretty happy with how it looks (though feel free to critique), so it just needs the extra atmospheres.

I'm thinking having the lava overflow over time.

#pixelart #indiegames

16.07.2025 01:20 β€” πŸ‘ 17    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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We're excited to announce that Pip Puzzle will be at EVO! Still kinda surreal to type that!

Looking forward to seeing you there!

Read more here: evo.gg/news/indie-g...

15.07.2025 00:55 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Some highlights from the recent Snowy Skirmish polishing. I'm probably going to add more machinery to it. It's a subtle reference to the stage that comes after this one in the original game.
#pixelart #indiegames

14.07.2025 00:42 β€” πŸ‘ 26    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Polishing up Dystokia.
#pixelart #indiegames

13.07.2025 11:31 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Polishing up Snowy Skirmish. I'm tempted to put a huge tank in the middle.

#pixelart #indiegames

13.07.2025 00:43 β€” πŸ‘ 20    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

This move always felt great if you managed to pull it off. Nice work.

12.07.2025 00:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Working on a big sign for Dystokia!
#pixelart #indiegames

11.07.2025 11:25 β€” πŸ‘ 18    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Working on smear frames for Pip's netting ability!
#pixelart #indiegames

08.07.2025 11:52 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Lune's action skill animation [Monochromia].
WIP!

#pixelart #indiedev

23.06.2025 23:27 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Will be on the Video Ditch podcast tomorrow (Sunday), 2pm PT
/ 6pm ET!

22.06.2025 02:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tick's Lunge Laser move [Danger]. Polished it up a bit.

#pixelart #indiegames

20.06.2025 10:39 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

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