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DuckTapeAl (it/its)

@ducktapeal.bsky.social

Spreadsheet jockey. Eternally a decade behind on games. Systems designer on ESO, opinions are my own.

149 Followers  |  141 Following  |  41 Posts  |  Joined: 20.07.2023  |  1.8927

Latest posts by ducktapeal.bsky.social on Bluesky

29.10.2025 02:04 β€” πŸ‘ 131    πŸ” 13    πŸ’¬ 2    πŸ“Œ 0

Grats on the gender!

17.10.2025 03:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

The bottom just dropped out of my stomach at that.

13.10.2025 02:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

video game narratives come in two kinds: cold unsparing randomness, and button you press to hit yourself. Pathologic? hit-yourself. Fallen London? hit-yourself. Unfair Flips? unsparing randomness. In spite of literally giving you the option to hit yourself, Disco Elysium is unsparing randomness.

30.09.2025 04:07 β€” πŸ‘ 217    πŸ” 45    πŸ’¬ 4    πŸ“Œ 1
Marvel’s Wolverine - Gameplay Trailer | PS5 Games
YouTube video by PlayStation Marvel’s Wolverine - Gameplay Trailer | PS5 Games

Excited to get to share a trailer for the game I'm working on!
www.youtube.com/watch?v=s3pD...

24.09.2025 21:47 β€” πŸ‘ 50    πŸ” 6    πŸ’¬ 6    πŸ“Œ 0

she's in the hospital for a second day. she has severe anemia and needed a blood transfusion. they suspect this is being caused either by cancer or an autoimmune disorder. anything helps <3

09.09.2025 19:54 β€” πŸ‘ 4    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

There is no acceptable sacrificial lamb to appease purity culture. Whatever weird little pervert you are personally icked by should not be collateral damage in a discussion where, essentially, banks are vying to be the arbiters of morality so they can decide whose dirty evil money they get to pocket

24.07.2025 14:40 β€” πŸ‘ 5147    πŸ” 2010    πŸ’¬ 23    πŸ“Œ 20

Create NSFW art

Porn is not evil, sex is not abhorrent, pleasure is not a crime

Even if you don't agree with all kinks doesn't mean they should be allowed to censor art

This is why we have tags and the blick button, not megacorps deciding what we can and cannot like

Always resist oppression

24.07.2025 03:24 β€” πŸ‘ 18242    πŸ” 7964    πŸ’¬ 71    πŸ“Œ 56
Screenshot of my Bluesky profile, with my title updated from UI/UX Lead to Senior UI/UX Lead | UI/UX Manager

Screenshot of my Bluesky profile, with my title updated from UI/UX Lead to Senior UI/UX Lead | UI/UX Manager

I get to change my title today, because I got a promotion!

24.06.2025 16:20 β€” πŸ‘ 49    πŸ” 1    πŸ’¬ 10    πŸ“Œ 0

It's Pride Month.
Find a corner in which to be a real, true force, and keep at it against this disgusting effort to erase people.
πŸ’›πŸ€πŸ’œπŸ–€

01.06.2025 17:41 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

absolute funniest message u can possibly see in a public discord server has got to be β€œhey why can’t i react to your message?”

30.05.2025 17:30 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I may be Tom Bombapilled.

There's something charming about our heroes meeting a nature spirit, and having him be a longwinded old stoner. Tom Bombadil is the song the Middle Earth sings, because it is, at its heart, a very silly place.

05.05.2025 12:10 β€” πŸ‘ 362    πŸ” 27    πŸ’¬ 1    πŸ“Œ 11

Wedding cake made to look like some of our favorite books, with cake toppers my better half made herself of me as a Roman senator and her as a medieval lady (plus a Companion Cube; we played a lot of Portal).

10.05.2025 18:40 β€” πŸ‘ 388    πŸ” 14    πŸ’¬ 15    πŸ“Œ 0
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I found the most incredible graph on the other site

13.04.2025 17:50 β€” πŸ‘ 3401    πŸ” 1016    πŸ’¬ 77    πŸ“Œ 111
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I don't remember the last time I was this emotionally invested

15.04.2025 03:46 β€” πŸ‘ 10272    πŸ” 3796    πŸ’¬ 191    πŸ“Œ 570
I have short dark, graying hair, brown eyes and glasses. I'm wearing an Insomniac t shirt and a black hoodie.

I have short dark, graying hair, brown eyes and glasses. I'm wearing an Insomniac t shirt and a black hoodie.

#WhatAGameDevLooksLike

Hi! I'm Mary (they/them), and I'm a UI/UX Lead at Insomniac.

I've been doing this 18 years. Currently on Wolverine, previously on Avowed, FUSER, DCVR, Rock Band 4, LOTRO, BioShock Infinite, and more. I want to empower my team and make cool stuff.

18.03.2025 01:52 β€” πŸ‘ 124    πŸ” 17    πŸ’¬ 1    πŸ“Œ 0
The cover of The Pocket Mentor for Video Game UX UI, by Simon Brewer

The cover of The Pocket Mentor for Video Game UX UI, by Simon Brewer

A section of advice for new UI/UX Designers from Mary Yovina

A section of advice for new UI/UX Designers from Mary Yovina

Words I said are in a book! And I get to see them alongside the advice of some incredible UI/UX folks!

Awesome work by @bunnyballball.bsky.social πŸ‘

16.03.2025 16:25 β€” πŸ‘ 15    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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04.03.2025 01:39 β€” πŸ‘ 5036    πŸ” 1365    πŸ’¬ 101    πŸ“Œ 11
Twitter post by InternetHippo from 01/30/2024.

A picture of Bentham's Panopticon with the caption:

Hey y'all! Just a reminder that we're back to mandatory in-office work as of Monday. We've fully renovated the space and we think you'll love it!

Twitter post by InternetHippo from 01/30/2024. A picture of Bentham's Panopticon with the caption: Hey y'all! Just a reminder that we're back to mandatory in-office work as of Monday. We've fully renovated the space and we think you'll love it!

27.02.2025 16:49 β€” πŸ‘ 429    πŸ” 47    πŸ’¬ 4    πŸ“Œ 1
What’s a technology that you think is overhyped?

I’m going to give a sideways answer to this, which is that the venture capital business model needs to be understood as requiring hype. You can go back to the Netscape IPO, and that was the proof point that made venture capital the financial lifeblood of the tech industry.

Venture capital looks at valuations and growth, not necessarily at profit or revenue. So you don’t actually have to invest in technology that works, or that even makes a profit, you simply have to have a narrative that is compelling enough to float those valuations. So you see this repetitive and exhausting hype cycle as a feature in this industry. A couple of years ago, you would have been asking me about the metaverse, then last year, you would have asked me about Web3 and crypto, and for each of these inflection points there’s an Andreessen Horowitz manifesto.

It’s not simply that one piece of technology is overhyped, it’s that hype is a necessary ingredient of the current business ecosystem of the tech industry. We should examine how often the financial incentive for hype is rewarded without any real social returns, without any meaningful progress in technology, without these tools and services and worlds ever actually manifesting. That’s key to understanding the growing chasm between the narrative of techno-optimists and the reality of our tech-encumbered world.

What’s a technology that you think is overhyped? I’m going to give a sideways answer to this, which is that the venture capital business model needs to be understood as requiring hype. You can go back to the Netscape IPO, and that was the proof point that made venture capital the financial lifeblood of the tech industry. Venture capital looks at valuations and growth, not necessarily at profit or revenue. So you don’t actually have to invest in technology that works, or that even makes a profit, you simply have to have a narrative that is compelling enough to float those valuations. So you see this repetitive and exhausting hype cycle as a feature in this industry. A couple of years ago, you would have been asking me about the metaverse, then last year, you would have asked me about Web3 and crypto, and for each of these inflection points there’s an Andreessen Horowitz manifesto. It’s not simply that one piece of technology is overhyped, it’s that hype is a necessary ingredient of the current business ecosystem of the tech industry. We should examine how often the financial incentive for hype is rewarded without any real social returns, without any meaningful progress in technology, without these tools and services and worlds ever actually manifesting. That’s key to understanding the growing chasm between the narrative of techno-optimists and the reality of our tech-encumbered world.

Stand by this: www.politico.com/newsletters/...

19.02.2025 16:42 β€” πŸ‘ 9775    πŸ” 3181    πŸ’¬ 162    πŸ“Œ 355
Preview
Call Me on My Cell Phone: The VR UI of 'Dance Central' Bringing Dance Central to Rift and Quest after a long history as a Kinect title came with a number of UX challenges. It meant designing a new way of interacting with the UI, and giving that UI a physi...

I just found out that my 2021 GDC talk about creating Dance Central (VR)'s virtual cell phone interface, Call Me on My Cell Phone, is now available for anyone to watch. (gdcvault.com/play/1027391...)

21.02.2025 02:01 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

β€œI don’t like fahkin half of ya”

16.02.2025 01:06 β€” πŸ‘ 110    πŸ” 11    πŸ’¬ 3    πŸ“Œ 0
In the Leads section of the credits of Avowed, UX/UI Lead Mary Yovina.

In the Leads section of the credits of Avowed, UX/UI Lead Mary Yovina.

Avowed credits mention πŸ’™
Damn excited to experience this game

14.02.2025 01:40 β€” πŸ‘ 34    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
February 11, 2025: Welcome Possum Creek!
We are thrilled to announce that Possum Creek, the award-winning independent game publisher, has joined Steve Jackson Games as an imprint. Based in Philadelphia, Possum Creek is best known for Wanderhome, a pastoral fantasy RPG about traveling animal-folk. Wanderhome has won numerous awards, including ENNIEs for Best Family-Friendly Game, Best Cover Art, and Best Interior Art.
 
As an imprint, Possum Creek will still have full creative and editorial control over their titles. However, the Possum Creek team will also lend their talents to the SJ Games design and visual branding. Jay Dragon, Editorial Director at Possum Creek, will join our Board Of Directors and become our Lead Game Designer. Ruby Lavin will become our Art Director while retaining that position at Possum Creek.
 
What does all of this mean? It means that Steve Jackson Games will keep bringing innovative, exciting, and fun games to the tabletop gaming community – and that we have even more talented people to help us in that mission. We can't wait to see what comes next!

February 11, 2025: Welcome Possum Creek! We are thrilled to announce that Possum Creek, the award-winning independent game publisher, has joined Steve Jackson Games as an imprint. Based in Philadelphia, Possum Creek is best known for Wanderhome, a pastoral fantasy RPG about traveling animal-folk. Wanderhome has won numerous awards, including ENNIEs for Best Family-Friendly Game, Best Cover Art, and Best Interior Art. As an imprint, Possum Creek will still have full creative and editorial control over their titles. However, the Possum Creek team will also lend their talents to the SJ Games design and visual branding. Jay Dragon, Editorial Director at Possum Creek, will join our Board Of Directors and become our Lead Game Designer. Ruby Lavin will become our Art Director while retaining that position at Possum Creek. What does all of this mean? It means that Steve Jackson Games will keep bringing innovative, exciting, and fun games to the tabletop gaming community – and that we have even more talented people to help us in that mission. We can't wait to see what comes next!

i'm so excited to announce that Possum Creek and all our full-time employees have become an imprint at Steve Jackson Games!

11.02.2025 14:37 β€” πŸ‘ 1013    πŸ” 175    πŸ’¬ 99    πŸ“Œ 51

This is a fantastic game, it made me Feel Things in a way few games do. And these are two great charities.

06.02.2025 22:03 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

#blaseball

02.02.2025 19:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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there are only 3 kinds of game producers. i will not explain

28.01.2025 20:49 β€” πŸ‘ 1158    πŸ” 195    πŸ’¬ 32    πŸ“Œ 43
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anyone up for some open rp at the bluesky quicksand

26.01.2025 03:39 β€” πŸ‘ 303    πŸ” 125    πŸ’¬ 17    πŸ“Œ 1

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