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fmoo

@fmoo.bsky.social

Gamer. Dad. Programmer. Indie Dev working on #QuartetRPG http://quartetrpg.com/wishlist

84 Followers  |  271 Following  |  33 Posts  |  Joined: 10.08.2023  |  1.8574

Latest posts by fmoo.bsky.social on Bluesky

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From the SBCGaming community on Reddit: The Final Fantasy Legend series recently got DX colorization hacks. Currently replaying FF Legend III, the first turn-based JRPG I ever owned. Explore this post and more from the SBCGaming community

Have you seen the Game Boy Color mod?

www.reddit.com/r/SBCGaming/...

It's from the dev who made the Dragon Fantasy games way back in 2011.

12.10.2025 02:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
a screenshot of the items menu, with its new, sadly named "Bitter Tomato".  The description reads, "A new, experimental tomato variety.  Bitter beyond imagination."

a screenshot of the items menu, with its new, sadly named "Bitter Tomato". The description reads, "A new, experimental tomato variety. Bitter beyond imagination."

I am pretty forgiving about translations, but why in the heck did @gungho-america.bsky.social decide to upend the previous TWELVE Trails releases' most important, established, and iconic item name, changing "Acerbic Tomato" to "Bitter Tomato" ???

07.10.2025 00:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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FF Tactics reviews are out and the streets are saying a tactics game made in 1997 could be the 2025 game of the year.

..anyway if you like those kinds of games, I'm making a Tactical Clown RPG so honk if you can hear me and don't forget to wishlist on your way out ok bye!

#pixelart #gamedev ๐ŸŽฎ

24.09.2025 14:39 โ€” ๐Ÿ‘ 250    ๐Ÿ” 72    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 5

were any of the crashes on 1.0, or did it start on 1.1? If you have your Player.log or Player-prev.log files from after a crash, it would be helpful if you could shoot that over to us (quartet@somethingclassic.net)

14.09.2025 02:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Patch with a fix should be live!

13.09.2025 02:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Me: "huh, a frame drop when switching UI contexts... let's grab a profile...."

7ms for GetInputDisplayName()!! What on earth is Unity doing?
There's like 500+ allocs in here!

04.09.2025 19:05 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I finished all four prologues and yall this game is GOOOOOOOD

31.08.2025 03:11 โ€” ๐Ÿ‘ 84    ๐Ÿ” 9    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
A screenshot of /r/gaming including a screenshot of the config menu from Quartet, showcasing the "Oxford Commas" option.

A screenshot of /r/gaming including a screenshot of the config menu from Quartet, showcasing the "Oxford Commas" option.

Well... I sure wasn't expecting _this_ to blow up on reddit ๐Ÿ˜ณ

28.08.2025 06:07 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of a git commit message, titled "Fix 9 oxford commas"

A screenshot of a git commit message, titled "Fix 9 oxford commas"

Super important fix coming in the next patch release of Quartet!

27.08.2025 10:14 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Context menu for right clicking an application on Windows 11 showing the options "Open", "Run as administrator" (indicated by a checkered blue and yellow shield), "Pin to Start" and "Scan with Microsoft Defender" (indicated by a near identical checkered blue shield)

Context menu for right clicking an application on Windows 11 showing the options "Open", "Run as administrator" (indicated by a checkered blue and yellow shield), "Pin to Start" and "Scan with Microsoft Defender" (indicated by a near identical checkered blue shield)

i admit i'm no ux genius, but isn't it a bit awkward that we've landed on the exact same icon for "double check that this program isn't malware" and "just let this one go wild lmao"

25.08.2025 16:10 โ€” ๐Ÿ‘ 110    ๐Ÿ” 18    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Long time no post, but I've been BUSY at work! And one of these projects is OUT TOMORROW!๐Ÿ’Ž

@somethingclassic.bsky.social gave me the privilege to draw key art for #Quartet!๐Ÿ—ป This throwback pixel #RPG has you taking on 8 unique and wonderfully written party members (yep, even a hippo).

25.08.2025 18:53 โ€” ๐Ÿ‘ 69    ๐Ÿ” 19    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 1
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Quartet Coming Soon - Epic Games Store Quartet is coming soon to the Epic Games Store. Please check for availability and add to your Wishlist

Phew, got the Epic build and listing sorted JUST in time!
store.epicgames.com/p/quartet-b0...

Steam is looking great. Gog should be good now too! Launch is in less than 18 hours. Hope I can fall asleep tonight

25.08.2025 21:43 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love this game so much. The C64 version (that SID music <3) holds the most special place for me, even if the art wasn't great.

25.08.2025 21:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been playing with an idea for a streamer setting in Quartet, where it will put the icons/artwork for your frontline party next to your saves, so you can update them in your OBS background/overlay in realtime.

25.08.2025 05:25 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Gog achievements working now too!

Now just got to make some last minute tweaks to the Steam build tomorrow (for a rare softlock if you grinded to an absurd level before chapter 10), but we're basically good to go! ๐Ÿ˜ฎโ€๐Ÿ’จ

21.08.2025 19:44 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The work was deeply unpleasant, but in the end, the Epic Games Store release build is now functional and popping achievements!

19.08.2025 10:19 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Anyway, it took me ~4 hours to find the right fonts, ~2 to twiddle the import parameters, and then ~12 to retrofit all the callsites. At least it will be much less time if we decide to this again!

I hope this answers your question! And if Quartet looks neat, wishlist/buy/gift it :)

17.08.2025 07:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You can save TONS of time if you use a simple 1-object prefab variant for each font style. Early me did not think to do this, only prefabbing at the component level, so I ended up manually reviewing and retrofitting dozens of components and scenes instead of 12 objects right next to each other.

17.08.2025 07:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

In the end, since we only had 4 fonts, I only needed to do this work ~4 times. It's still a little rough around the edges and needs tweaks, but it worked as-is in most places!

17.08.2025 07:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

In Unity, you end up creating 1 "Font Asset" for each of these.

It helps to have in-game references with multiline text, so you can overlap the two fonts, then twiddle the font/import parameters until the line heights, character spacing, baseline alignment, etc all match up as closely as possible.

17.08.2025 07:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's A LOT harder to go from HD fonts -> pixel art than the other way around. But, if your UI is mastered to be "pixel perfect", and you've kept # of fonts to a minimum, it won't be terrible.

In our case, we had 4 fonts with up to 3 styles each (normal, dropshadow, and outline), so about 12 total.

17.08.2025 07:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Browse Fonts - Google Fonts Making the web more beautiful, fast, and open through great typography

Yeah! So this actually took a fair bit of work. The MOST important step is finding fonts that match as much of the look/feel of your original fonts, comparing the serifs, descenders, stroke width, aspect ratio, etc.

fonts.google.com an amazing repository here though.

17.08.2025 07:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Starting to fix some really obscure bugs in Quartet in preparation for launch!

Today's bug: Saving and Loading while climbing a rope

Fun fact: the bug also affected the extremely rare (impossible??) events of:
- getting attacked by enemies on a rope
- challenging someone to a card game on a rope

17.08.2025 06:26 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If yours is like mine, it will stop connected to wifi reliably ๐Ÿ™ƒ

14.08.2025 05:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hey wanna see some cool experimental clicker / idle / incremental games?

Last month for the final project in my 'economics for game designers' class at @nyugamecenter.bsky.social, students made some *incredible* incremental games, so I wanted to do a thread showing off their work!

1/

๐Ÿ‘‡๐Ÿ“ˆ๐Ÿ‘‡๐Ÿ“ˆ๐Ÿ‘‡

22.06.2025 20:08 โ€” ๐Ÿ‘ 103    ๐Ÿ” 30    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 3

Yes. 69%

09.04.2025 03:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Put a giant Area3D 300 meters up that negates their Y velocity?

29.03.2025 06:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A little something I've been hacking on in my spare time. #YarnSpinner for scripting dialogue and combat animations.

05.03.2025 19:59 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My son likes to draw stuff and then ask me to "make it in Godot Engine". I learn new tricks, and he enjoys playing with it. Win-win.

Tonight's activity was adding "glasses" that he drew to the "avatars" we'd worked on previously. He also wanted a new feature: two color overrides (trim vs. lens)

08.02.2025 07:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain

09.12.2024 07:13 โ€” ๐Ÿ‘ 30608    ๐Ÿ” 11697    ๐Ÿ’ฌ 676    ๐Ÿ“Œ 2429

@fmoo is following 20 prominent accounts