A screenshot of some yarnspinner cutscenes :
PNH: I actually wrote the original code for this little minigame. Peter replaced it with something much better. But it did run.
PAR: Yeah! I built some new tech to run scripts when LEAVING a trigger, and it was a great fit. Anyway, you should definitely talk to the eagle here.
(player talks to the eagle and instantly fails the minigame, setting a map variable)
PAR: hahaha, gottem.
Working on the developer commentary for Quartet. ๐
21.02.2026 07:08 โ ๐ 14 ๐ 4 ๐ฌ 1 ๐ 0
Happy Valentineโs Day!
#quartetRPG
15.02.2026 00:19 โ ๐ 14 ๐ 5 ๐ฌ 1 ๐ 1
Yeah, I wanted to tone down the tube distortion for myself but figured other people might like it so I made the subeffects all adjustable as well.
I think the screenshot we took for the update was done at 10 or 30% so the non-scanline effects are pretty minimal.
04.02.2026 06:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
๐๐
15.01.2026 15:00 โ ๐ 64 ๐ 17 ๐ฌ 2 ๐ 0
Welp, that's a new nightmare unlocked. Absolutely terrifying.
13.12.2025 07:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
If the punishment is anything but "eat the chives raw" I want my money back
07.11.2025 22:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
a screenshot of the items menu, with its new, sadly named "Bitter Tomato". The description reads, "A new, experimental tomato variety. Bitter beyond imagination."
I am pretty forgiving about translations, but why in the heck did @gungho-america.bsky.social decide to upend the previous TWELVE Trails releases' most important, established, and iconic item name, changing "Acerbic Tomato" to "Bitter Tomato" ???
07.10.2025 00:25 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
FF Tactics reviews are out and the streets are saying a tactics game made in 1997 could be the 2025 game of the year.
..anyway if you like those kinds of games, I'm making a Tactical Clown RPG so honk if you can hear me and don't forget to wishlist on your way out ok bye!
#pixelart #gamedev ๐ฎ
24.09.2025 14:39 โ ๐ 248 ๐ 72 ๐ฌ 6 ๐ 5
were any of the crashes on 1.0, or did it start on 1.1? If you have your Player.log or Player-prev.log files from after a crash, it would be helpful if you could shoot that over to us (quartet@somethingclassic.net)
14.09.2025 02:57 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Patch with a fix should be live!
13.09.2025 02:31 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Me: "huh, a frame drop when switching UI contexts... let's grab a profile...."
7ms for GetInputDisplayName()!! What on earth is Unity doing?
There's like 500+ allocs in here!
04.09.2025 19:05 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I finished all four prologues and yall this game is GOOOOOOOD
31.08.2025 03:11 โ ๐ 85 ๐ 9 ๐ฌ 3 ๐ 0
A screenshot of /r/gaming including a screenshot of the config menu from Quartet, showcasing the "Oxford Commas" option.
Well... I sure wasn't expecting _this_ to blow up on reddit ๐ณ
28.08.2025 06:07 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
A screenshot of a git commit message, titled "Fix 9 oxford commas"
Super important fix coming in the next patch release of Quartet!
27.08.2025 10:14 โ ๐ 6 ๐ 1 ๐ฌ 1 ๐ 0
Context menu for right clicking an application on Windows 11 showing the options "Open", "Run as administrator" (indicated by a checkered blue and yellow shield), "Pin to Start" and "Scan with Microsoft Defender" (indicated by a near identical checkered blue shield)
i admit i'm no ux genius, but isn't it a bit awkward that we've landed on the exact same icon for "double check that this program isn't malware" and "just let this one go wild lmao"
25.08.2025 16:10 โ ๐ 110 ๐ 18 ๐ฌ 2 ๐ 0
Long time no post, but I've been BUSY at work! And one of these projects is OUT TOMORROW!๐
@somethingclassic.bsky.social gave me the privilege to draw key art for #Quartet!๐ป This throwback pixel #RPG has you taking on 8 unique and wonderfully written party members (yep, even a hippo).
25.08.2025 18:53 โ ๐ 74 ๐ 19 ๐ฌ 10 ๐ 1
Quartet Coming Soon - Epic Games Store
Quartet is coming soon to the Epic Games Store. Please check for availability and add to your Wishlist
Phew, got the Epic build and listing sorted JUST in time!
store.epicgames.com/p/quartet-b0...
Steam is looking great. Gog should be good now too! Launch is in less than 18 hours. Hope I can fall asleep tonight
25.08.2025 21:43 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
Love this game so much. The C64 version (that SID music <3) holds the most special place for me, even if the art wasn't great.
25.08.2025 21:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Been playing with an idea for a streamer setting in Quartet, where it will put the icons/artwork for your frontline party next to your saves, so you can update them in your OBS background/overlay in realtime.
25.08.2025 05:25 โ ๐ 8 ๐ 3 ๐ฌ 0 ๐ 0
Gog achievements working now too!
Now just got to make some last minute tweaks to the Steam build tomorrow (for a rare softlock if you grinded to an absurd level before chapter 10), but we're basically good to go! ๐ฎโ๐จ
21.08.2025 19:44 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
The work was deeply unpleasant, but in the end, the Epic Games Store release build is now functional and popping achievements!
19.08.2025 10:19 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 0
Anyway, it took me ~4 hours to find the right fonts, ~2 to twiddle the import parameters, and then ~12 to retrofit all the callsites. At least it will be much less time if we decide to this again!
I hope this answers your question! And if Quartet looks neat, wishlist/buy/gift it :)
17.08.2025 07:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
You can save TONS of time if you use a simple 1-object prefab variant for each font style. Early me did not think to do this, only prefabbing at the component level, so I ended up manually reviewing and retrofitting dozens of components and scenes instead of 12 objects right next to each other.
17.08.2025 07:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
In the end, since we only had 4 fonts, I only needed to do this work ~4 times. It's still a little rough around the edges and needs tweaks, but it worked as-is in most places!
17.08.2025 07:09 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
In Unity, you end up creating 1 "Font Asset" for each of these.
It helps to have in-game references with multiline text, so you can overlap the two fonts, then twiddle the font/import parameters until the line heights, character spacing, baseline alignment, etc all match up as closely as possible.
17.08.2025 07:09 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
It's A LOT harder to go from HD fonts -> pixel art than the other way around. But, if your UI is mastered to be "pixel perfect", and you've kept # of fonts to a minimum, it won't be terrible.
In our case, we had 4 fonts with up to 3 styles each (normal, dropshadow, and outline), so about 12 total.
17.08.2025 07:09 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I make jRPGs starring lady protagonists with RPGMaker. I'm still transitioning to Bluesky, give me a minute
geriatric illustrator, ARcanist, multimedia MA, vtuber spawner, art asset aunt
pfp - @daisukko.bsky.social
comms @ http://vgen.co/tianjine
Pixel artist; indie game dev.
Game projects progress is slow, because my focus is assets for devs!
Assets Store: finalbossblues.itch.io
Tech, localization, reverse-engineering, retro gaming.
Dogs and cats living together, mass hysteria.
He/him.
https://aeongenesis.net
@godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Under the Island is a 2D Action RPG. You explore a vast world full of terrible monsters, tricky puzzles and a lot of secrets... oh and many lovely people.
wishlist on steam: https://store.steampowered.com/app/1583520/Under_The_Island/
Women want him! Men want to be him!
(I make video games)
๐ธ Steam - https://store.steampowered.com/app/1631980/Away_From_Home/?beta=0
๐ฟ Linktree - https://linktr.ee/Squished_Y
https://www.bodegacats.nyc
Upcoming indie retro strategy RPG. Please look forward to more updates for screenshots, videos, trailers, & announcements!
Steam: https://store.steampowered.com/app/4180060/Radiant_Sword/
We DO NOT use AI in development and never will.
I run @Intelligame.us (pronounced "us"), diving deep into narratives and connecting games with the real world. #ThoughtfulPlay
For work/opps: josh@intelligame.us
https://linktr.ee/intelligame
Placeholder for the actual account located at:
https://bsky.app/profile/tacticsreturners.com
Affiliate Twitch streamer/voice actor who specializes in RPGs https://www.twitch.tv/midwestgameguy. Business inquiries can be sent to midwestgameguy@outlook.com
Porn geek, gamer, YouTube enthusiast and all-around good egg. Been on the 'net since the days of Usenet, still haven't seen it all.
Hello BlueSky! I'm a hobby-game-dev. I started making games with Godot in 2024.
Check out my game Iron Dogs!
https://jetpoweredgaming.itch.io/iron-dogs
๐จ๐ฆ Freelance artist & video game addict.
โบโบ linktr.ee/dicesms for links, prints, commissions, etc.!
Twitch streamer at twitch.tv/monadart , content creator, philosophy major and overall art enjoyer. Partnered with Greenheart Games. You can contact me about work in the gaming area through monadart87@gmail.com.
Gaming freelance writer, indie streamer & content creator. Open to work โ๏ธ
Host of @littlevictoriesap.bsky.social
Join the Little Victories Discord: https://discord.gg/CRjqRjvFpH
Twitch, email & more: linktr.ee/andresplays93
She/Her | Canadian Gaming Creator on YouTube | rinimt@the-backlog.net | http://youtube.com/rinimt | http://linktr.ee/rinimt | FFXIV: Primal (Ultros/Famfrit)
Freelance RPG director, writer, designer. (Quartet, My Familiar, Threads of Time, others.) Author of the Reverse Design series of books: http://thegamedesignforum.com/books/books.html
๐จ๐ฆ Video game composer guy ๐ง Game dev guy ๐ฎ Frog guy ๐ธ
https://jamphibious.com/