Image contains two work in progress drawings. Both are of a humanoid figure wearing a suit and rig contraption that aids the playable character to go fast in EchoBreaker. The first image is black line only. The second is line art with rough greyscale colouring to apply contrast to important areas of the figure to aid in readability.
Image shows 2 work in progress line art drawings. They are both of EchoBreaker's playable character and show the further development of the suit and rig contraption. The first image is a complete drawing showing suit additions on the thighs, torso, shoulders and helmet area of the body. The second is an imcomplete drawing showing only a design for suit forms on the thighs.
Paddy: The Suit. Once mechanics/lore were more established, we started to develop the look of our hero. Time to get the crayons out!
Iterating quickly between scribbles and box meshes in-game we started to evolve the look of #EchoBreaker 's playable character.
#indiedev #gamedev
07.04.2025 15:26 — 👍 4 🔁 3 💬 0 📌 0
My dad’s faster than your dad because he knows how to take shortcuts in #EchoBreaker
#indiegame #indiedev
04.04.2025 13:33 — 👍 4 🔁 3 💬 0 📌 0
Image of concept art from EchoBreaker of three different bipedal robots standing in a line up formation. Each robot is stylised differently. The image allows the viewer to appreciate the differences in form and aesthetic when draped over the same robot under skeleton.
Paddy: Hello all. Here are some early WIP concepts for Tech. We were inspired by the designs and forms of product and tech design in the late 90’s/early 2000s.
For the #gamedev #indiedev #conceptart #gameart deeper dive, please read on (1/4)
31.03.2025 14:30 — 👍 31 🔁 9 💬 2 📌 1
Another knowledge drop from Ad! A closer look at how the fast surface works in Echo Breaker
28.03.2025 11:24 — 👍 2 🔁 1 💬 0 📌 0
Some inside information on how the feel was coded!
#indiedev #indiegame
27.03.2025 12:30 — 👍 8 🔁 3 💬 0 📌 0
black text on a dark background saying -Echo- Breaker. There is a blue lens flare behind it. To the right, a human wearing a long blue helmet with a yellow visor with matching blue panels affixed to a grey body suit, swings a huge black and red sword behind. The figure is dashing forward on a swirling pink vortex that is broken up with small pink triangles.
So, you’ve had a little teaser now come see what it’s all about.
We’re calling it Echo Breaker! Fight, dash, somersault and sacrifice yourself to go faster.
Over the next few weeks we’ll be showing off some behind the scenes work it so stick around
#gamedev #indiegame #indiedev
24.03.2025 12:29 — 👍 12 🔁 8 💬 0 📌 0
Want to see what we’ve been cooking up? 🏃♂️
Here's a sneak peek.
#videogame #gamedev #speedrun
19.03.2025 13:40 — 👍 32 🔁 10 💬 2 📌 1
A exploded blueprint diagram of a human sized wearable rig. Each part is labelled and points to its location on the body.
For all you Haynes Manual fans.
21.03.2025 15:49 — 👍 4 🔁 2 💬 0 📌 0
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