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Arthur Munoz

@arthurmunoz.bsky.social

Game Animator Currently animating at Moon Studios Prev : Ubisoft Montpellier / SuperSeed Studio / Airship Syndicate / Spiders Games

2,017 Followers  |  135 Following  |  120 Posts  |  Joined: 19.09.2023  |  1.9438

Latest posts by arthurmunoz.bsky.social on Bluesky


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Worked on gameplay animations for players and enemies on Reanimal with the team at Tarsier Studios.

Hereโ€™s one of the unsettling moments I animated.
More clips soon.

#GameDev #GameAnimation #animation

16.02.2026 10:29 โ€” ๐Ÿ‘ 46    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's been 3 years working on No Rest for the Wicked with Moon Studios. ๐ŸŒ–

With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.

Letโ€™s go. Another year, another Wicked Animations ! ๐Ÿ˜

#animation #gamedev

03.02.2026 10:47 โ€” ๐Ÿ‘ 193    ๐Ÿ” 37    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 4

It's on steam deck too ๐Ÿ”ฅ

04.02.2026 22:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks a lot ! Team effort ! Moon is the best

03.02.2026 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks a lot ! ๐Ÿ˜€

03.02.2026 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks a lot ! ๐Ÿ˜€

03.02.2026 20:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks a lot Nacho ! ๐Ÿ”ฅ

03.02.2026 20:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It's been 3 years working on No Rest for the Wicked with Moon Studios. ๐ŸŒ–

With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.

Letโ€™s go. Another year, another Wicked Animations ! ๐Ÿ˜

#animation #gamedev

03.02.2026 10:47 โ€” ๐Ÿ‘ 193    ๐Ÿ” 37    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 4
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A few years ago, I worked on Steetrising, animating different types of characters, including automatons.

The prototype / research phase was key.
Finding the right feel and defining the style of the game.
Itโ€™s also my favourite part of the process, where you can really be creative and bold.

29.01.2026 11:04 โ€” ๐Ÿ‘ 34    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks a lot ! ๐Ÿ˜€

23.01.2026 20:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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No Rest for the Wicked Together is LIVE.
Our co-op update is available right now with a Free Steam Weekend until Jan 26 and 40% off !
Enjoy ! ๐Ÿ”ฅ

Super proud of the team work ! ๐Ÿ™‚

23.01.2026 12:44 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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This was my first time building a boss entirely in 3D for a pixel art game.

On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.

Hereโ€™s a full video demo of the project.

The Last Faith by Kumi Souls Games

13.01.2026 10:45 โ€” ๐Ÿ‘ 112    ๐Ÿ” 26    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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This was my first time building a boss entirely in 3D for a pixel art game.

On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.

Hereโ€™s a full video demo of the project.

The Last Faith by Kumi Souls Games

13.01.2026 10:45 โ€” ๐Ÿ‘ 112    ๐Ÿ” 26    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Strong creature animation starts by respecting the design.

Animating creatures is about respecting the design.

Real-life references and traits guide motion, making them feel grounded and believable. โœจ

I made animation and some rigging on these.

Wayfinder by Airship Syndicate.

#Animation #3d

08.01.2026 11:04 โ€” ๐Ÿ‘ 128    ๐Ÿ” 18    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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๐ŸŽฌ Highlight #2
Throwback to one of my past works.

Project: GreedFall (Spiders)
Focus: Animation & Rigging

Animating boss fights on this project was an amazing experience !

More highlights coming every day ๐Ÿ‘€โœจ

#animation #gamedev #bossfight #3d

06.01.2026 12:16 โ€” ๐Ÿ‘ 34    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Had the pleasure of mentoring Raphaรซl Brousseau at the end of 2025.

Great job Raphaรซl โ€” keep going ๐Ÿ’ช

Iโ€™ve also recently opened my website for animation reviews feel free to check it out:
๐Ÿ‘‰ arthurmunozanimation.com

#animation #mentor #gamedev #feedback #mentoring

05.01.2026 10:44 โ€” ๐Ÿ‘ 25    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจHappy New Year 2026 โœจ
Wishing you health, creativity, and lots of good stuff for the year ahead.
Letโ€™s make it sharp and dynamic like this Ori animation I made ๐Ÿ˜

Iโ€™ll be sharing some Highlights from my past work this week.
Hope youโ€™ll enjoy them!
Cheers!

#animation #gamedev #3d #game #animator

01.01.2026 18:36 โ€” ๐Ÿ‘ 36    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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๐Ÿ—ก๏ธ๐Ÿ—ก๏ธAnother week, another Wicked Animation ๐Ÿ—ก๏ธ๐Ÿ—ก๏ธ

This time, a double-dagger attack with a front flip and a big slash.

๐Ÿ‘‰ Tip: Think about shapes, line of action and CONTRAST !

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–

#animation #gamedev #3d #game #fight

09.12.2025 10:32 โ€” ๐Ÿ‘ 34    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ—ก๏ธ๐Ÿ—ก๏ธAnother week, another Wicked Animation ๐Ÿ—ก๏ธ๐Ÿ—ก๏ธ

This time, a double-dagger attack with a front flip and a big slash.

๐Ÿ‘‰ Tip: Think about shapes, line of action and CONTRAST !

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–

#animation #gamedev #3d #game #fight

09.12.2025 10:32 โ€” ๐Ÿ‘ 34    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks a lot !

05.12.2025 12:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”ฅAnother week, another Wicked Animation ๐Ÿ”ฅ

Working on a series of kicks for the gauntlets set, fast, sharp, and super fun to animate! โšก

๐Ÿ‘‰ Tip: Using kicks instantly adds new behavior and flavor to your moveset.

No rest for the Wicked by Moon Games Studio ๐ŸŒ–
#GameDev #Animation #3d #game

03.12.2025 13:01 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Just saw the awesome VFX pass that Josue Bagea added to my Shot One Fighters animation, it totally elevates the shot! ๐Ÿ’ฅ๐Ÿ”ฅ

Love seeing the combo of animation + effects come together like this. ๐Ÿ˜Ž

#GameDev #Animation #VFX #fight #fx

06.11.2025 10:51 โ€” ๐Ÿ‘ 30    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ”ฅโš”๏ธAnother week, another Wicked Animation โš”๏ธ๐Ÿ”ฅ

Starting with a kick that flows into a big greatsword swipe, using the momentum to drive the impact! ๐Ÿฆต๐Ÿ’จ๐Ÿ’ฅ

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–

#GameDev #Animation #3d #game

04.11.2025 10:53 โ€” ๐Ÿ‘ 43    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽฅ Another week, another Wicked Animation โš”๏ธ

The Caretaker doesnโ€™t just strike, he summons ! โœจ
A ranged attack that channels pure corruption โ€” calling forth a Plagued Wolf from the depths of decay. ๐Ÿบ๐Ÿ’€

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–

#GameDev #Animation #3danimation #game

14.10.2025 10:42 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another week, another Wicked Animation โš”๏ธโœจ

This time I went for a wand attack !
Something that hits physically but also channels raw magic.

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–
#gamedev #animation #3d #3danimation #fight

07.10.2025 12:30 โ€” ๐Ÿ‘ 47    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another week, another Wicked Animation ๐Ÿ‘Š๐Ÿ”ฅ

Run โžก๏ธ Attack โžก๏ธ Dropkick ๐Ÿ’ฅ
So satisfying to land this one ๐Ÿ˜

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–

#gamedev #animation #3d #3danimation #fight

02.10.2025 09:51 โ€” ๐Ÿ‘ 63    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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โšกAnother week, another Wicked Animation!โšก

This time itโ€™s a double dagger comboโš”๏ธ โ€” a razor-sharp 4-hit chainโ€ฆ or maybe 10? 12? ๐Ÿ˜ตโ€๐Ÿ’ซ
Hard to tell at this speed. ๐Ÿ˜…

No Rest for the Wicked by Moon Games Studio ๐ŸŒ–
#GameDev #Animation #3danimation #game #3d

23.09.2025 19:35 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yeah but you can make great soup in the game with them ๐Ÿ˜

17.09.2025 12:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿฆ€ Another week, another Wicked Animation โ€” back from vacation! ๐Ÿ”†

Here are some fresh critter animations for those not-so-little crabsโ€ฆ ๐Ÿ˜

No Rest for the Wicked by Moon Games Studio
#animation #gamedev #3d #game #3danimation

16.09.2025 09:57 โ€” ๐Ÿ‘ 50    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Excited to share Iโ€™ll be running a Game Animation Masterclass at Studio Mercier (Bรฉziers, France) this Nov 2025, Mar & May 2026! ๐ŸŽฎโœจ

Always open to collaborating with schools & programs โ€” letโ€™s connect! ๐Ÿ‘ˆ

#GameAnimation #Masterclass #AnimationEducation

02.09.2025 13:11 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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