Playing with some of the new tile graphics from @craigstevenson.bsky.social. Still far from the finished look, but coming along nicely. #zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
14.06.2025 18:37 — 👍 53 🔁 8 💬 2 📌 0
I also don’t really do much social media these days either, and feeling all the better for it! I also recently installed Blender so learning that in my free time, which I have a lot of these days. It feels good!
31.05.2025 21:59 — 👍 1 🔁 0 💬 0 📌 0
Well, pretty much, aye, but I couldn’t turn this bad boy down. Semi-retired. However, chunky 1-bit robots, Andy! And with thicc outlines.
31.05.2025 21:52 — 👍 1 🔁 0 💬 0 📌 0
I mean, I couldn’t say no! I also get the chance to do 1-bit chunky pixel-y robots!
31.05.2025 21:07 — 👍 4 🔁 0 💬 1 📌 0
Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.
#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
31.05.2025 18:57 — 👍 40 🔁 12 💬 3 📌 1
Added more movement intelligence to the NPC robots in my new Playdate project, and also made the whole play area visible, just for testing, but it actually looks quite good. Might keep it like that.
#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
16.03.2025 20:19 — 👍 61 🔁 12 💬 6 📌 0
My new Playdate project is progressing well. Maps are created using the excellent Tiled. Rooms can be either small static areas, or larger scrolling areas.
#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
28.02.2025 20:17 — 👍 44 🔁 8 💬 1 📌 0
Yup, barrels stored ✅
#ZXSpectrum #MelkhiorsMansion
24.01.2025 19:12 — 👍 26 🔁 8 💬 2 📌 1
The only 2 things I thought of were cranking open chests or the doors…all while trying to defend yourself.
17.01.2025 09:02 — 👍 1 🔁 0 💬 1 📌 0
We can’t just leave it like that! What I’m saying is - what needs to be done to have a Playdate version of Melkhior’s Mansion? Could we introduce the crank as some sort of game mechanic?
17.01.2025 08:11 — 👍 1 🔁 0 💬 1 📌 0
Got myself a Playdate, it's lovely! This isn't a real project, just wanted to see what the awesome graphics by @craigstevenson.bsky.social look like on the device. #melkhiorsmansion #gamedev #indiedev #pixelart #playdate
16.01.2025 22:15 — 👍 57 🔁 7 💬 3 📌 0
Oh wow! I love how it looks as just pixel line art with only the shadows filled in! It can’t be me that also really likes seeing a section of the surrounding rooms?
16.01.2025 22:41 — 👍 3 🔁 0 💬 1 📌 0
There's a joy in hand-drawn maps..
03.01.2025 12:25 — 👍 37 🔁 7 💬 2 📌 0
There are times when just out the blue that pops into my head and I have a wee chuckle to myself.
13.12.2024 14:43 — 👍 1 🔁 0 💬 0 📌 0
Rewritten all the existing popup dialogues to use common functionality for the fiddly effects, making future popups and whole loads easier to implement.@hot_...
New Isometric Game Dev - Further Works on the Popups
Rewritten all the existing popup dialogues to use common functionality for the fiddly effects, making future popups and whole loads easier to implement. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/xx972n2_wyE
11.02.2024 11:01 — 👍 8 🔁 3 💬 1 📌 0
New Isometric Game Dev - More Popup Window ShenanigansFurther work on the popups to make them feel lovely. It's fiddly, and time consuming, but well worth th...
New Isometric Game Dev - More Popup Window Shenanigans
More work on the popups to make them feel lovely. It's fiddly, and time consuming, but well worth the effort to ensure the interface doesn't feel hard and abrupt. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric #screenshotsaturday
youtu.be/gEJC2GlDkEc
03.02.2024 19:11 — 👍 15 🔁 2 💬 0 📌 0
Adding some nice tactile effects to popup windows, including transparency, animation and wibbly bits. Love doing this sort of thing. @hot_piping #gamedev #mo...
New Isometric Game Dev - Popup Windows
Adding some nice tactile effects to popup windows, including transparency, animation and wibbly bits. Love doing this sort of thing. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/uCyrs2fMN38
29.01.2024 19:10 — 👍 8 🔁 2 💬 0 📌 0
Here's Mr Placeholder's world using a CRT shader created by @Jjagg_dev. Been stripping out some stuff I don't need to use, and by some miracle (given my sketchy shader skills) it still works! 😯😀
@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
14.01.2024 20:28 — 👍 12 🔁 3 💬 0 📌 0
Mr Placeholder takes a walk around his new, exciting looking world. Shame he's not long for this place!@hot_piping #gamedev #monogame #indiedev #pixelart #is...
New Isometric Game Dev - Actual Game Graphics
Mr Placeholder takes a walk around his new, exciting looking world. Shame he's not long for this place!
@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/qzndfsDuQp4
06.01.2024 16:58 — 👍 2 🔁 3 💬 0 📌 0
Cheers, man!
29.10.2023 10:18 — 👍 1 🔁 0 💬 0 📌 0
29.10.2023 09:20 — 👍 22 🔁 4 💬 5 📌 1
I have absolutely no new artwork to show, so here’s a couple of oldies. Unused portraits of Steve Mayles from Platonic and Rare. Done in 2 resolutions, these bad boys were originally produced for Bitmap Books’ SNES/Super Famicom: a visual compendium.
20.09.2023 14:59 — 👍 8 🔁 2 💬 0 📌 0
Melkhior's Mansion, out now on Windows PC, coming soon to Spectrum 128k and Spectrum Next.http://www.bitglint.co.uk
Melkhiors Mansion - Windows PC Release
Testing, testing...
20.09.2023 07:45 — 👍 5 🔁 1 💬 0 📌 0
Red tree #pixelart #ドット絵 #zxspectrum
16.09.2023 11:33 — 👍 43 🔁 14 💬 1 📌 0
Completely forgot I did the graphics for an endless runner for fashion giant Louis Vuitton, a gane that could be played on all their stores worldwide. This was the original mock-up.
#pixelart
16.09.2023 09:58 — 👍 10 🔁 1 💬 0 📌 0
The ZX Spectrum Next is the official recreation of the legendary ZX Spectrum home computer using FPGA technology, updated for the 21st century!
Visit us at: www.specnext.com
FREEZE-ZX - A Premier Gaming Zine for #ZXSpectrum Enthusiasts featuring interviews|reviews|cheats Buy @ https://freeze64.com/freeze-zx/ 🕹📺
I'm Paul Davies, reviewer and writer for Fusion Retro Books (CRASH AND ZZAPP!64) and author of Florin's ZX Spectrum Haul of Games. Speccy lover.
FREEZE64® - The world’s best selling #Commodore64 printed ‘zine featuring interviews|reviews|cheats Buy/Subscribe @ http://FREEZE64.com #C64 #C64Mini 🕹📺
Demoscene (Exocet) and retrogaming
Dork #Autistic #ADHD Acts in local plays and musicals. Did a Liz Hurley TV show once.
Posts mostly random stuff and various action figure photos (mostly #Masterverse, some #Transformers)
Also likes Queen, Springsteen, MJ, NIN, Motown
The OFFICIAL BlueSky account for Crash and Next Magazines from Fusion Retro. Subscribe at: https://www.patreon.com/crashmagazine/
Game dev, coder, co-founder Brazen Gameplay with Stoo Cambridge
UrbX Warriors Kickstarter limited time late-pledge > https://shorturl.at/FIw0k
More socials > linktr.ee/tonywarriner
Writes offensively at affectionatediscourse.substack.com. Videogames, cats, probably crying or something? Thinking about starting a podcast analysing Davis-Brydon masterpiece Human Remains. Once did words for Edge and Eurogamer, apparently.
20 years in the videogames industry has pushed out all real world knowledge. All that is left is Pokemon match-ups and Virtua Fighter frame data.
Sharing our passion for the 1980s videogames company Mastertronic. Check our website at https://www.mastertronic.co.uk for reviews, guides, features and more. Support us at https://ko-fi.com/mastertroniccollectorsarchive
🎨 Principal illustrator with 20 years of experience | 🎮 Pixel artist & gamedev | Playdate dev | ⚧️⚢
🍉 🇵🇸
Clients: Mojang (Minecraft), WB Games, Hasbro, SEGA, Panic, Unity, IDW
📬 christina.neofotistou@gmail.com
🎨 castpixel.artstation.com
Retired video game programmer. 40+ years developing videogames and software.
Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS.
I am currently rescuing and archiving old game development disks.
LEGO Dev/AFOL.
Author (mostly #scifi), teacher (#games programming), games programmer.
I follow back unless I see a reason not to.
davidxjones.substack.com
Once artiste @ Sensible Software. Got shot a lot in Cannon Fodder. Alive.Writing, Arting, Designing, Tea'ing, Eating, More Writing, More Arting, Pixel pushing.
www.thedesigndroid.co.uk
founder of Aeriform
artist / designer / developer
aeriform.io
Retro-game enthusiast and developer.
Co-Founder, Gamer-In-Chief of BAFTA-winner Bossa Studios. Chairman tinyBuild. Driver of the ZX Spectrum Next. Retro computing fan. Maker. Space enthusiast.