Still playing with this, but going in no particular direction. It's just fun seeing the Melkhior's Mansion characters come to life on the PlayDate.
#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
@craigstevenson.bsky.social
The Melkhior’s Mansion graphics guy.
Still playing with this, but going in no particular direction. It's just fun seeing the Melkhior's Mansion characters come to life on the PlayDate.
#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
A knight, a hobby horse, and an obstacle. That’s already enough elements for a mini game. Let’s see if I can cook up something fun out of it …
#pixelart #gamedev #animation #gif
Another project I'm tinkering with is a possible PlayDate exclusive Melkhior's Mansion spin off. Very early days, but it looks really neat on the actual device.
#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
Zyphatron's teleport sequence is now complete. On this project I'm looking to complete features as I do them, rather than improve the features with subsequent iterations. Might work, might not.
#zyphatron #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
We're utterly thrilled to announce that "Return to Blacktooth: A Head Over Heels Adventure" is coming soon to Atari ST & Amiga!
Get ready to dive into Colin Porch's epic sequel, a game almost 40 years in the making!
#HeadOverHeels #JonAndBernie #Fish
Playing with some of the new tile graphics from @craigstevenson.bsky.social. Still far from the finished look, but coming along nicely. #zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
14.06.2025 18:37 — 👍 54 🔁 8 💬 2 📌 0I also don’t really do much social media these days either, and feeling all the better for it! I also recently installed Blender so learning that in my free time, which I have a lot of these days. It feels good!
31.05.2025 21:59 — 👍 1 🔁 0 💬 0 📌 0Well, pretty much, aye, but I couldn’t turn this bad boy down. Semi-retired. However, chunky 1-bit robots, Andy! And with thicc outlines.
31.05.2025 21:52 — 👍 1 🔁 0 💬 0 📌 0I mean, I couldn’t say no! I also get the chance to do 1-bit chunky pixel-y robots!
31.05.2025 21:07 — 👍 4 🔁 0 💬 1 📌 0Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.
#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
Why Yes! Yes I do too!
04.05.2025 18:24 — 👍 2 🔁 1 💬 1 📌 0Added more movement intelligence to the NPC robots in my new Playdate project, and also made the whole play area visible, just for testing, but it actually looks quite good. Might keep it like that.
#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
My new Playdate project is progressing well. Maps are created using the excellent Tiled. Rooms can be either small static areas, or larger scrolling areas.
#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
Yup, barrels stored ✅
#ZXSpectrum #MelkhiorsMansion
The only 2 things I thought of were cranking open chests or the doors…all while trying to defend yourself.
17.01.2025 09:02 — 👍 1 🔁 0 💬 1 📌 0We can’t just leave it like that! What I’m saying is - what needs to be done to have a Playdate version of Melkhior’s Mansion? Could we introduce the crank as some sort of game mechanic?
17.01.2025 08:11 — 👍 1 🔁 0 💬 1 📌 0Got myself a Playdate, it's lovely! This isn't a real project, just wanted to see what the awesome graphics by @craigstevenson.bsky.social look like on the device. #melkhiorsmansion #gamedev #indiedev #pixelart #playdate
16.01.2025 22:15 — 👍 57 🔁 7 💬 3 📌 0Oh wow! I love how it looks as just pixel line art with only the shadows filled in! It can’t be me that also really likes seeing a section of the surrounding rooms?
16.01.2025 22:41 — 👍 3 🔁 0 💬 1 📌 0There's a joy in hand-drawn maps..
03.01.2025 12:25 — 👍 37 🔁 7 💬 2 📌 0There are times when just out the blue that pops into my head and I have a wee chuckle to myself.
13.12.2024 14:43 — 👍 1 🔁 0 💬 0 📌 0Rewritten all the existing popup dialogues to use common functionality for the fiddly effects, making future popups and whole loads easier to implement. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/xx972n2_wyE
More work on the popups to make them feel lovely. It's fiddly, and time consuming, but well worth the effort to ensure the interface doesn't feel hard and abrupt. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric #screenshotsaturday
youtu.be/gEJC2GlDkEc
Adding some nice tactile effects to popup windows, including transparency, animation and wibbly bits. Love doing this sort of thing. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/uCyrs2fMN38
Melkhior's Mansion is 2 years old today, and the cast have been partying hard! Download Melkhior's Mansion, Undrium and Klass of 99 for free at bitglint.itch.io @craigstevenson.bsky.social @mcalby.bsky.social
#melkhiorsmansion #gamedev #monogame #indiedev #pixelart
Here's Mr Placeholder's world using a CRT shader created by @Jjagg_dev. Been stripping out some stuff I don't need to use, and by some miracle (given my sketchy shader skills) it still works! 😯😀
@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
Mr Placeholder takes a walk around his new, exciting looking world. Shame he's not long for this place!
@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
youtu.be/qzndfsDuQp4
Mr Placeholder's days are nearly up! The world around him has evolved into actual game graphics and it won't be long before he gets the chop. Pixels courtesy of @craigstevenson.bsky.social. This is starting to feel like a real project.
#gamedev #monogame #indiedev #pixelart #isometric
Cheers, man!
29.10.2023 10:18 — 👍 1 🔁 0 💬 0 📌 0