couldn't play battlefield 6 because I don't have secure boot on :(
11.08.2025 08:10 β π 0 π 0 π¬ 0 π 0@tomo2515x.dev.bsky.social
Level Designer / Environment Artist Working on a game! CS2 Mapmaker https://www.artstation.com/tomo2515x
couldn't play battlefield 6 because I don't have secure boot on :(
11.08.2025 08:10 β π 0 π 0 π¬ 0 π 0Some PS2, Xbox and PS3 games :3
Collection grows!
17.06.2025 05:46 β π 1 π 0 π¬ 0 π 0new handle!!!!
14.06.2025 11:55 β π 1 π 0 π¬ 0 π 0Election results are in aaand.. sad day for Poland. JebaΔ PiS
02.06.2025 05:37 β π 3 π 0 π¬ 0 π 0Which artstyle should I go with for de_delivery update
Nuke-like or CS2 (train, inferno etc)?
I'm not really a fan of how it looks right now..
Then I reassemble it all in Godot and so far I haven't had any collision/lighting issues
I'm not entirely sure about performance that's why I split the map into chunks
It may be stupid but I'm figuring stuff out as I go, I make the entire level in hammer, textures and all. Split it in chunks and separate floor / walls / details, all with the same origin, then convert to model and export it from modeldoc so that it retains texture mappings and scale (1hu - 1cm)
08.01.2025 08:11 β π 3 π 0 π¬ 1 π 0I'm making an early PS2/late PSX style game btw!!
08.01.2025 07:52 β π 4 π 1 π¬ 0 π 0S2 Hammer to Godot workflow is surprisingly good!
08.01.2025 07:50 β π 4 π 1 π¬ 2 π 0merry xmas everyone!
24.12.2024 01:03 β π 2 π 0 π¬ 0 π 0ugh writing music was so much easier back when I didn't have to worry about things like "mixing" and "sound design"
19.12.2024 12:19 β π 165 π 14 π¬ 5 π 0I'll do some more visual reworks for the next delivery update, also it's close to reaching 2k subs!!!
19.12.2024 09:25 β π 1 π 0 π¬ 0 π 099% of that time is hammer lool
18.12.2024 19:42 β π 3 π 0 π¬ 0 π 0love it
18.12.2024 19:38 β π 2 π 0 π¬ 0 π 0Whatβs next for Godot?
Our new Priorities page is a wishlist of improvements weβd love to see and where contributions, sponsors, and new devs can make an impact.
Explore the full list of priorities here: godotengine.org/priorities/ #godot #godotengine
I did ok actually!!!!!!
09.12.2024 09:44 β π 3 π 0 π¬ 0 π 0Exams today wooo
06.12.2024 11:01 β π 1 π 0 π¬ 1 π 1thank you for reminding me mr. wrapped
04.12.2024 13:33 β π 1 π 0 π¬ 0 π 0I have 2 months worth of work due in a week, life's good
04.12.2024 06:52 β π 1 π 0 π¬ 0 π 0Post from user sarahluannart 11/15/24: For my fellow creatives who need this reminder: Photo of a post-it note with words in black marker: Just make it EXIST first. You can make it GOOD later.
28.11.2024 14:45 β π 9488 π 3548 π¬ 66 π 171another issue i have is wiping out all projects in moment feeling like they suck. Few years later i dont think they were that bad, but i already cannot recover them, so - never delete old stuff, archive them and wait few days before making a decision, it will have more value with time
29.11.2024 07:04 β π 3 π 1 π¬ 0 π 0Gaming
27.11.2024 07:55 β π 458 π 40 π¬ 4 π 0First art pass finally on the workshop! It'll remain sunny *for now*. π§
steamcommunity.com/sharedfiles/...
collection so far!
18.11.2024 09:57 β π 5 π 1 π¬ 0 π 0To celebrate the 20th birthday of #Half-Life2
I 've put all (read: most, more soon) my old Half-Life 2 levels on the workshop and created a collection.
steamcommunity.com/sharedfiles/...
Also I tried playing on ultra and got 30 fps lows with 4080 super, it's either my CPU bottlenecking or ue5 and it's terrible frame times
12.11.2024 09:53 β π 1 π 0 π¬ 0 π 0Project Borealis: Prologue seems very promising! Imo there are a few quirks here and there like floaty movement and weird gunplay (view punch threw me off and I didn't really feel the impact of shooting) other than that, it looks good!
12.11.2024 09:52 β π 2 π 1 π¬ 1 π 0from now on I'll be using twitter only to post about map / game stuff, absolute hellhole
07.11.2024 10:13 β π 1 π 0 π¬ 0 π 0