I'm totally stealing this xD
04.08.2025 21:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@mars.squirrel.pub
*Squeak* Shy Red Squirrel, if found, give beer! Makes fluffy VR avatars and writes heretical software. ๐ฐ Avatar Bases: https://squirrelbite.com ๐ฐ GitHub: https://github.com/emperorofmars @EF, GLC, JMoF
I'm totally stealing this xD
04.08.2025 21:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Screenshot of the Blender STF extension being submitted for approval.
I recently released STF version 0.0.6.
It's at a point where most basic things are implemented.
Wish me luck getting it listed on the #Blender3d extensions platform.
squeak squeak
02.08.2025 19:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Glorious!
01.08.2025 12:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Best of luck!
30.07.2025 13:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Cheeers from #Awoostria !
Find me where the alcohol is^^
<3
3d file formats aren't all that complicated xD
It's sadly a very boring topic nobody cares to deal with.
There better be a beer tent!
10.07.2025 16:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Way less scuffed 3d model.
Some progress^^
08.07.2025 21:48 โ ๐ 10 ๐ 0 ๐ฌ 1 ๐ 0Rather scuffed 3d model.
Starting off good :P
07.07.2025 22:19 โ ๐ 11 ๐ 0 ๐ฌ 5 ๐ 0Godot editor showing import options for an STF asset.
Just started working on a Godot implementation for STF, a modular 3d file format.
Abstract classes in GDScript are going to come in handy once released.
#godot #interoperability #3d #opensource #foss #programming
Happy birthday!
03.07.2025 07:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Obligatory beer pic.
28.06.2025 11:50 โ ๐ 12 ๐ 0 ๐ฌ 0 ๐ 0Cheers from Munich pride!
28.06.2025 11:45 โ ๐ 34 ๐ 1 ๐ฌ 1 ๐ 0Adorable!
27.06.2025 02:00 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Oh yes credits!
The wonderful mouse/squirrel/rodent base is by @mars.squirrel.pub
The briefs are by FancyCatt (not sure if they have a handle here) and were edited by my buddy Wren (no known handle on here) to fit the model, he did the clothing texture as well!
<3
Bear in mind, right now this will only export into the STF format, which is highly experimental by itself (github.com/emperorofmar...).
As a bonus, Slot-Link allows you to target a specific mesh-instance for blendshape animations, instead of the mesh-resource itself.
While that won't replay in Blender 100% correctly, it will in a game-engine if exported.
(Blender plz add mesh poses, just like armature poses)
For all animations except the currently linked one, Blender doesn't remember which data-block they were targeting! The keyframes will just dangle in the air.
Slot Link establishes this critical relationship in the data-model.
Note: It's highly experimental, don't use it for production!
If you want to animate different facial expressions of the same character in Blender, you can't.
You are forced to either use convoluted and limited workarounds, or instead, just animate in your gameengine.
This is stupid, nothing other than just film-animation has ever been considered by Blender.
I made an experimental extension to help Blender animations remember what they animate!
extensions.blender.org/add-ons/slot...
This is not a joke!
Properties, like the blendshapes of a mesh or pose of an armature, can be animated by one single animation only!
More below!
#b3d #blender3d
beer
25.06.2025 11:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Catpiano absolutely rules <3
24.06.2025 22:59 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Interoperability is cool!
Made significant progress on my 3d file format project. It's slowly coming together!
Learn more at stfform.at
#interoperability #3d #3dart #foss #opensource #coding #software #csharp #python #gamedev #blender3d #b3d #unity3d #vrchat #vrm
Woop! <3
20.06.2025 14:23 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0The file from the presentation: squirrelbite.itch.io/stf-avatar-s...
19.06.2025 17:49 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0STF now works between Blender and Unity.
Soonish, I'll start working on a Godot implementation.
STF is designed to be extremely simple to extend. You can just build your own modules for it and hot-load them.
Previously, I tried to make FBX extensible. While it actually worked, to make the UX work for non-engineers and artists would have been a stupid effort.
So I'm back to making a fully legit file format from scratch.
Interoperability is cool!
Made significant progress on my 3d file format project. It's slowly coming together!
Learn more at stfform.at
#interoperability #3d #3dart #foss #opensource #coding #software #csharp #python #gamedev #blender3d #b3d #unity3d #vrchat #vrm
Woop!
14.06.2025 13:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0