Just got out of #IronLung with @c0smicdiscord.bsky.social! A fantastic thing!
boxd.it/d80ytn
#moviesky #horrorsky
@evilplanets.bsky.social
Randomly assembled sack of atoms, aimlessly drifting through the Multiverse™, trying to figure out its true purpose. You like my work and want something like that in your game? Comms are open! https://linktr.ee/EvilPlanetStudios
Just got out of #IronLung with @c0smicdiscord.bsky.social! A fantastic thing!
boxd.it/d80ytn
#moviesky #horrorsky
A poster for the movie Iron Lung. Massive skeletal jaws with needle-like teeth cross the top and bottom of the poster. A partial fossilized skeleton is visible on the top jaw. The entire poster is dark with splashes of silver illuminating the jaws and teeth. The title floats between the jaws in bold red letters.
#NowWatching
Iron Lung (2026)
#movies #moviesky #horror #horrorsky 🎬 💀
3 card pulls from my prototype Oracle deck are available in very limited quantities!
Get em here: www.kellymckernan.com/shop/a9v21f3...
I’m signing batches of 3 card pulls tonight! The chrome marker and holo foil combo really hits ✨
www.kellymckernan.com/shop/a9v21f3...
Variation on the little guy
#miniature #plasticity3d #plasticity #blender #mech
I tried to make something similar to the imitation of alien robot sounds, communication. Here is the first Unreal Engine MetaSound patch, its secret is the use of Bitcrusher filter #UE5 #UnrealEngine #sounds #gamedev
10.02.2026 13:26 — 👍 27 🔁 3 💬 0 📌 0Helionaut – Out now. Helionaut is an open-world space adventure game focused on exploration, crafting, and travelling between procedurally generated planets. https://f.mtr.cool/fltsbkhzby #RGS #indiegames #indiedev
09.02.2026 04:02 — 👍 4 🔁 1 💬 0 📌 0Forsworn – In development. Turn based tactical roguelike where resurrected heroes fight gods, evolve new abilities each run, and battle through a corrupted world. https://f.mtr.cool/lyvithwock #RGS #indiegames #indiedev
09.02.2026 04:02 — 👍 5 🔁 1 💬 0 📌 0Arriba la raza, lady! God bless!
09.02.2026 04:09 — 👍 1 🔁 0 💬 0 📌 0Sir Ian McKellen performing a monologue from Shakespeare’s Sir Thomas More on the Stephen Colbert show. Never have I heard this monologue performed with such a keen sense of prescience. Nor have I ever been in this exact historical moment.TY Sir Ian, for reaching us once again.
#Pinks #ProudBlue
Some areas can become inaccessible if you make the wrong moves, in this case, if the acid tank breaks, you can flood an entire area with corrosive acid.
#IndyGameDev #FPSgame
The first one for me was Commander Keen
04.02.2026 04:04 — 👍 0 🔁 0 💬 0 📌 0Implemented rudimentary face sliders for procedural NPCs by simply adding a normal aligned offset to the face mesh in the vertex shader using a mask. For now it only changes the size of the cheeks, nose, and lips encoded in the red, green, and blue channels of the mask.
#gamedev #indiegame #procgen
New Area - new concept art. Here's a couple of concepts I came up with for the Blood Area.
Live on Itch.io: wiswis.itch.io/heartgunshoot
#IndieGame #IndieGameDev #GameDev
drift!
01.02.2026 03:22 — 👍 61 🔁 14 💬 2 📌 0You can also check it out at Turbosquid:
www.turbosquid.com/3d-models/dy...
#AssetPack #GameDev
The Dynamic Forest asset pack is all done! It's got over 200 assets, interactive foliage, weather systems (rain/snow), season settings and even surface-aware footsteps and ambient sounds!
You can learn more at:
www.fab.com/listings/fa4...
#UE5 #AssetPack
In a week I made a prototype of a scene that will be in the game as a checkpoint, meaning the player will see it often. There will be a lot actions here. This is a multitool system for robots. Can I already be called a level designer and an entry-level 3D artist?
26.01.2026 08:44 — 👍 18 🔁 2 💬 0 📌 0😂
26.01.2026 23:39 — 👍 0 🔁 0 💬 0 📌 0So, I also added an aurora borealis, 'cause WHY NOT! The asset pack IS based on a northern hemisphere forest, so I guess this would be part of it, since we also have snow!
#WIP #IndieGameDev
The footprints are not too visible 'cause the snow is a bit raised from ground level (need to adjust that still), but I am loving the winter biome. It turned out to be very versatile!
#WIP #UnrealEngine5 #IndieGameDev
The dynamic weather system is all done! There's so much stuff I left out, just because of time constraints, but damn! I am loving it! Only available for UE5 and up. I really wanted to do a version for my 4.27 peeps, but it just won't render properly there!
#WIP #UnrealEngine
The Dynamic Forest is almost done, complete with seasons, weather and effects! Wait to see the videos!
#WIP #UnrealEngine
Streaming on TikTok! Come say hi!
vt.tiktok.com/ZSHon4K4wwyB...
#Stream #GameDev
Devlog 19: The enemies of "Dungeon" and where the elemental themes in the game REALLY came from, as well as how they affect or boost the enemies in the game!
Would you like to help support development on my game? You can buy me a coffee:
tinyurl.com/DngnGame
#Devlog #IndieGameDev
About to go live on TikTok! Come say hi!
#IndieGameDev
www.tiktok.com/@acrusinov
Snow blizzards now can produce up to 6 inches of snow and fog-up the environment, as well as cover trees and other meshes in snow!
#WIP #gamedevelopment