Learning German with Assassin’s Creed: Valhalla
I have been on-and-off learning German for five years now. Through online classes, a dash of Duolingo, and general world-exposure, I am able to get by in most situations and conversations, only str…
When #learning a new #language, general wisdom says to immerse yourself fully with books, films and TV to improve your knowledge. So I took that challenge with games, specifically #AssassinsCreed: Valhalla, and played through the whole game in German... thomasclement.net/2025/11/03/l...
03.11.2025 17:30 — 👍 1 🔁 0 💬 0 📌 0
Medal of Honor: 15 Years Later
As someone who played games in the late 2000s and early 2010s, I have played Call of Duty. Much has been written about the revolution Call of Duty 4: Modern Warfare was to the gaming landscape, cat…
After seven hours of play time and 8000+ words later, have a read of my dissection of one of the most interesting shooters I've had the chance to play; Medal of Honor, fifteen years later...
thomasclement.net/2025/03/07/m...
#gaming #gamewriting #electronicarts
07.03.2025 17:35 — 👍 3 🔁 0 💬 0 📌 0
I love all of these designs.
Another one is Lara Croft from the 2013 Tomb Raider reboot. She starts in normal tanktop and trousers and by the end her outfit is torn to shreds and covered with mud, blood, and bandages.
I wonder if it’s a early 2010 design quirk, all these would between 2010-2013.
28.10.2023 12:04 — 👍 1 🔁 0 💬 1 📌 0
With the teaser trailer reveal of the Tomb Raider anime via Netflix Drop 01 showing the most recent interpretation of Lara Croft, here is my breakdown of the “Unified” Timeline that the anime will be following… thomasclement.net/2021/08/08/t...
27.09.2023 22:31 — 👍 4 🔁 0 💬 0 📌 0
founded indie game studio sunset visitor 斜陽過客 • made 1000xRESIST
Peabody Award Winner, Hugo and Nebula Nominee
www.remysiu.com
Narrative @inkle.co he/him
Writer: EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator.
“Life doesn't always work out like it's s'posed t' / Like bread doesn't pop when you watch the toaster"
Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! → PROJECT C (@blumhouse.com) and PROJECT D - Two new and mindblowing horror games coming in your future
narrative design | 🌏ALL✊🏾WILL⚖️RISE🌍 | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics 🍞+🌹 liberation
I voiced a giant alien slug and then I won a BAFTA but those two things are unrelated
ex-Longdue, ex-Sweet Baby, ex-Splash Damage, ex-Rocksteady, ex-Bungie, ex-E-Line, ex-Z2, ex-Amazing Society, ex-Gas Powered Games, ex-Legend
Lorelei and the Laser Eyes • Sayonara Wild Hearts • SPL-T • The Sailor’s Dream • DEVICE 6 • Year Walk • Beat Sneak Bandit • Bumpy Road • Kosmo Spin
simogo.com
Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Creative Director of Unpacking📦, currently taking a break from game dev to enjoy other things life has to offer.
Creators of Hades, Pyre, Transistor, and Bastion.
· Merchandise: https://supergiant.games/merch
· Discord: http://discord.gg/supergiant
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Writer and narrative designer
(Outer Wilds, Outer Worlds DLC, + more!)
ex-roller derby • dangerous space criminal
https://kelseybeachum.com
Best video game publisher ever since 2018.
Little Rocket Lab, Descenders, Hypnospace Outlaw, Yes, Your Grace, Earth Must Die, Let's Build a Zoo, Spirittea... just loads of games basically. Run by @mikerose.bsky.social
https://nomorerobots.io/
Independent developer of narrative games; creators of ink.
A Highland Song, Forever Labyrinth, Overboard, Heaven's Vault, 80 Days, Sorcery! and Pendragon. EXPELLED! launches March 12th
🔗 inkle.co
Founder of Coquito Games, Board President at Global Game Jam, Verso apologist, Programmer, Musician, Writer, Anthropologist, Activist, Polymath, Adventurer, Dreamer. Opinions are my own.
CEO of White Owls Inc.
I'm creating unique, spirited work based on the slogan: From Osaka to all of YOU around the world!
大阪から世界中のあなたへ!
Principal Narrative Designer @Housemarque. CONTROL, Returnal, SAROS.
I like weird things. Bigots need not follow.
She/her
10+ years of writing, game & narrative design. Recently worked on: Black Mirror: Thronglets; Saltsea Chronicles; Mutazione. Past Creative Director of gutefabrik.com. Author of writingfor.games. PhD in play as anti-capitalist practice. Bike person.
creator of Stardew Valley -- working on "Haunted Chocolatier"