Picking an option on the battle menu is now functional. It'll hide the other options and open submenu for it.
You can choose between using the regular confirm/cancel buttons on the submenu, or to use the same button to confirm and all others cancel, much like a certain classic game...
21.07.2025 18:47 β π 38 π 9 π¬ 0 π 0
Page 1 of a reference document for the character Caroline. This one has a turnaround of her in her regular clothes and underwear, closeups of her gloves and skirt, and some general info.
Page 2 of the same reference document. This one is all about Caroline's Aether Pistol and her other abilities, plus the Tome of Reason, an important plot-relevant book she owns.
Page 3 of the same document. This one shows off Caroline's winged form, and has a blurb explaining what the deal with that form is.
Page 4 of the same document, focused on alternate outfits - showcasing four in particular: bunny suit, casual, "office chic", and tennis outfit. It also has a blurb about Caroline's younger look from her days at the Academy.
I decided to update Caroline's ref sheet in time for Art Fight. There's some extra details that weren't around the first time, plus I added a fourth page focusing on alternate outfits (which I didn't do at first because I was pressed for time)
Hope you enjoy, feel free to draw her, etc etc
25.06.2025 17:51 β π 178 π 33 π¬ 5 π 0
Do note this footage has a couple bugs regarding the time gauges when a battle starts. Also, enemies don't have behaviors yet, a lot of the graphics are placeholders, etc.
17.05.2025 03:04 β π 4 π 0 π¬ 0 π 0
More work on battles. Characters leap into position at the start of combat, and back to the same spot once it ends. Also showing off the different button styles when playing with a controller #gamedev
17.05.2025 03:04 β π 113 π 35 π¬ 2 π 1
Totally real footage... or not.
01.04.2025 16:22 β π 7 π 0 π¬ 1 π 0
Here it is - the earliest battle footage we have!
Things that currently work: initiating combat, the basic logic for the Time Gauge, and running away.
#gamedev #indiegame #rpg
21.02.2025 09:25 β π 138 π 35 π¬ 6 π 2
Whenever a character takes a step, their Time Gauge lowers by a certain amount, and their turn ends when the bar empties out. You need to pick an action before that happens!
To run away from battle, simply walk attempt to walk out of the battle arena until it works.
21.02.2025 09:25 β π 8 π 0 π¬ 0 π 0
Battles start when an enemy touches the party leader. The map has predetermined battle regions, and all enemies within that region will become your opponents. Characters become active when their Time Gauge fills up, and the player is able to switch between active characters.
21.02.2025 09:25 β π 9 π 0 π¬ 1 π 0
Here it is - the earliest battle footage we have!
Things that currently work: initiating combat, the basic logic for the Time Gauge, and running away.
#gamedev #indiegame #rpg
21.02.2025 09:25 β π 138 π 35 π¬ 6 π 2
It's a rather unique battle system that uses positioning but has a real time component. Even though I've explained it before and posted mockups it seems people still have a hard time visualizing it, so hopefully when there's real footage of it it'll click
08.02.2025 17:26 β π 0 π 0 π¬ 0 π 0
A drawing of two young elf men. One is very tall, has white skin and blonde hair, amber eyes and a pair of huge feathery white wings on his back. He's wearing a military-looking outfit and has his hand on the shoulder of the second man.
This second man is very short, has dark skin and long, iridescent purple hair and big glasses with purple-tinted lenses. He's wearing a scholarly outfit and has his arms behind his back.
elf of the heavens and elf of the earth
#ocsky
19.01.2025 13:18 β π 191 π 59 π¬ 5 π 0
A screenshot of a game in development. The protagonist stands in an area highlighted in a grid pattern. The UI around her shows her possible options with the equivalent keyboard keys - Items, Combo, Pistol, Tech. The HUD at the bottom shows three party members, their HP, and a second resource. On the left side of the screen is a vertical bar labeled "synergy".
The battle UI is coming along!! We're getting close to Gameplay!
#screenshotsaturday #gamedev
21.12.2024 15:16 β π 50 π 16 π¬ 2 π 0
A woman leaping forward and firing a bow and arrow behind her. A small yellow and green rabbit like creature is desperately clinging to her arm.
Congrats to @rabbitlegs.bsky.social for winning the raffle!
And big thanks to everyone for your support as I figure out this whole art thing! Onwards and upwards!
30.11.2024 21:43 β π 38 π 13 π¬ 1 π 0
Elf character in a flower shaped skirt about to perform a high kick
OC commission for @rabbitlegs.bsky.social !
04.12.2024 17:54 β π 311 π 49 π¬ 0 π 0
elf girl in a blue santa dress
Holiday cheer
you're not that kinda elf, silly #ocsky
30.11.2024 18:06 β π 176 π 49 π¬ 1 π 0
A monochrome drawing of an androgynous person with black hair pulled in a ponytail, a feather earring on their left ear, and traditional Japanese clothes clutching a sheathed katana in both hands. A black Shiba Inu with ghost-shaped markings stands next to them.
Ronin #ocsky
22.11.2024 14:18 β π 121 π 37 π¬ 1 π 0
A reference sheet for an original character named Amelia Vulpes. It shows her from the front and from the side, plus a detail from the back of her outfit, and an optional falconry glove. Plus drawings of her red-tailed hawk, tsuchinoko and jackalope.
I felt like I needed a proper ref of Amelia for some time now, so here is a whole sheet if anyone is interested
#ocsky
14.11.2024 12:15 β π 223 π 50 π¬ 5 π 4
You may have seen @qwarq.io 's input plugin I shared yesterday. Here's a look at how it is implemented in BELOW HEAVEN specifically. You have the ability to pick between four separate presets for the appearance of your controller buttons - go with what feels intuitive for you!
10.11.2024 01:10 β π 32 π 16 π¬ 1 π 0
1. uses icons for buttons, which can be called in text to display the correct icon
2. lets you change input device
3. script calls for checking if the button was pressed/held
4. supports a bunch of special keys you'd find in non-US keyboards
And more stuff you can read the help on the script for
09.11.2024 03:40 β π 0 π 0 π¬ 0 π 0
If by custom binding you can add a custom function that can be called aside from the default MZ ones, yes
I don't understand why it would conflict with other plugins, since it overwrites the default input system
08.11.2024 23:03 β π 0 π 0 π¬ 0 π 0
I wanted BELOW HEAVEN to have a more robust system for button remapping than what RPG Maker offers, so I commissioned qwarq to make this. I'm pretty happy with it, and hopefully this will allow better accessibility for other games made with the engine
08.11.2024 22:37 β π 7 π 1 π¬ 0 π 0
But perhaps even more importantly than that, @qwarq.io has begun work on setting up the battle system for the game. The grid is supposed to be semitransparent, that's on me. I already sent him the fixed version.
02.11.2024 16:58 β π 20 π 6 π¬ 0 π 0
Isn't it cool when games have working mirrors?
Also an early look at Caroline's room.
#gamedev #screenshotsaturday
02.11.2024 16:54 β π 90 π 25 π¬ 2 π 0
I'm doing this thread over on my main account that includes some info on various characters from BELOW HEAVEN, if you wanna have a look~
26.10.2024 00:16 β π 4 π 0 π¬ 0 π 0
drawing of an elf woman (my OC caroline) with disheveled hair, runny makeup and bags under her eyes, sitting in front of a typewriter while exasperatedly looking at the viewer. In a speech bubble is a screenshot of a post that says "Terrible news. Apparently just vibing with your story ideas does not make the stories apear fully written in a word document." #art #oc
tragedy
17.10.2024 17:55 β π 593 π 199 π¬ 14 π 4
Mr. Shootem Breaks Out!
Run, gun, and SMASH bricks in this innovative genre-mashing game with an unconventional style!
Have you checked out our Kickstarter yet? We're already a little over 10% funded!
Check our socials very soon for a new trailer to celebrate our campaign!
kickstarter.com/projects/def...
21.09.2024 13:48 β π 14 π 11 π¬ 1 π 0
a moth girl holding up a peace sign.
Can you believe the Dungeon Gals #SAGE2024 demo drops in THREE DAYS!? I can't wait!!
#indiegame #gamedev
03.09.2024 17:41 β π 8 π 2 π¬ 0 π 0
I wrote about the state of BELOW HEAVEN's development on my Patreon: www.patreon.com/posts/111322...
03.09.2024 18:22 β π 19 π 3 π¬ 1 π 0
drawing of a black shiba inu with whisp shaped markings #art #oc
Bonus
What a good boy!
25.06.2024 18:37 β π 16 π 3 π¬ 0 π 0
We are an independent game studio and games publisher based in Central NY that's famous for Freedom Planet, Petal Crash, and Grapple Force Rena!| Discord: https://discord.gg/galaxytrail | Contact: strife@galaxytrail.com
β¨A magical 2D platformer w/ five wonderful adventures just waiting for you!β¨
π₯Created & Developed by Baconfish Gamesπ₯
PLAY THE DEMO HERE:
https://sonicfangameshq.com/forums/showcase/witchfall-secrets-of-emotica-sage-2025-demo.2620/
Bienvenue! We're the developers of "Sondro Gomez: A Sunova Story." Follow us for updates!
Pixel artist, animator, humdrum aficionado. Currently full of vegetables and butter.
www.bunnycosmos.net
Side-scrolling bullet hell #shmup by @ghostlyfeline.bsky.social! Switch heroes on the fly!
Wishlist on Steam!
https://store.steampowered.com/app/1198710/Typhoon_Unit__Butterfly_Requiem/
Game dev, artist, musician, and mildly spooky cat. Doing solo #indiedev in #Gamemaker.
Currently Working On: @typhoonunitgame.bsky.social
She/Her π³οΈββ§οΈ
I'm Anna, I draw things and make games!
Wishlist BUDD on Steam:
https://store.steampowered.com/app/3082080/BUDD/
Site: http://engineerkappa.net
Ko-fi: https://ko-fi.com/engineerkappa
We're making a 2D puzzle-platform-shooter for 1-4 players! Destroy levels of bricks with a ball and pure firepower!!
https://linktr.ee/MrShootemGame
Business inquiries: ryan@defnotreal.com
SAGE 2025 runs September 19th to 26th 2025! The hype begins! β¨
30+/ Paraguay / Artboi / Mr. Streamer / ENG-ESP / Art-RT can be suggestive
βMake alterations to my soul~β
blasphemer-princess / dubious milf
https://threela.ws
pfp by https://linktr.ee/mightydubz
header by abstractcactus.carrd.co
A nonbinary median they/she cluster of stars and artist that does contain π content! Be warned!
My Art: #Koja'sArt
Fanart: #kojallations
r18 Fanart: #kojasmilkyway
Matt Palladium = Harley π + Micah π
33 | ne/nem/nir, they/it | ΞΞ+plural
AuDHD haver, dog caretaker, trying to figure out the etc.
π Occasional mild NSFW/kink here | AD @catalyticbunverter π
icon by @rabbitlegs.bsky.social
i'm the baby gotta love me
icon: girutea.bsky.social
banner: hatanokiyoshi.bsky.social
Positively Energized Red Panda Retro Streamer
He/Him π³οΈβπ
I steam here woo: https://www.twitch.tv/gammachris
My other stuff's here: https://gammachris.carrd.co/
PFP by https://skeb.jp/@zui_0
Banner by @nokiayan.bsky.social
Art tag #Gammaesthetic
Digital Cat Vtuber of Indie and retro games, and anything in between.
I'm around.
Art tag: #digib_art
https://www.twitch.tv/digitalbasic
he/they. ace, enby, software engineer, game developer, draws sometimes. robot enthusiast. friend of eggbug. ACAB. NO AI/NFTs
https://qwarq.io/blog
https://qwarq.itch.io/
https://twitch.tv/qwarq
https://vgen.co/Qwarq
pfp: https://skeb.jp/@kedamamax
25, she/her
-Game Developer
-Artist
-Professional composer
-Patron Saint of La-Mulana
-Developing DUNGEON GALS since 2020!
Not 18+, but may interact with 18+ accounts. May post suggestive art but never NSFW.
pfp by @marqosias.bsky.socialβ¬
gay gay gay gay home of sexual. transgirl lesbean.
Creator of Prototype N, look forward to lesbian shooty action!!
Play my games! https://arrietty.itch.io
also did some level design for Freedom Planet 2
pfp art by @rabbitlegs.bsky.social