okay here it is all wrapped up โ my recreation of Baldur's Gate III's occlusion cutout effect in Unreal! i learned a LOT from this experiment over the past couple days, and will share some breakdown bits in the ๐งต shortly!
#gamedev #shaders #unrealengine
30.06.2025 16:04 โ ๐ 440 ๐ 54 ๐ฌ 14 ๐ 2
Really cool! Interesting how it sometimes removes the walls beyond the player. How does that work?
30.06.2025 18:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Nice! Need a slow mo of this! ๐คฏ
15.02.2025 14:47 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Foundation ofc
28.12.2024 00:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Unlike Threads, this site actually works for breaking news on a linear timeline. If journalists & reporters come over, thereโs a legitimate shot that it could replace Twitter.
14.11.2024 16:17 โ ๐ 4610 ๐ 437 ๐ฌ 156 ๐ 11
Finally getting some use out of my domain name @blomkv.ist ๐ Really cool bsky feature!
22.10.2024 07:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
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