A lasting fog lingers between an orbital mining outpost, a transport ship, and a scout vessel courageous enough to go between the two.
28.01.2026 21:34 โ ๐ 424 ๐ 85 ๐ฌ 11 ๐ 0@ccharnul.bsky.social
25 y.o. French Game Designer, Made Hypogea, an atmospheric 3d platformer. Get it now on steam! s.team/a/2980260 Former Tech GD @ GameAtelier & FromParallel. https://charlie-wagner.itch.io/ ๐ท- @elldaan.bsky.social
A lasting fog lingers between an orbital mining outpost, a transport ship, and a scout vessel courageous enough to go between the two.
28.01.2026 21:34 โ ๐ 424 ๐ 85 ๐ฌ 11 ๐ 0flight
26.01.2026 23:05 โ ๐ 6240 ๐ 2183 ๐ฌ 25 ๐ 5Knight and sword models, majority of texture painting done in clip studio
Bonus viewport captures with retro inspired post-processing effects
Texturing is complete- or at least at a point I feel satisfied enough to move on. Process was a mess, but it was a good learning experience.
#3Dart #blender3D #lowpoly #handpainted #oc #soulsborne #darkfantasy
Just rolled credits on รoo. What a wonderful little game. I had a blast. Perfect on my steam deck.
It's a gem, check it out.
store.steampowered.com/app/2721890/...
Aaaand another one!
20.01.2026 14:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 1my game is now shmovement Ape Escape + DMC
#3Dplatformer #indiedev #gamedev
TERRASPLINES IS FINALLY OUT
TerraSplines is a Non-Destructive Spline-Based Terrain Editor. Sculpt landscapes, create paths, fill areas, paint textures, and cut holes using spline-based workflows.
BUY IT HERE
assetstore.unity.com/packages/too...
#gamedev #leveldesign #unity3d #indiedev
Making lots of enemy prototypes so I can try out what works and what doesn't
#gamedev #indiedev
Need to work on the enemy AI navigation cause they get stuck on things pretty easily but I'm pretty happy with my enemy framework!
19.01.2026 17:58 โ ๐ 6 ๐ 1 ๐ฌ 1 ๐ 1Weโre making some really cool stuff!
Canโt wait to explain more how weโre trying some new things! ๐
Painting of a renault twingo
Not to toot my own horn or anything but I painted peak
19.01.2026 01:48 โ ๐ 34 ๐ 5 ๐ฌ 0 ๐ 0Snail helmet with the shell being the helm and snail being the face cover
Snail helm is go
17.01.2026 00:12 โ ๐ 4712 ๐ 1188 ๐ฌ 63 ๐ 60Now that's better!
17.01.2026 16:57 โ ๐ 20 ๐ 5 ๐ฌ 1 ๐ 0Pro gamedev tip: check the scale of meshes before exporting
17.01.2026 14:59 โ ๐ 15 ๐ 1 ๐ฌ 2 ๐ 0finally finished it
16.01.2026 14:32 โ ๐ 845 ๐ 129 ๐ฌ 9 ๐ 0I also really dig how they handle the different 'material tilesets' when building, each wood/stone/material type seems to have matching meshes/textures for steps/slabs/walls/pillars/rooves/etc... Really pushes you to try out different stuff to see how it looks and how you can mismatch stuff. Neat!
15.01.2026 23:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hytale screenshot. walking alongside a river, daggers in hand. Left is a large dirt slope, right a forest. center are a bunch of trees, with one large one with twirling roots and a bear waiting below.
Hytale screenshot. Small farmhouse I made. Gravel path leads to a small wooden house with a thatch roof
Hytale screenshot. Inside the house, looking at a bed. At its tip is an ornate chest with a candle atop it, over which stand shelves filled with books. On the right of the bed is a desk with a pile of books, a chair, and a fireplace even further right. The desk faces 3 windows looking out at a purple-ish evening sky. It's all pretty cozy.
Been playing a bit of Hytale and I'm really pleasently surprised!
Design-wise their map gen is pretty cool, they have a really nice spread of points of interest that really push you to explore (before going back home cause your inventory is full, again). Doesn't seem to repeat too much so far too!
Link if people are looking for it :
developer.valvesoftware.com/wiki/Latency...
Wrapping up the penultimate area with this underwater place! Full vid on my Patreon ๐ฆ
15.01.2026 15:39 โ ๐ 80 ๐ 13 ๐ฌ 1 ๐ 0Hadn't checked the Hypogea reviews on Backloggd before, took some time to have a read and y'all are too nice ๐ฅน
15.01.2026 01:00 โ ๐ 15 ๐ 0 ๐ฌ 0 ๐ 0Thanks, glad you enjoyed the game!
15.01.2026 00:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0watched Nausicaรค for the first time last night
14.01.2026 17:46 โ ๐ 2967 ๐ 686 ๐ฌ 21 ๐ 0You can also check our cool trailer โแข. ฬซ.แขโ
www.youtube.com/watch?v=1X7f...
An angelic figure with a heraldic sun for a face, cradling a trench soldier.
๐
#ersatz
L'occasion de partager cette (longue) chronologie du dรฉveloppement faite par Mark Darrah (producer du jeu) qui partage รฉnormรฉment de leรงons qui peuvent en รชtre tirรฉes
youtu.be/CxwrCRdqZb8
working on combat improvements, and have this cool way to show health
but it's a bit wonky.....
#gamedev #indiedev
Anthem screenshot
Anthem screenshot, flying over waterfalls under a scifi structure
Anthem screenshot, standing in a forest looking at the horizon
Anthem screenshot, from fort tarsis looking into the distance
Launched Anthem for one last spin before it shuts down!
It had (many) problems but the art, anims, sounds, and game feel were a treat. Flying specifically is a highlight, really want to make a game based around that at some point.
Sad to see it all go to waste but still cool it stayed up so long!
This week on Yahtzee Tries, @yahtzeecroshaw.bsky.social checked out Hypogea and @starrupture-game.com!
Presented by @playtracker.bsky.social.
Shuttle payload bay against the atmospheric limb
A picture of the Earth
A picture of the auroras
An exterior shot of the ISS
Psychedelic astronaut photography.
11.01.2026 16:11 โ ๐ 79 ๐ 24 ๐ฌ 2 ๐ 0Very cool stuff
10.01.2026 23:33 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0