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SourcE Game

@sourcegame.bsky.social

SourcE is a 2D pixel roguelike set in a sci-fi fantasy world! Join us to explore procedurally generated levels, chaotic attacks and epic elemental battles ๐Ÿ”ฅ

54 Followers  |  197 Following  |  34 Posts  |  Joined: 25.03.2025  |  2.0905

Latest posts by sourcegame.bsky.social on Bluesky

Want to see exclusive dev content?
Want to make live suggestions and talk with us directly?

Make sure to check out our new discord channel ๐Ÿ˜ฑ๐Ÿฅณ
discord.gg/3Bk3mmvD

13.04.2025 20:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Mock for comparison ๐Ÿ˜€๐Ÿ˜ฑ
This is still WIP...

07.04.2025 21:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”ฅ Gameplay snippet: Freezing Ray Attack! โ„๏ธ

Hereโ€™s a quick look at our freeze mechanic in action.
enemies get slowed, frozen solid, and shattered.

๐Ÿ”ง Debug view on
๐ŸงŠ Real time attack logic
๐ŸŽฎ #madewithunity

#GameDev #IndieDev #GameDesign #DevLog #indiegame

07.04.2025 21:38 โ€” ๐Ÿ‘ 21    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Preview
RATSHAKERโ„ข on Steam RATSHAKERโ„ข is the fun and quirky solution to all your rat problems! Hold on to the RAT, shake your arm, and watch lifeโ€™s problems disappear! How far can you go?

I've added RATSHAKER to my Steam curation page.
I had a really good time with this; it's weird and uncomfortable, and I think that's something we need more of in games.

store.steampowered.com/app/3290710/...

#IndieGame #IndieHorror #HorrorGame #RATSHAKER

06.04.2025 11:34 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hi there! Wanna play God Complex? ๐ŸŒ
It's inspired by Populous.
Like Civilization but multiplayer.
And the world is autonomous.
https://godcomplex.cc

31.03.2025 20:25 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Freezing rays? โœ…
Freezing zone attacks? โœ… Too!!

What do you think? Yay or nay?

#indiedev #roguelike #gamedev #pixelart #unity #aoe #freezepower #indiegames

02.04.2025 15:51 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Welcome to our #Devlog!
Our hero Elion is standing on some strange looking terrain...
What do you think is happening here?
Any guess what will happen next?

Curious to hear your theories ๐Ÿคญ

#IndieDev #GameDesign #PixelArt #WIP #Roguelike #Gamedev #MadeWithUnity

01.04.2025 21:30 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey! We're using Unity as well! Any chance there's an open spot? ๐Ÿคฉ

01.04.2025 18:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey!!
Is there a chance there's an open spot?
A small indie team with a pixel art rogulike here ๐Ÿ˜Š

01.04.2025 18:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey!!
Just wondering if there's any chance there's a spot left for a small indie team working with Unity?
We'd love to join the starter pack too! ๐Ÿ™‚

01.04.2025 18:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I realllly like your art style!
Something about it just clicks ๐Ÿ˜„

31.03.2025 20:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you!! ๐Ÿ™

31.03.2025 11:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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How long has it been since you last touched grass?
#roguelike #turnbased #gamedev

31.03.2025 10:13 โ€” ๐Ÿ‘ 27    ๐Ÿ” 8    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Playing around with enemy states today...

FREEZING!! ๐Ÿฅถโ„๏ธ
They never saw it coming

#gamedev #indiedev #roguelike #pixelart #madewithunity #indiegame #devlog #SourcEGame

31.03.2025 10:12 โ€” ๐Ÿ‘ 30    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Interesting!!

I think fable did something similar for me.
I had played a lot of games before it but something about it just hooked me and triggered the passion to create

30.03.2025 21:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What game first inspired you to dive into #gamedev?

Iโ€™ll go first:

Fable: The Lost Chapters

#indiegames #gamedevelopment #indiedev #gameinspiration #pixelart #gamerlife #retrogames

30.03.2025 20:21 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1
Moved my Tower Defense game to Godot! (Squars - Devlog 0)
YouTube video by waclawi Moved my Tower Defense game to Godot! (Squars - Devlog 0)

There it is! My first Devlog about Squars! I am talking briefly how it all started, showing older versions with different designs and where it is heading. Hope you enjoy! ๐Ÿ“ฝ๏ธ๐ŸŸฅ

youtu.be/T9itXlU99cQ

#screenshotsunday #devlog #gamedev #indiegame

30.03.2025 20:10 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jumping on the #screenshotsaturday train

Here's a gameplay teaser!

#indiegames #gamedev #roguelike

30.03.2025 06:49 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Letโ€™s talk numbers...
linear interpolation is just the eq:
Given the line defined by
A = (xโ‚, yโ‚)
B = (xโ‚‚, yโ‚‚)

The interpolated point is:
P(t) = ((1 โˆ’ t)xโ‚ + txโ‚‚, (1 โˆ’ t)yโ‚ + tyโ‚‚)

Where t is the value weโ€™re interpolating for.

๐Ÿง  Bonus:
Know how to extend this to 3D? Drop it in the comments ๐Ÿ‘‡

29.03.2025 23:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

But wait a sec.. Why "linear"?

Cause it preserves the distances ratio between input and output.
Meaning, if an input is twice as far as the first input
(like 0.3 & 0.6), the res points on the line will be twice as far too.

This is why "constant speed"
(Simplifying a lot here, but thatโ€™s the idea!)

29.03.2025 23:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Unity saves you the math!
Mathf.Lerp(startPos, endPos, value)
places an object as described, start and end defining the line.

Pro tip Using values greater than 1 or less than 0 is called extrapolation -
a fancy word for continuing the line beyond its original bounds,
but still in the same direction

29.03.2025 23:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Normally, the number we provide is in the range [0, 1].
This keeps things simple - it represents the position
along the line as a fraction.

0 is the starting point

0.5 is the middle

1 is the end

29.03.2025 23:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Youโ€™ve probably heard of Lerp...
Itโ€™s a way to map a number (a 1 dimensional value)
to a pos on a straight line.

It helps us convert a value like running time
into a gradually advancing pos along a path in the scene.

A more specific example?
Moving an object in a straight line at a constant speed!

29.03.2025 23:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#gamedev #indiegames #math !
Got inspired by a post about Fourier transforms to start a series about making math concepts beginner friendly.

Iโ€™ll write about 2D, as it's simpler to understand.
Will provide sources for further reading when relevant!

Let's Start: Linear interpolation.

29.03.2025 23:02 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Couldn't agree more!
I come back from each GDC with more friends and always have a blast seeing the amazing collaborations

And of course followed back!
Helping each other is the best way to grow and learn

29.03.2025 16:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Block Bits are now available! ๐ŸŽ‰

They're a bunch of blocky game assets for creating environments, dioramas, platforming games, survival-mining games (๐Ÿ‘€) etc.

(links below)

#gamedev #indiedev

27.03.2025 14:21 โ€” ๐Ÿ‘ 32    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Daily new Progress!

Been cooking up some more chaotic fun in
latest daily dev experiments.

Every time I set my enemies on fire, they come back stronger and more determined...
like a phoenix on caffeine โ˜•๐Ÿงจ

Share your comments and tips here!!

#roguelike #indiegames #unity
#pixelart #gamedev

28.03.2025 09:40 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm gonna check it out!
Thanks!!

28.03.2025 00:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

What was a great #roguelike or #roguelite #game that you have played recently?
Give me your recommendations!

#gamedev #indiegames

28.03.2025 00:03 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Arenโ€™t fireball attacks just beautiful? Pure magic โœจ

We spent a while perfecting this one! the timing, the glow, the impact

what would you improve?

Join us on our pixel art gamedev journey!!

27.03.2025 17:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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