Want to see exclusive dev content?
Want to make live suggestions and talk with us directly?
Make sure to check out our new discord channel ๐ฑ๐ฅณ
discord.gg/3Bk3mmvD
@sourcegame.bsky.social
SourcE is a 2D pixel roguelike set in a sci-fi fantasy world! Join us to explore procedurally generated levels, chaotic attacks and epic elemental battles ๐ฅ
Want to see exclusive dev content?
Want to make live suggestions and talk with us directly?
Make sure to check out our new discord channel ๐ฑ๐ฅณ
discord.gg/3Bk3mmvD
Mock for comparison ๐๐ฑ
This is still WIP...
๐ฅ Gameplay snippet: Freezing Ray Attack! โ๏ธ
Hereโs a quick look at our freeze mechanic in action.
enemies get slowed, frozen solid, and shattered.
๐ง Debug view on
๐ง Real time attack logic
๐ฎ #madewithunity
#GameDev #IndieDev #GameDesign #DevLog #indiegame
I've added RATSHAKER to my Steam curation page.
I had a really good time with this; it's weird and uncomfortable, and I think that's something we need more of in games.
store.steampowered.com/app/3290710/...
#IndieGame #IndieHorror #HorrorGame #RATSHAKER
Hi there! Wanna play God Complex? ๐
It's inspired by Populous.
Like Civilization but multiplayer.
And the world is autonomous.
https://godcomplex.cc
Freezing rays? โ
Freezing zone attacks? โ
Too!!
What do you think? Yay or nay?
#indiedev #roguelike #gamedev #pixelart #unity #aoe #freezepower #indiegames
Welcome to our #Devlog!
Our hero Elion is standing on some strange looking terrain...
What do you think is happening here?
Any guess what will happen next?
Curious to hear your theories ๐คญ
#IndieDev #GameDesign #PixelArt #WIP #Roguelike #Gamedev #MadeWithUnity
Hey! We're using Unity as well! Any chance there's an open spot? ๐คฉ
01.04.2025 18:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hey!!
Is there a chance there's an open spot?
A small indie team with a pixel art rogulike here ๐
Hey!!
Just wondering if there's any chance there's a spot left for a small indie team working with Unity?
We'd love to join the starter pack too! ๐
I realllly like your art style!
Something about it just clicks ๐
Thank you!! ๐
31.03.2025 11:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0How long has it been since you last touched grass?
#roguelike #turnbased #gamedev
Playing around with enemy states today...
FREEZING!! ๐ฅถโ๏ธ
They never saw it coming
#gamedev #indiedev #roguelike #pixelart #madewithunity #indiegame #devlog #SourcEGame
Interesting!!
I think fable did something similar for me.
I had played a lot of games before it but something about it just hooked me and triggered the passion to create
What game first inspired you to dive into #gamedev?
Iโll go first:
Fable: The Lost Chapters
#indiegames #gamedevelopment #indiedev #gameinspiration #pixelart #gamerlife #retrogames
There it is! My first Devlog about Squars! I am talking briefly how it all started, showing older versions with different designs and where it is heading. Hope you enjoy! ๐ฝ๏ธ๐ฅ
youtu.be/T9itXlU99cQ
#screenshotsunday #devlog #gamedev #indiegame
Jumping on the #screenshotsaturday train
Here's a gameplay teaser!
#indiegames #gamedev #roguelike
Letโs talk numbers...
linear interpolation is just the eq:
Given the line defined by
A = (xโ, yโ)
B = (xโ, yโ)
The interpolated point is:
P(t) = ((1 โ t)xโ + txโ, (1 โ t)yโ + tyโ)
Where t is the value weโre interpolating for.
๐ง Bonus:
Know how to extend this to 3D? Drop it in the comments ๐
But wait a sec.. Why "linear"?
Cause it preserves the distances ratio between input and output.
Meaning, if an input is twice as far as the first input
(like 0.3 & 0.6), the res points on the line will be twice as far too.
This is why "constant speed"
(Simplifying a lot here, but thatโs the idea!)
Unity saves you the math!
Mathf.Lerp(startPos, endPos, value)
places an object as described, start and end defining the line.
Pro tip Using values greater than 1 or less than 0 is called extrapolation -
a fancy word for continuing the line beyond its original bounds,
but still in the same direction
Normally, the number we provide is in the range [0, 1].
This keeps things simple - it represents the position
along the line as a fraction.
0 is the starting point
0.5 is the middle
1 is the end
Youโve probably heard of Lerp...
Itโs a way to map a number (a 1 dimensional value)
to a pos on a straight line.
It helps us convert a value like running time
into a gradually advancing pos along a path in the scene.
A more specific example?
Moving an object in a straight line at a constant speed!
#gamedev #indiegames #math !
Got inspired by a post about Fourier transforms to start a series about making math concepts beginner friendly.
Iโll write about 2D, as it's simpler to understand.
Will provide sources for further reading when relevant!
Let's Start: Linear interpolation.
Couldn't agree more!
I come back from each GDC with more friends and always have a blast seeing the amazing collaborations
And of course followed back!
Helping each other is the best way to grow and learn
The Block Bits are now available! ๐
They're a bunch of blocky game assets for creating environments, dioramas, platforming games, survival-mining games (๐) etc.
(links below)
#gamedev #indiedev
Daily new Progress!
Been cooking up some more chaotic fun in
latest daily dev experiments.
Every time I set my enemies on fire, they come back stronger and more determined...
like a phoenix on caffeine โ๐งจ
Share your comments and tips here!!
#roguelike #indiegames #unity
#pixelart #gamedev
I'm gonna check it out!
Thanks!!
What was a great #roguelike or #roguelite #game that you have played recently?
Give me your recommendations!
#gamedev #indiegames
Arenโt fireball attacks just beautiful? Pure magic โจ
We spent a while perfecting this one! the timing, the glow, the impact
what would you improve?
Join us on our pixel art gamedev journey!!