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Luke Rowlatt

@lrowlatt.bsky.social

He/Him ๐Ÿณ๏ธโ€๐ŸŒˆ Level Designer & Writer - Generally confused about many things Portfolio: https://lukerowlatt.wixsite.com/portfolio

295 Followers  |  232 Following  |  195 Posts  |  Joined: 27.07.2023  |  1.8983

Latest posts by lrowlatt.bsky.social on Bluesky

Another one joins the XIV ranks ๐Ÿ‘ Hope you have fun jumping in!

01.12.2025 10:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Errol Seymour Writer and Narrative Designer

Hey! I write words. Iโ€™m told I write words very well. If youโ€™d like me to write words for your project, I am currently open to part-time or freelance work.

errolseymour.carrd.co

28.11.2025 20:10 โ€” ๐Ÿ‘ 15    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
How indie game Shroom and Gloom drove 125k+ wishlists (Ep. 36)
YouTube video by Quest Markers Podcast How indie game Shroom and Gloom drove 125k+ wishlists (Ep. 36)

EPISODE 36 IS LIVE!

Ben from @teamlazerbeam.bsky.social joins @marinahascoffee.bsky.social to talk about the design, art, implementation, playtesting, and marketing of their upcoming game, Shroom and Gloom!

Grab a coffee and enjoy โ˜•

www.youtube.com/watch?v=-cLE...

18.11.2025 20:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Photo of musician Marina Ryan wearing a black jean jacket. There are black foam acoustic panels on the wall behind her.

Photo of musician Marina Ryan wearing a black jean jacket. There are black foam acoustic panels on the wall behind her.

I'm booking work for 2026!

If you need a:

๐ŸŽถ Video game composer
๐Ÿ”Š Sound designer
๐ŸŽ›๏ธ Mix engineer and/or mastering engineer
๐ŸŽค Vocalist

โ€ฆ send me an email :)

๐Ÿ“ฉ marinamakes.co/contact

Some examples of my work below ๐Ÿค Shares always appreciated

14.11.2025 18:14 โ€” ๐Ÿ‘ 73    ๐Ÿ” 36    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

Congrats on the three amazing years!!! ๐ŸŽ‰๐ŸŽ‰

14.11.2025 04:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I don't know how you could do a song that brings all the previous ones together any better than this. Epic, chilling, and already stuck in my head ๐Ÿ”ฅ๐Ÿ”ฅ

12.11.2025 22:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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i started a jazz improv club with my coworkers. first song we're working on next week is stompin' at the savoy

07.11.2025 02:11 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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my first blog post is live! between neopets, personality quizzes, and giving bad advice on yahoo answersโ€ฆthese are ten 2000s websites that raised me! ๐Ÿงš๐Ÿปโ€โ™€๏ธ

gelpenclub.blogspot.com/2025/10/ten-...

02.11.2025 21:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just glad I got to work on it! I still ran on gpose and a dream ๐Ÿ˜‚

02.11.2025 05:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I hope the #ffxiv gang reeeeally enjoy Marina's and Juliรกn's amazing work on this cover. I've listened to it probably 500 times while editing and still love it every single time

๐Ÿ‘SUCH๐Ÿ‘A๐Ÿ‘BANGER๐Ÿ‘

01.11.2025 22:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I've listened to this cover probably 500 times while editing and I'm still SO into it. Can't wait for people to listen to the amazing work Marina and Juliรกn have done on it!

23.10.2025 20:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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New original music! Earlier today I posted the full soundtrack to Chain Mail, the game jam project I worked on in September for #GBJAM13. Super super proud of these tracks; I think they're some of the best stuff I've written. Link is below! #indiedev #chiptune #gameboy

18.10.2025 23:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hi #portfolioday! ๐Ÿ‚

I'm Tea! I write music for video games & also arrange VGM covers. I love writing in many different styles, such as rock, synthwave, chiptune, medieval, jazz fusion, & more!

Let's work together! I'm always looking for more projects!

โœ‰๏ธ teagryff@gmail.com
๐ŸŽถ youtube.com/@TeaGryff

15.10.2025 03:56 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Oh hey #portfolioday!

I'm Marina, a composer, sound designer, vocalist, & audio engineer working primarily in games.

Here's a snippet of my music work, but I also love making SFX.

I'm booking projects for 2026; email or DM me if you'd like to chat about working together :)

โœ‰๏ธmarina@marinamakes.co

15.10.2025 03:07 โ€” ๐Ÿ‘ 20    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A blockout map in Unity3D, with open plains, steep cliffs crossed with bridges and rising towers/

A blockout map in Unity3D, with open plains, steep cliffs crossed with bridges and rising towers/

Screenshot from 2D platformer 'Below the Deep'. A small, helmeted figure against a black and white background on top of a grate, water below with red coral growing around.

Screenshot from 2D platformer 'Below the Deep'. A small, helmeted figure against a black and white background on top of a grate, water below with red coral growing around.

A blockout level from Halo Infinite Forge. A Spartan player stands on a cliff top looking over a riverside village, it's buildings in ruins and with enemies dotting its area.

A blockout level from Halo Infinite Forge. A Spartan player stands on a cliff top looking over a riverside village, it's buildings in ruins and with enemies dotting its area.

Screenshot from mobile boss rush 'Pawformers: World Tour'. A circus tent with a central podium, balloons, crates, and large pillars dotting the arena.

Screenshot from mobile boss rush 'Pawformers: World Tour'. A circus tent with a central podium, balloons, crates, and large pillars dotting the arena.

Hello once more #portfolioday!

I'm Luke, a #leveldesigner currently seeking out some new work with awesome game teams!

I've freelanced for indie games, working in both 3D & 2D styles, across genres in FPS, platformers, boss rushes, and open to all things new.

๐ŸŒ lukerowlatt.wixsite.com/portfolio

14.10.2025 23:32 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
3 screenshots from the video game Heartworm. From left to right: it shows (1) a shadow engulfed in TV static standing in front of a house; (2) a woman standing in front of another house, looking into a window on the second floor that's engulfed in a pink light; (3) a large grandfather clock with various gears floating around it. Text shown is (from left to right, top to bottom): (1) QM Quest Markers; (2) Heartworm; (3) The making of survival horror.

3 screenshots from the video game Heartworm. From left to right: it shows (1) a shadow engulfed in TV static standing in front of a house; (2) a woman standing in front of another house, looking into a window on the second floor that's engulfed in a pink light; (3) a large grandfather clock with various gears floating around it. Text shown is (from left to right, top to bottom): (1) QM Quest Markers; (2) Heartworm; (3) The making of survival horror.

TOMORROW, @adinolfi.bsky.social will be joining us live to talk about the making of survival-horror game Heartworm ๐Ÿฉธ

๐Ÿ•ฐ๏ธTuesday, Oct. 14th at 11am Pacific Time (with Q&A!)
๐Ÿ”— twitch.tv/marinahascoffee

13.10.2025 18:52 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4
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Whatโ€™s up Bluesky, itโ€™s almost time for #Blocktober! Last year was the first year we saw proper activity on bsky, hereโ€™s hoping for even more this year!

28.09.2025 01:05 โ€” ๐Ÿ‘ 21    ๐Ÿ” 11    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

1000%, I think it sensed my fear because it's immediately broken in another section 10 minutes later ๐Ÿ˜ญ

06.10.2025 19:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Punching in some test code and having it work first try is definitely reason to take the rest of the day off and sip on margaritas in celebration, yes?

06.10.2025 19:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

very lorge

03.10.2025 17:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of a blockout from Halo Infinite's forge editor, showing buildings blocked out in grey, a small plains, and rising towers.

Screenshot of a blockout from Halo Infinite's forge editor, showing buildings blocked out in grey, a small plains, and rising towers.

Screenshot of a blockout from Halo Infinite's forge editor. Larger towers have been added and a dominating wall enclosing a city section, a rough blocky cathedral at its peak.

Screenshot of a blockout from Halo Infinite's forge editor. Larger towers have been added and a dominating wall enclosing a city section, a rough blocky cathedral at its peak.

Screenshot of a blockout from Halo Infinite's forge editor. A winding cavern area has been added to the start of the level, emerging into large room that enters the rest of the level.

Screenshot of a blockout from Halo Infinite's forge editor. A winding cavern area has been added to the start of the level, emerging into large room that enters the rest of the level.

Screenshot of a blockout from Halo Infinite's forge editor. The areas are more filled out and colour added to the plains. A large, empty tower has been added of to the side, and tight rooms connected with rooms sits behind the central mass of buildings.

Screenshot of a blockout from Halo Infinite's forge editor. The areas are more filled out and colour added to the plains. A large, empty tower has been added of to the side, and tight rooms connected with rooms sits behind the central mass of buildings.

Trying to catch up and get started on #blocktober projects, but still tied up with work so here's just a little blockout progress for my Halo x Dark Souls level I've been chipping away at.

(Hopefully will be finished at a playable/testable state this weekend ๐Ÿคž)

03.10.2025 04:17 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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game boy funk

#vgm #indiedev

15.09.2025 17:06 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1

As much as I love conferences and connecting with awesome people, sometimes the best moment is getting home, getting in trackies, cracking a beer and watching some Age of Empires replays ๐Ÿ˜ด

14.09.2025 01:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot from Resident Evil 9 trailer of the Umbrella logo

Screenshot from Resident Evil 9 trailer of the Umbrella logo

UMBRELLA IS BACK IN ACTION BABYYYYY

12.09.2025 20:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Also Jim's voice lines absolutely wipe me out every single time, that man can't keep quiet for the life of him ๐Ÿ˜‚

07.09.2025 19:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Started working through some more of the sideline Resident Evil games, and Outbreak is so damn good????

I was fully expecting a weird gimmicky game, but the exploration and the contained puzzles are so much fun, and the NPC companions feel like they have so much life to them.

07.09.2025 19:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Going live with a little level design in Halo forge today. Not feeling like dealing with big scripts, so going to just mess around recreating an old map :))

www.twitch.tv/itsrhet

05.09.2025 18:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I need RE9 to have an easter egg of just the full album available as a collectible somewhere plz and thk

03.09.2025 18:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i see people lamenting that new AAA games use megascans or stock assets

meanwhile the old games they praise are full of stock photos and stock sounds

it has always been the same

03.09.2025 17:51 โ€” ๐Ÿ‘ 81    ๐Ÿ” 3    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 1

@lrowlatt is following 20 prominent accounts