AppleBomb Games is hiring a 3D Level Designer to help make their wild, headless chicken stealth platformer even weirder and more fun!
🛰️ Remote, Part-time
🎮 Made in Unreal Engine 5
💸 $400 fixed-fee contract
⤵️
@asperche.bsky.social
Level designer I worked on Space Adventure Cobra: The Awakening and Aliens Dark Descent My portfolio: https://asperche159.wixsite.com/portfolio-level-desi
AppleBomb Games is hiring a 3D Level Designer to help make their wild, headless chicken stealth platformer even weirder and more fun!
🛰️ Remote, Part-time
🎮 Made in Unreal Engine 5
💸 $400 fixed-fee contract
⤵️
Looking for work in a PART TIME capacity at the moment, if anyone needs the help of a Level Designer or Unity Generalist get in touch!
5 years industry experience, most recent work was with Bithell Games on TRON: Catalyst
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects! 100% Free for commercial use. #GameDev
20.01.2026 12:44 — 👍 508 🔁 216 💬 10 📌 14New year = new level design projects.
I started a puzzle design project on Portal 2 and found those resources to help me.
www.youtube.com/watch?v=ky7T...
www.gamedeveloper.com/design/desig...
www.youtube.com/watch?v=0xBJ...
A blockout map in Unity3D, with open plains, steep cliffs crossed with bridges and rising towers/
Screenshot from 2D platformer 'Below the Deep'. A small, helmeted figure against a black and white background on top of a grate, water below with red coral growing around.
A blockout level from Halo Infinite Forge. A Spartan player stands on a cliff top looking over a riverside village, it's buildings in ruins and with enemies dotting its area.
Screenshot from mobile boss rush 'Pawformers: World Tour'. A circus tent with a central podium, balloons, crates, and large pillars dotting the arena.
Hello once more #portfolioday!
I'm Luke, a #leveldesigner currently seeking out some new work with awesome game teams!
I've freelanced for indie games, working in both 3D & 2D styles, across genres in FPS, platformers, boss rushes, and open to all things new.
🌐 lukerowlatt.wixsite.com/portfolio
Hey #portfolioday !
I'm Rémi Dumas, a French Level Designer.
I worked on different games like Flight Simulator, Aliens Dark Descent, Space Adventure Cobra: the Awakening, and some VR movies.
Here is my portfolio: asperche159.wixsite.com/portfolio-le...
I finally updated my portfolio !!
asperche159.wixsite.com/portfolio-le...
#leveldesign
"I'm a gamedev"
"Oh ! I have an incredible game idea!"
The "incredible" idea is generally a VR MMORPG immersive sim in an Open World
the world is not ready for this knowledge
moonanagames.itch.io/80-songs-pack
#gamedev #musicsky #vtuber
At the beginning, I wanted to become a 3D artist for the cinema. However, I failed at art school because I suck at drawing, but some friends in my school did game design studies. It looked fun (it was), so I followed them and now I'm drawing 2D plan instead of flowers.
24.11.2025 20:29 — 👍 2 🔁 0 💬 1 📌 0Thanks to Steve Lee and all other playtesters for the feedback 🙏
23.11.2025 19:58 — 👍 0 🔁 0 💬 0 📌 0This weekend, I continued to iterate on my Doom level.
I improved the guidance by texturing, lighting, and reworking some arenas to make them asymmetrical.
I also remade some corridors by adding enemies to create a mix between fights in open and closed areas.
#leveldesign #gamedev
Yesterday, I received Steve Lee's feedback on my blocktober level. So I'm back to iteration !
#gamedev #leveldesign
In the "Game designer" part, you could add roles like "Quest designer', "World designer", and "Technical designer" 😄
16.11.2025 19:57 — 👍 0 🔁 0 💬 0 📌 0Production Art producer Technical producer Narrative producer Project manager Creative director Narrative Designer Game writer Script writer Content writer Combat writer Editor Game artist Character artist Environmental artist Asset artist Technical artist VFX artist Game Illustrator Concept artist 3D artist 2D artist Riggers Animator Technical animator Cinematic animator
Programmer/Engineer Tools engineer AI programmer Gameplay programmer Generalists Game designer Technical designer Narrative designer Systems designer Level designer QA Game tester UI/UX Audio Audio engineer Musician Composer Sound designer Marketing Community Manager Marketing artist
Hello game dev blue sky, I am making a list of all of the roles I can think of in game development, but I know I am missing quite a few. Please reply with some roles I have missed or anything you can think of! #gamedev
16.11.2025 17:38 — 👍 41 🔁 19 💬 20 📌 0For this #leveldesign project, I tried to create a Trackmania level for beginners where they have to use basic mechanics like air control and drift.
To help me, I used this article: www.gamedeveloper.com/design/a-rat...
#gamedev
Steve Lee made an interesting video of how go through this issue
www.youtube.com/watch?v=fv8i...
After the racing #leveldesign, I started to become interested in non-linear level design. Here are some resources I found very interesting about this subject.
#gamedev
www.youtube.com/watch?v=CTBo...
www.youtube.com/watch?v=oL36...
www.youtube.com/watch?v=8cEc...
I continue to try things with lights
11.11.2025 19:53 — 👍 0 🔁 0 💬 0 📌 0I feel old
#gamedev
I tried something different this time and take a Catsle scene in unreal to recreate all it's lights
09.11.2025 22:17 — 👍 0 🔁 0 💬 0 📌 0I wanted to become more familiar with race #leveldesign so I tried to create a level on Trackmania
You can playtest it if you want to, I'm always looking for feedback 😁
youtu.be/GGn3BaUfW9k
drive.google.com/file/d/1CLNM...
Better late than never.
Recently took part in Steve Lee’s Level Design Jam and I chose to make a new level for Slipgate Crisis based on the theme of Escape.
#gamedev #blocktober
codestew.itch.io/slipgate-cri...
I live the same thing for level design.
Three weeks ago, I told my friends I'm making a Trackmania level... At least my documentation is ready 😅
With friends, we started to create a mini-guide for people who participate in a game jam for the first time. If you want to help improve it, please send me a DM or comment on the Google Doc 😁
docs.google.com/document/d/1...
#gamedev #indie #learn
'creative director played a new game in the weekend and wants to pivot' has probably cost the games industry around 50 trillion dollars over the past decade
04.11.2025 19:06 — 👍 842 🔁 320 💬 5 📌 8Recently, I started a curious obsession with car games... Help me, I can't stop driving
02.11.2025 12:08 — 👍 1 🔁 0 💬 0 📌 0The itch.io page of my #blocktober level is up, feel free to check it !
itch.io/jam/ld-jam-1...
#gamedev #leveldesign