really like the sound design on this!
12.09.2025 23:42 — 👍 3 🔁 0 💬 1 📌 0@nanomega.bsky.social
Game dev and data engineer Current project: https://store.steampowered.com/app/3568170/CYBERVOID/ You can play my other games here: https://nanomega-studio.itch.io/
really like the sound design on this!
12.09.2025 23:42 — 👍 3 🔁 0 💬 1 📌 0District 03 -
From the Frontal Lobe, Master Industries directed the construction of all districts in Zones 1 and 2 of UMBRAL.
Operator, you find an abandoned robot collapsed on the floor. Rescue it?
CYBERVOID (Demo)
store.steampowered.com/app/3568170/...
#godot #indiegame #screenshotsaturday
I generally check for the tags trailertuesdays wishlistwednesdays and screenshotsaturdays and find it helps
31.08.2025 22:18 — 👍 2 🔁 0 💬 0 📌 0Indie Devs Flee in Terror as Surprise Silksong Release Date Creates Black Hole in Launch Calendar
www.neonlightsmedia.com/blog/indie-d...
#GamingNews #gaming #games #Pcgaming #Indiegame #indiedev #silksong
That's a great corridor!
23.08.2025 00:17 — 👍 1 🔁 0 💬 0 📌 0As the structural integrity of city districts start to crack and the Sea of Subconscious starts seeping into reality -
Will you accept a mysterious offer to escape and abandon your mission?
store.steampowered.com/app/3568170/...
CYBERVOID (Demo)
#godot #indiegame #screenshotsaturday
To ensure the safety of their BODY while outside the safety of the city districts under lockdown, Operators engage in combat via the Theta BVLOS Adv Radar System.
store.steampowered.com/app/3568170/...
CYBERVOID
#godot #indiegame #ShowcaseThursday
I have many fond memories of watching David and Margaret's reviews. I'm glad he went peacefully and left a great legacy.
14.08.2025 07:10 — 👍 1 🔁 0 💬 0 📌 0A quick intro to Umbral's District 12 (Occipital Lobe).
Repair, destroy, save, terminate. Make your choice.
store.steampowered.com/app/3568170/...
#wishlistwednesday #indiegame #godot
One can hope it will get released.. maybe next year, but given with how HL2 RTX was received, they better make sure it runs smoothly on the Steam Deck
13.08.2025 10:01 — 👍 1 🔁 0 💬 1 📌 0Did he have an issue with the smoothness of the render? 😄
13.08.2025 08:06 — 👍 4 🔁 0 💬 0 📌 0Glad to know Trogdor is still burninating!
13.08.2025 04:57 — 👍 1 🔁 0 💬 1 📌 0Oh hey that looks like the Safeguard! Cool!
13.08.2025 04:55 — 👍 1 🔁 0 💬 1 📌 0Debugging mystery bugs in puzzle code feels like experiencing a new kind of meta-puzzle.
12.08.2025 23:29 — 👍 1 🔁 0 💬 0 📌 0I noticed a few new Aussie / NZ game developers joined recently. I wanted Bluesky to feel just like classic Aus game dev Twitter, so these are my solutions!
1. Aus Game Dev Feed: A for you page but just for AU/NZ game devs
bsky.app/profile/did:...
Uses a list I curate and grabs #AusGameDev posts
Hi everyone! I'm looking forward to heading to GCAP in Melbourne in Oct, so I'm working on trying to be more visible online.
Lately I've been working on finishing the puzzles for my main game: Cybervoid.
youtu.be/s_yB9os6NWI?...