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Breathing Retro

@breathing-retro.bsky.social

Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene You will not find other topics here! ❤️ reddit.com/r/retrogamedev/ ❤️ reddit.com/r/emudev/

796 Followers  |  1,040 Following  |  527 Posts  |  Joined: 20.11.2024  |  1.6264

Latest posts by breathing-retro.bsky.social on Bluesky

Bust-a-Move: Millennium netplay in Coffee GB emulator
YouTube video by Tomek Rękawek Bust-a-Move: Millennium netplay in Coffee GB emulator

Rollback netplay for #GameBoy emulator — an interesting blog post

blog.rekawek.eu/2025/07/26/r...

#retrodev #emudev #emulation #retrogaming #programming #gbdev

04.08.2025 22:06 — 👍 1    🔁 1    💬 0    📌 0
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Release current · pce-devel/huc

There's a new HuCC build available that fixes a bad bug in HuCC's optimizer that was breaking "+= <constant>" on an unsigned char array.

#PCEngine #TurboGrafx #TurboDuo #NEC #HudsonSoft #HuCC #gamedev #IndieGameDev #homebrew

github.com/pce-devel/hu...

04.08.2025 01:01 — 👍 13    🔁 5    💬 0    📌 0
3D accelerated games matrix, proprietary APIs (except 3Dfx Glide, S3 MeTaL and API to API wrapper games) by Vetz

Awesome chart of game support from the '94-8 "3D accelerator hell" era

04.08.2025 03:10 — 👍 3    🔁 1    💬 1    📌 0
Desire: Stuck in the Middle
YouTube video by Gigabates Desire: Stuck in the Middle

We threw our hat into the ring with the current craze of rotozoomer effects on the #Amiga.
www.pouet.net/prod.php?whi...
www.youtube.com/watch?v=kR9u...
#demoscene

04.08.2025 08:43 — 👍 8    🔁 4    💬 0    📌 0
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Indie Retro News: Timberman - Lumberjack arrives on the Atari XL/XE www.indieretronews.com/2025/08/timb... #retrogaming #gaming #games #arcade

04.08.2025 09:15 — 👍 17    🔁 10    💬 0    📌 0
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GitHub - em00k/NextBuild: NextBuild : A suite of tools based on Boriel's ZX Basic Compiler targetting the ZX Spectrum Next NextBuild : A suite of tools based on Boriel's ZX Basic Compiler targetting the ZX Spectrum Next - em00k/NextBuild

There's a Boriel Basic compiler that's compatible. It's really good and optimised, you would be surprised by it's performance and the games that have been made with it.

github.com/em00k/NextBu...

04.08.2025 08:35 — 👍 5    🔁 1    💬 1    📌 0
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Heroes of Might and Magic 2 project fheroes2 version 1.1.10 has been released A fresh upgrade to the Heroes of Might and Magic 2 game engine fheroes2.

Heroes of Might and Magic 2 project fheroes2 version 1.1.10 has been released
#fheroes2 #HoMM2 #Gaming #OpenSource

04.08.2025 09:58 — 👍 27    🔁 5    💬 0    📌 0
Life after Life (256-byte Atari XL/XE intro)
"Life after Life" is a 256-byte intro for Atari XL/XE, released at Silly Venture 2025 – Summer Edition. demozoo download: https://demozoo.org/productions/376065/ Life after Life (256-byte Atari XL/XE intro)

Life After Life, #Atari8bit computers 256 bytes intro presented at Silly Venture 2025 Summer Edition www.youtube.com/watch?v=2_ay... #atari #demoscene

04.08.2025 10:46 — 👍 2    🔁 2    💬 0    📌 0
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Sigil of Valhalla by Zymosis & Depth 8k for Amiga OCS/ECS, 8th at Assembly 2025

#demoscene #retrodemoscene

04.08.2025 11:29 — 👍 1    🔁 1    💬 0    📌 0
carpetSTE/atariBDSM
A 128B intro for the Atari STE released at Silly Venture 2025 Summer Edition. carpetSTE/atariBDSM

CarpetSTE, #AtariSTe 128 bytes intro presented at Silly Venture 2025 Summer Edition www.youtube.com/watch?v=9frk... #atari #AtariST #demoscene

04.08.2025 11:49 — 👍 4    🔁 2    💬 0    📌 0

I'm trying to keep compile times under control in my N64 renderer, so I opted for writing a couple simple STL types (e.g. vector) myself. Since in C++17 the STL headers have gotten quite big, I had extracted only the necessary parts, such as std::forward, to make it work. But GLIBC is of course GPL!

04.08.2025 11:52 — 👍 4    🔁 1    💬 1    📌 0
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GitHub - garrettjwilke/sgdk-setup: compile SGDK natively for macOS and linux (arm64 and x86_64) compile SGDK natively for macOS and linux (arm64 and x86_64) - garrettjwilke/sgdk-setup

There is a fresh instruction on howto build latest #SGDK on Linux / MacOS. Sega #Genesis #Megadrive #gamedev

github.com/garrettjwilk...

04.08.2025 11:54 — 👍 16    🔁 4    💬 0    📌 0
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The Bard's Tale - One of the earliest RPG's makes an appearance on the Commodore Plus/4 The Bard's Tale - One of the earliest RPG's makes an appearance on the Commodore Plus/4

Indie Retro News: The Bard's Tale - One of the earliest RPG's makes an appearance on the Commodore Plus/4 www.indieretronews.com/2025/08/the-... #retrogaming #plus4 #commodore

04.08.2025 12:03 — 👍 13    🔁 7    💬 0    📌 0
This New Sega Genesis Game Is Blowing Everyone’s Mind!
YouTube video by Retro Gamer Boy This New Sega Genesis Game Is Blowing Everyone’s Mind!

This new game for the #Sega Genesis & Mega Drive is probably the most fun you'll have with Sega's 3-button controller.👉 youtu.be/d-2C2WtK3sU

#Segagenesis #Segamegadrive #retrogaming #gamecollection #gaming #colocodx #tuxedogamedev

04.08.2025 13:16 — 👍 5    🔁 4    💬 1    📌 0

The best emulator for Windows (with built-in debugger and all that tools): gid.pdp-11.ru/beta/?custom...
Also have ARM Windows build, I run it on Mac under VMware.

Emulator on Java, easily runs on any Mac: sandro.pdp-11.ru

I can prepare the disk image with intros for your pleasure :)

04.08.2025 13:17 — 👍 2    🔁 1    💬 1    📌 0
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Double Raster Wobble Effects - The Oasis BBS Learn how the Commodore 64 creates double raster wobble effects using IRQ tricks and register hacks in this technical walkthrough.

Double Raster Wobble Effects
#Commodore64 #C64Assembly #RasterTricks #RetroComputing #C64Programming #AssemblyEffects #C64DemoCoding

theoasisbbs.com/double-raste...

04.08.2025 13:18 — 👍 2    🔁 1    💬 0    📌 0
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A demonstration of the SMB2 editor. Starting from an empty ROM, showing the Tiled maps for levels, then loading the script and playing through the levels, which my script automatically converts into .asm files...

Then, building the ROM, and the levels are right there, no script needed.

So close...

04.08.2025 11:52 — 👍 91    🔁 29    💬 3    📌 0
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PenGoCrazy, new #Atari8bit computers game for ABBUC Software Contest 2025 #atari #retrogames

04.08.2025 13:52 — 👍 3    🔁 2    💬 0    📌 0
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The Game Boy sometimes has short voice samples, like “PIKACHU!” in Pokemon Yellow. Only Perfect Dark has full voice acting.
But now, we’ve added speech to all cut scenes in our new GBC game, D*Fuzed.
All voices: @zombiworkshop.bsky.social & @kirstybrinkman.bsky.social

Available at incube8games.com

04.08.2025 14:24 — 👍 24    🔁 6    💬 3    📌 0
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Tactus v0.8: "Perfectly Normal Chests" is now released to my Patreons. Warp zones, one-armed bandits, evil cultists and loads of items! Also, v0.7 is now public! Check out the full changelog, there's a ton of new features in here. #gamedev #nes #chiptune

zeta0134.itch.io/tactus/devlo...

03.08.2025 22:44 — 👍 31    🔁 7    💬 1    📌 0
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After successful conversions of Ultima III and Ultima II to the VIC 20, I'm now working on a port of Ultima I ⚔️ Overworld, battles, sounds, file options and character generation already running. Castles & towns next! 🏰 This is based on the 1986 Apple II/C-64 remake released by Origin.

04.08.2025 15:04 — 👍 11    🔁 1    💬 1    📌 0
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x86 on ARM64 emulator FEX gets some huge gaming improvements FEX is one way to run x86 appps and games on ARM64, with the latest release 2508 bringing some pretty striking performance improvements.

x86 on ARM64 emulator FEX gets some huge gaming improvements
#FEX #ARM #ARM64 #Emulation #OpenSource #Linux #Gaming

04.08.2025 15:30 — 👍 37    🔁 9    💬 0    📌 0
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Threads were introduced in GB Studio not so long ago but...how do they even work!? Well let's unravel their super simultaneous power, it's sew easy you'll be thready in no time!
gbstudiocentral.com/tips/unravel...
#gameboy #gbstudio #gamedev

04.08.2025 15:38 — 👍 31    🔁 12    💬 0    📌 0
Extended Knobhead by Dead Hackers Society (Atari STe intro)
Another take on the 4x4 RGB rotozoom challenge going on. Released at Silly Venture 2025 summer.Demozoo: https://demozoo.org/productions/376079/ Extended Knobhead by Dead Hackers Society (Atari STe intro)

Extended Knobhead, #AtariSTe computers demo presented at Silly Venture 2025 Summer Edition www.youtube.com/watch?v=JAqn... #atari #AtariST #demoscene

04.08.2025 16:33 — 👍 3    🔁 2    💬 0    📌 0
A Gentle Introduction to Fortran Hackaday Article

A Gentle Introduction to Fortran

04.08.2025 17:05 — 👍 13    🔁 6    💬 0    📌 0
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Timelapse of DRK, #AtariST computers image second place at Silly Venture 2025 Summer Edition #atari #pixelart

04.08.2025 17:30 — 👍 5    🔁 2    💬 0    📌 0
Cheese and Chive | Commodore Pet | 2024 | Misfit | Ein großartiger Platformer auf dem Pet!!!
YouTube video by MrVenom1974 Cheese and Chive | Commodore Pet | 2024 | Misfit | Ein großartiger Platformer auf dem Pet!!!

Cheese and Chive | Commodore Pet | 2024 | Misfit | Ein großartiger Platf... youtu.be/ztzsqq7go2Q?... via @YouTube @itchio @C64Reposts @wearecommodore #CommodorePet

04.08.2025 17:32 — 👍 2    🔁 1    💬 0    📌 0

So fortunate to have spent my formative years learning how to code in Z80 (at home) and 6502 (at school/college) on two of the most successful 8-bit microprocessors ever made. Happy Birthday 6502!

04.08.2025 15:15 — 👍 33    🔁 6    💬 3    📌 1
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Happy Birthday 6502 The MOS Technology 6502 is a microprocessor which casts a long shadow over the world of computing. Many of you will know it as the beating heart of so many famous 8-bit machines from the likes of C…

50 years old - my first and favourite CPU 🍰
Happy Birthday 6502 | Hackaday share.google/o74EAb4C0Qw6...

04.08.2025 17:47 — 👍 36    🔁 7    💬 3    📌 0
Atari Lynx: Skywalk
Small (512b) demo for the Atari Lynx. Remix of Starpath Source: https://github.com/42Bastian/lynx_hacking/tree/master/248b/skywalk Atari Lynx: Skywalk

Skywalk (A Starpath Remix), 512 bytes #AtariLynx demo presented at Silly Venture 2025 Summer Edition www.youtube.com/watch?v=KNsi... #atari #demoscene

02.08.2025 18:38 — 👍 4    🔁 1    💬 0    📌 0

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