Uggghh I hate when my stupid dogโs rage meter fills up and he starts hitting me with a giant bone until I hear the toll of 3 bells
08.02.2026 17:36 โ ๐ 1526 ๐ 448 ๐ฌ 15 ๐ 4@narfnra.bsky.social
It's Narf! I do art and video games and card games and programming and consume souls too narf/sylvan ๐ท๏ธs n ๐๏ธs r my allies! - ๅฒฉๆๅคงๅญฆใงๆฅๆฌ่ชใใกใใฃใจๅๅผทใใพใใใ tx / 3X #NeurodivergentCrimeSquad art at valiapira.bsky.social http://narfnra.itch.io narf/it/they
Uggghh I hate when my stupid dogโs rage meter fills up and he starts hitting me with a giant bone until I hear the toll of 3 bells
08.02.2026 17:36 โ ๐ 1526 ๐ 448 ๐ฌ 15 ๐ 4today's number discovery that made me quite happy: 198*6
08.02.2026 19:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0eeheehee hee
08.02.2026 17:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0rejoicing, rejoicing
08.02.2026 16:33 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Someone is being... assembled, today.
08.02.2026 16:15 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0wow another "labyrinth zone is the worst zone in sonic 1" video. you know what. controversial take time i guess. sonic 1's worst zone is spring yard
08.02.2026 15:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0this is actually a fran and not a narf btw, weirdly enough.
08.02.2026 15:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0"This seems to be quite a small species. The longest ones are half a centimeter at most, which, for my American audience, is almost 1/1800th of a football field. Hope that helps!" pretty good one ngl
08.02.2026 14:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0tbh darius gaiden has by far the greatest spread of final bosses in the series but the name competition is especially tough. i think i have to go with empress but odious trident is a close second
08.02.2026 13:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0despite having the silliest ending, i think vermillion coronatus is the most formal and "proper" final boss after the obvious Great Thing
08.02.2026 13:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0bye
08.02.2026 13:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0๐ซถ
08.02.2026 13:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0THE BOMBERMEN
THEY'RE AT THE GATES
RUN
learned a word from this one as a child
08.02.2026 13:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0one of my favorite darius gaiden final bosses, risk storage hides at the bottom of the ocean and the ending you get for defeating it is that your ship's armor was weakened during the battle so you radio goodbye and are crushed by the water pressure
08.02.2026 13:18 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0i appreciate that in both darius and arguably r-type from what i was reading in the guide book it's implied they used just a tad of black magic to make whatever the fuck thing they were using
08.02.2026 13:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0splendid form belongs to chronicle saviours's unique boss, Azure Nightmare, representing when they finally did the blue angel sea slug. it is a unique entity in that it serves the villains of g darius and not those normally faced in the series, arguably, it is even an ally
08.02.2026 12:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0www.youtube.com/watch?v=o34P... this track has forever embedded its name into my brain so that whenever i am in a situation where i want to say i like the way an organism looks i want to describe its "splendid form". it is such a wonderful theme
08.02.2026 12:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 1www.youtube.com/watch?v=ieMt... i had many specific ideas from this soundtrack, though i've forgotten a lot of them...
08.02.2026 12:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0it's funny b/c i completely forgot about the gaiares final boss but thought about the idea WAY later when i was listening to the dbcs ost, it made me draw this for the caption
"...And the great star, burning like a torch, fell from the sky. It was called Wormwood."
what specifically made me go "man i gotta make a hori" though was the final boss background galaxy. the bg when you fight badnusty herself is so insanely classic it makes me think of some mega man stuff i've seen...
08.02.2026 12:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0thinking about this because of all the gaiaresposting the other day.
the final stage does that cute setpiece where it's just the duel with the final boss, which starts inside a comet. taking notes for sprite storytelling y'know
3. i don't know how to code interesting bullet patterns so there's an engine difficulty issue that makes learning a new game design field hard. i need a game type i can fall back on my existing skills whil elearning
08.02.2026 12:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0i think i also was avoiding them since vertical shmup traditions usually allow for minimal assets. the problem is that 1. the way vertical shmup gimmicks work requires more thinking to get started 2. the basic game design structure is diff in a way that i'm not great at
08.02.2026 12:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0ya know what, i gave up on making a vertical shmup last year, but thinking about it, i really need to make a hori one. i avoided it at the time b/c hori shmups need more assets but i regrettably must admit that my calling has always been horis
08.02.2026 12:25 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0hunger made them desperate has always been a pretty great track name but i'll always laugh at it coming after
08.02.2026 12:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0they do use the expanded details on aspects that weren't there originally though. the biggest difference probably is him being shredded
08.02.2026 12:12 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0