Havenโt been on here in a bit, so I thought Iโd share a small physics puzzler #playdate game I published recently! outofsample.itch.io/slime-lab
04.11.2025 21:29 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0@async-friday.bsky.social
gamedev working on Sun Skimmer Los Angeles https://outofsample.itch.io/sun-skimmer
Havenโt been on here in a bit, so I thought Iโd share a small physics puzzler #playdate game I published recently! outofsample.itch.io/slime-lab
04.11.2025 21:29 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0n e w g a m e a l e r t
DUST BUNNY !!
adamatomic.itch.io/dust-bunny
๐งน Sweep up the D U S T
๐ฐ bnuy (regular style rabbit) (nothing weird going on)
๐ฅต 30 levels !!
๐ no sounds i just was too sleepy to do it
๐ฒ pretty nice on the ol pocketphone
All Summer Slow Jams 2025 banners: The June Puzzle Jam, July Party Jam, and August Parody Jam. The "puzzle" banner shows JamWolf and CubePig competing in a Tetris-style game with a smattering of different game references. The "party" banner shows PIGSquad characters moving across a Mario-Party-style game board. The "parody" banner shows JamWolf and CubePig witnessing a cast of bootleg videogame characters coming out of a TV in front of them.
Summer Slow Jams dates and themes are live for June, July, and August!
Learn and collaborate with the community to make games every month this summer ๐
Huge thanks to @art-mino.bsky.social for this year's awesome art!
Time to games together ๐
Airships, ghosts, challenges, player stat tracking, new terrain, new VFX, and a blimpful of bugfixes!
youtu.be/Kks4M9M0upA
#gamedev
Airships bayybeeeee
11.02.2025 05:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0First #screenshotsaturday in a while, still recovering from brain stuff. New camera! No longer locked so now you can see all the nice vistas. #godot4 #gamedev #indiedev
And also importing the goblin week models.
treebeard and the hobbits
#thelordoftherings
New flight test as we start putting the pieces together!
www.youtube.com/watch?v=mUnb...
#gamedev #flight
Three large, gangly, white chicks with large orange beaks stand together in the bushes. Two looking up towards the third and all looking intense. But also goofy
Today's dose of cute is a trio of Great Egret chicks who look like they're having a serious meeting. About the availability of fish perhaps. Those are some chunky legs and enormous feet!
#birds ๐ฟ
Quick update vid. New level designs emphasize a flowy, skatepark-like experience. We're rapidly approaching v0.3 with many things still "in flight", couldn't be more stoked about the direction!
youtu.be/eXrN5E3CWzI
#gamedev
I made a little cutout of the Ironclad from @megacrit.com โs Slay the Spire!
20.01.2025 23:01 โ ๐ 113 ๐ 18 ๐ฌ 3 ๐ 0boom
#indiegamedev #gamedev #psx
Thanks! Itโs playable but next release v0.3 will have way better flow with new level design and flight mechanics
21.01.2025 23:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Quick clip. It's getting easier to dial in the flip-into-dive maneuvering with the recent control improvements
youtu.be/D-yGxoxu-8Y
Working on a water shader using a displacement map (gradient noise) over voronoi, both scrolling. Only works on a flat plane for now, but looks kinda cool stretched across the waterfall
15.01.2025 09:05 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Flight testing ongoing for v0.3. Experimenting with new obstacles, flight mechanics, and cloud shaders!
www.youtube.com/watch?v=RklR...
Testing some big changes to movement mechanics, enabling smoother and more skilled flying!
youtu.be/7uYpT8C-4Jw
Excited to show off our Sun Skimmer v0.2.0 update! Many things in flux this cycle, very excited about the direction. Full devlog:
outofsample.itch.io/sun-skimmer/...
#gamedev #flyinggame
Having one of those days where Iโm trying to code but my mind is stuck inside a Windows 95 screensaver youtu.be/oRL5durPleI?...
11.12.2024 06:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Kicking off a new dev cycle on Sun Skimmer! Some key tasks (target Jan 2):
- Tutorial
- Improved flight mechanics
- Ordered/timed challenges
- Wind currents
- Camera controls
- Bird -> Glider
- Refined art direction
- Terrain updates
More Flight Log vids coming soon!
#gamedev
Flight Log 2: new day, new route! #gamedev
www.youtube.com/watch?v=3krd...
I'm bummed to leave Portland, but excited to keep in touch with the incredible PIGSquad community online. Looking forward to new in-person connections with gamedev and artist communities in Los Angeles!
29.11.2024 02:23 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0I've made a TRAILER for Gratis my spooky shopkeep sim game! I've also JUST added a brand new character storyline to the game! It's free to play on itch! It takes 20 minutes! PLAY IT!
marlowedobbe.itch.io/gratis
www.youtube.com/watch?v=LmNx...
#gamedev #gamemaker
Makes me wonder, will I ever be able to play a game I made and not think about changes I want to make to it?
28.11.2024 08:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Flight Logs will come with dev notes based on whatever I was thinking about the game during play.
28.11.2024 08:48 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Flight on v0.1.0 - No changes since the jam, but wanted to put out a debut "Flight Log", hopefully first of many!
www.youtube.com/watch?v=XQ-p...
picoCAD launches on Steam tomorrow. Marketing has gone way better than expected so I'm both nervous and excited.
Want to pitch in a wishlist during the last hours?
โจ bit.ly/picoCAD
Shares are highly appreciated!
Here's Kaneda's bike by @bencanfield.itch.io
#gamedev #lowpoly #wishlistWednesday
Mushroom boi dreams of snowboarding
Part of taking a break involves dreaming of snowboarding, and maybe even doodling a mushroom boi dreaming of snowboarding
26.11.2024 09:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm excited to take a lil break and come back with fresh ideas. It's been about a month and a half since the start of the project, it's my first serious attempt and my motivation is higher than ever. And getting to work with a teammate has been super rewarding #gamedev
26.11.2024 08:24 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0v0.1.0 gameplay update video, as seen on the itch.io page www.youtube.com/watch?v=bT1i...
#gamedev