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Libby

@libbypeteanim.bsky.social

Animator who loves creating stylized keyframe animation. Making a K-Pop ๐ŸŽƒ souls-like game! Sign up for playtesting โฌ‡๏ธ https://linktr.ee/libbypetersonanimation

40 Followers  |  20 Following  |  32 Posts  |  Joined: 21.11.2024  |  1.7378

Latest posts by libbypeteanim.bsky.social on Bluesky

Thank you! It's been a fun challenge to reinterpret dance moves to work in a game ๐Ÿ˜„

20.01.2026 06:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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DO IT ๐ŸŽƒ stray kids inspired sheathe animation #animation #straykids #kpop

18.01.2026 07:24 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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What I learned at Pixar for creating fluid animation โฌ‡๏ธ

Focusing on your extremes and making sure each axis in both translations and rotation hits its extreme on different frames is what makes animation fluid. Essentially this is how I animate drag and follow through and create arcs

31.12.2025 20:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿ˜Š

26.12.2025 20:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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It wouldnโ€™t be a souls-like without a dodge ๐Ÿ˜‰ Hereโ€™s how I animated ๐ŸŽƒ stepback dodge from the forward dodge

26.12.2025 16:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Recreating K Pop Demon Hunters in Unreal Engine for internal testing purposes hehe

26.12.2025 16:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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How my game went from ๐ŸŽ„โžก๏ธ๐ŸŽƒ

26.12.2025 08:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! It all starts from solid reference, aka me holding a broom in the kitchen haha

30.04.2025 02:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Starting animating the player for my game in UE... ugh I know Unreal has the basic tools covered but it always breaks my creative flow. Somehow I managed to create a rig in Maya, so I'm glad I'll be able to use it! Need that smart layer tool + AnimBot for all the cycles ๐ŸŽƒ #animation #pumpkinknight

29.04.2025 03:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks! I keyframed it actually. Wanted it to have more overlap but was having a lot of issues due to how the rig is set up ๐Ÿ˜…

17.04.2025 03:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Don't really post here much, more active on X and YouTube (links below). But thought I'd share a little side project I worked on this week... STITCH! Always a fun character to animate

YouTube: www.youtube.com/channel/UCgs...
X: x.com/keyframedgames

#gameanimation #liloandstitch #stitch

16.04.2025 04:56 โ€” ๐Ÿ‘ 25    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A dramatic demise! Still more to polish on it but I will get there #gameanimation #animator

02.03.2025 07:20 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First pass on the player death animation. Gonna polish it up (especially the ending settle) and add some cool VFX on it in game #gameanimation #3danimation

27.02.2025 08:31 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you ๐Ÿ˜

26.02.2025 03:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Thus far I have animated basic locomotion and a ballet stylized attack. Up next, enemy attack with a fan, inspired by the Chinese Tea dance! #animation #gameanimation #soulslike #indiegame

13.02.2025 08:01 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you โ˜บ๏ธ

11.02.2025 19:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks so much!

10.02.2025 20:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! Fluidity is super important so I'm glad I got it in there :)

10.02.2025 20:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Keyframed my very first attack animation! What do y'all think? #animation #gameanimation

10.02.2025 20:10 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Thank you so much! Many more to come :D

29.01.2025 08:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got a spline pass on two jump animations: one for the idle, another for the run. What do you all think? Would a ballet player character like this be satisfying and fun to traverse around? Let me know! #ballet #animation #soulslike

29.01.2025 08:05 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Ballet style character run. I liked how the weight on the cloth turned out. Need to create a stopping animation to have a satisfactory settle.

#animation #gameanimation #bloodborne #ballet #animator #3danimation

27.01.2025 20:14 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First pass at a ballet idle jump animation. Hopefully I can get to the running jump soon... It'll be important to get a variety of leaps and spins for the character to feel good ๐Ÿฉฐ๐Ÿคบ

#animation #gameanimation #bloodborneballetgame

27.01.2025 20:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Itโ€™s very early on, but think Bloodborne + The Nutcracker ๐Ÿ˜„

30.11.2024 17:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you ๐Ÿ˜„

30.11.2024 17:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added two types of jumps for the player. The pirouette was fun but tricky to get this first pass working
#ballet #thenutcracker #souslike #madewithunreal #3danimation

30.11.2024 06:32 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I still need to playtest this!!!

24.11.2024 23:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! In due timeโ€ฆ just need to wellโ€ฆ make the rest of the game haha

24.11.2024 23:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Coded the animation onto my player. I just love ballet!!! Canโ€™t wait to flesh out his movement further. #ballet #3Danimation #characteranination #gamedev #soulslike

24.11.2024 23:02 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿคฏ looks so cool

24.11.2024 19:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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