Slow progress as expected, but progress nevertheless! Today I share an older classic that will show up in the game (you've seen the undead one already, and a still). The Ogre is sure to wreak havoc on an uprising gardener πΏ
#gamedev #indiegame #towerdefence #gameart
17.10.2025 10:34 β π 11 π 3 π¬ 0 π 0
Now starting to feel the burn of day-job for sure, but the work on Necrodruid must proceed! This week I've been busy doing some re-work on our ingame UI, so I was thinking that a sneak peak into that might be in order. The mighty Soul meter! π₯
#indiegame #gamedev #gameart #UI #towerdefence
12.10.2025 10:43 β π 17 π 4 π¬ 0 π 0
A Boar in side view, enemy unit for the upcoming tower defence game Necrodruid.
As predicted work on Necrodruid has slowed down a bit as day job times have started. So today I present a still frame of the next enemy for the game, the Boar! π·
Things are shaping up though and progress is stable at current pace!
#indiegame #gameart #towerdefence #gamedev #necrodruid
05.10.2025 10:06 β π 24 π 5 π¬ 0 π 0
Back home after some days in the city for day job! Tomorrow I only work half a day so I hope to put in some time for Necrodruid! For today, here's the bruiser! It's a tower that brings devastating melΓ©e damage to your enemies!
#gameart #indiegame #gamedev #animation #spine2d #towerdefence
01.10.2025 18:16 β π 16 π 3 π¬ 0 π 0
Save 66% on CARnage on Steam
A top-down arcade combat racing game that celebrates the classic 2d racing games of old. Upgrade and expand your garage of vehicles to survive the dystopian future that is CARnage.
It's yet another sale over at steam! A perfect time to pick up a copy of our retro themed combat racing game CARnage ποΈ
If you like games like GTA 1 and 2, Micromachines or Rock n Roll Racing you'll love CARnage π€
#indiegam #retrogame #combatracing #gamesale
store.steampowered.com/app/2923280/...
30.09.2025 19:22 β π 2 π 0 π¬ 1 π 0
Tomorrow I will go back to day job after 6 awesome vacation weeks. I'm happy with the progress on Necrodruid during this time. Development will continue albeit in a slower pace.
For today I give you a sneak peak at the undead Ogre!
#gamedev #indiegame #gameart #towerdefence #animation #spine2d
28.09.2025 15:56 β π 22 π 3 π¬ 0 π 0
The spruce will be the work horse of your botanical friends, it will shoot deadly spikes at your foes as they pass trying to reach you. But whilst it's waiting for the next enemy to approach it's just dancing it's silly dance!
#gamedev #indiegame #gameart #towerdefence #spine2d
27.09.2025 08:09 β π 23 π 4 π¬ 0 π 0
Today we present the Bloodshroom! This bundle of shrooms help the trees keep hydrated with equal amounts of blood from the fallen enemies. Making sure the trees grow properly during the slaughtering! π
#indiegame #gamedev #towerdefence #gameart #animation #spine2d
26.09.2025 08:53 β π 21 π 3 π¬ 0 π 0
In the coming days/weeks I will introduce the main tools that you will wield against the hordes of enemies that comes for you in Necrodruid, starting off with the pleasant Apple tree, this bad boi will hurl exploding apples dealing AoE damage to your foes π
#gamedev #indiegame #gameart #animation
25.09.2025 11:52 β π 16 π 3 π¬ 0 π 0
A lineup of enemies for the game Necrodruid, starting from the left is a goblin, followed by an Orc in the middle and rearing up at the right is a big ogre.
A sneak peak into the first lineup of enemies that you will encounter in Necrodruid. I've had a good time working on these bad boiz during my vacation, but next week it's dayjob again, so progress will be slower. But we've had some good progress this last month for sure!
#gamedev #gameart #indegame
23.09.2025 14:50 β π 13 π 2 π¬ 0 π 0
Necrodruid game art, cut up and ready to be assembled and animated within spine 2d
A little VIP for today, here our dear Necrodruid is getting the Spine 2d treatment, now it's time to do some animating and getting this boi into the game! We're starting to get the core mechanics in order, so hoping to get some playtime soon!
#gamedev #indiegame #gameart #spine2d
12.09.2025 11:00 β π 15 π 4 π¬ 0 π 0
Getting in to skinning with Spine 2d, and it's a breeze for sure! We'll have an easy time getting a lot of variation on enemy units for the game with this tool for sure!
Next up the druid will get his well deserved Spine treatment! So more to come π₯³
#gamedev #indiegame #spine2d #gameart #animation
08.09.2025 14:50 β π 21 π 4 π¬ 1 π 0
Big announcement today! We got a title for our next game! Necrodruid. And also, we've added Spine2D to our asset pipeline to get things moving, so the week has been most productive indeed π
We're aiming to have a demo our at March 26, and more updates will follow.
#indiegame #gameart #spine2d
05.09.2025 14:16 β π 12 π 3 π¬ 0 π 0
A gnarly tree
Continuing the search for a solid design language for gleemills next game, here's a tree which as it happens will be one of the main protagonists of our game π
26.07.2025 08:18 β π 1 π 0 π¬ 0 π 0
Dark druid game character
Been brewing something new for a while, me and my chump at GleeMill are slowly but surely starting the work on our second title. Right now I'm working on finding our graphical style, not pixel art this time around π
I hope to start posting more soon!
16.07.2025 18:45 β π 3 π 0 π¬ 0 π 0
Hehe thanx RagMan! Much appreciated! π
16.12.2024 19:51 β π 0 π 0 π¬ 0 π 0
Sports Cars from game CARnage, Three cars are shown side by side in the image.
First post on the bluesky thing. I hope to be a bit more active going forward, I've just released CARnage and it was a complete meltdown marketwise, but starting to get on my feet again after realising what a failure it ended up being π
Sharing some fancy rides from the game.
#pixelart #gamedev
16.12.2024 15:17 β π 11 π 1 π¬ 1 π 0
ourselves from trying to gain views and followers and go back to expressing ourselves more purely in our work. It might not pay the bills and gain many followers, but it starts conversations and builds community in a way that social networks aren't built for. But it takes work and endurance as well.
12.10.2023 12:13 β π 1 π 0 π¬ 1 π 0
I do enjoy your political posts on the twitter for sure, and I also understand how artists tend to go for escapism in this day and age, I do think artists needs to go back to be culture workers and less content creators, we can express our distaste of the current state through art if we detach ->
12.10.2023 12:11 β π 1 π 0 π¬ 0 π 0
Spine, libgdx, Kryo, and more
http://esotericsoftware.com/
Mercenary Cartoonist.
He/ Him π³οΈβππ΄ββ οΈ
βοΈ Illustrator + New Animator | 19 | goal: 200 followers!
links: https://linktr.ee/josediaz_art
π« No NFT / AI π«
Videogame concept artist by day, webcomic artist on The Thief Of Tales by night. And TTRPG hobbyist by weekends.
Just another boring devlog
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57 Year old indie dev who's working on a vertical arcade space shooter called Gazar! ^^
Demo live now!
https://store.steampowered.com/app/3656330/GAZAR/
press gazar@doublexppr.com
Brazilian game studio.
π²Working on Project Evertree (working title)
π Worked on #OrangeSeason (from @Soedesco)
π¬ Our Discord: https://discord.gg/KGbtJgZhwy
Pixelartist and animator, Godot gamedev larper.
Linux user.
eNeFTee and Ai hater.
Rm2k oldhead.
Somewhat of a gundam fan, tho i dont build much anymore?
@elsato@mastodon.gamedev.place
https://satogamedev.itch.io/
Concept artist, illustrator, lure maker, dog father
Discover the source of a mysterious plague and build your apothecary in the city of Bloodmill. An epic adventure in a world full of disease and ruin based on Irish folklore, creatures such as The Dullahan, The Banshee, The Puca, Abhartach and Fairies!
Artist, gamedev and father of two small humans. Currently hard at work on Kyora, over at Pugstorm. Also working on THIS and THAT.
Games & asset-packs: https://itchabop.itch.io/
Chets Dad. π³οΈββ§οΈ Art Director/Gamedev ( #halo4, #doom3, #quake3, #oculus #vrgamedev ) and #gamedev #solodev #indiegamedev || He/Him || Humans only plz || CW: Mostly Horror content || https://linktr.ee/superactionfunboy
goblin β’ he/him β’ patreon.com/adamtots β’ Let Me In Your Window: https://amzn.to/4l2oOFw
Author of Neuromancer and, most recently, Agency (still above from βKill Switchβ, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
Pixelartist π¨
FR/ENG β’ Commissions open β¨
Half of Laced Wing Studio https://ko-fi.com/lacedwingstudio
Socials, contact and portfolio : https://chrysopebusinesscard.carrd.co
#crochet & #crossstitch β’ #illustration β’ #pixelart β’ #coffee
she/her
No AI, NFT or crypto.
Don't repost my art without permission.
LINKS: https://linktr.ee/ansitru
COMMISSIONS: studio.ansitru@gmail.com
Bonjour !
Animator, illustrator, director (sometimes) making animals as bouncy as possible β€οΈ
Safe space π Be friendly and respect eachothers π