Microsoft's introduction to Godot for C# github.com/microsoft/go...
#gamedev #gamedevelopment #indiedev #godotengine
@dantorrez.bsky.social
Hit me up for anything related to GODOT, C# or GameDev in general.
Microsoft's introduction to Godot for C# github.com/microsoft/go...
#gamedev #gamedevelopment #indiedev #godotengine
Looks awesome
08.11.2025 16:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Speed Potion VFX
#gamedev #indiedev #VFX #Godot
youtu.be/Lo-oUZgSZK0
I'm very sorry to hear that. I hope you find a job soon. I'm not in the US, but I have notice that the Job market here in Europe is worst I have ever seen.
Tough times.
You might have saved me hours and hours and troubleshooting.
18.10.2025 23:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Phantasy Star (the 1st version)
02.10.2025 06:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm not a VR fan. But I cannot wait to play this. Looks super well made and fun.
26.09.2025 07:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Man. I was looking for something like this.. Just a simple palette creator. Seriously
26.09.2025 07:22 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Elon Musk @elonmusk ยท 5h Super important Quote DogeDesigner @cb_doge ยท 6h If you meet someone who still blindly believes everything on the news, just send them links from ๐.com Introducing someone to truth is an act of kindness.
I know... I hate posting this posts here... but if you are still on twitter, you are helping Musk. You are bringing people into his radicalization funnel.
Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
inventory and other areas I also have Model events triggering changes to the View layer.
So occasionally having Model talking to View is something I'm also doing. But always with events and typically when the Model change needs to be broadcasted to many listeners and not only in the MVC scope
Global Data can be Godot Globals (Autoloads) and I consider them also Model.
Global Controllers can also be Godot Globals (Autoloads) and I consider then Controllers.
I'm also experimenting with MVC in C#:
->Model: Pure C# class or Resource for data (no Scene node).
->Controller: Root scene script - Orchestrate Model and View.
->View: Child Node and Script handling meshes, anims, UI.
Prototype diagrams attached!
You can also use call deferred on child / parents code that can break due to loading order. Usually it's all it takes for me
09.09.2025 08:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Would love to test it mate
04.09.2025 11:57 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Project with Demo Scene and Windows Binary (C++ version) => github.com/DanTrz/Godot...
Actual GDExtension Code so you can compile binary for any other OS => github.com/DanTrz/Plana...
Godot Asset Store (old version) new one will be updated in the coming days) => godotengine.org/asset-librar...
For my PlanarReflector, I've been playing with Compositors to hide underwater/intersection reflections. This was an annoying limitation of PlanarReflections. Still bugs to fix, but should be in the Asset Store shortly. Links below (if want to try it) #godot #GodotEngine #GodotTips #Gamedev #Indiedev
29.08.2025 11:51 โ ๐ 22 ๐ 4 ๐ฌ 1 ๐ 0Screenshot from Cartomante: Fortune Teller. A character with flowers and leaves for hair sits at a table, hands raised, with five face-down tarot cards laid out in front. The room has plants, a window showing a night sky, a smoking incense stick, and a bookshelf with books and objects.
Screenshot from Astro Pig. A small piglet astronaut in a spacesuit stands on a vine-covered platform beneath a large round, broken robot with a glowing blue face and cracked glass windows. The robot, called Big Robot, speaks through dialogue text: โThat said, I can repair your device, but, as you can see, I'm not one for hopping around. If you could fetch me some scrap, I could make it new again!โ The night sky is filled with stars and a distant artificial satellite floats in the background.
Collage of four colorful screenshots from the rhythm game RhythMania, each showing a different minigame. Top left: a cartoon worker in a hard hat presses a button while a yellow bus full of identical smiling passengers gets one sad passenger sucked out by a large vacuum tube. Top right: a girl with purple hair tied back leaps in a bedroom, swatting a giant bug with a flyswatter as it crashes against the window. Bottom left: on a soccer field, a character kicks a ball hard into another playerโs face, causing a big white impact burst while onlookers react in surprise. Bottom right: four colorful humanoid figures (yellow, pink, purple, blue) react in exaggerated poses as a box containing a bald manโs head is flung through the air with a โBUM!โ sound effect.
Screenshot from Cat Leather Jackets, a rhythm game featuring a band performance. On the left, a red-haired character in a striped shirt plays the trumpet, while in the background a drummer is mid-performance, and on the right a character with long purple hair plays electric guitar, smiling with glowing eyes. The game interface shows Guitar Heroโstyle note highways with glowing blocks, a score combo of โ636,โ and praise text reading โUnstoppable!โ and โInsane!โ The scene is energetic and colorful, framed by thick black chains above.
HEY THERE NICE TO MEET YOU
Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and weโre rebuilding our reach, help us out with a follow?
Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles ๐งต๐ (with videos!)
To be honest, I know what you are talking about. But I think they are really nice, some of them are more like dinosaurs. However, the colours still make them feel a bit alien. Overall, they do give the sense of something "out of this world". I like them a lot.
22.08.2025 22:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Godot Visual Effects v3 is out now! (30% OFF sale)
Download: bukkbeek.itch.io/effectblocks
Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!!
Follow | Share
@godotengine.org
#godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
So - wanna discover the power of GDScript enums in Godot? Learn this trick in a few minutes! ๐ฅ
๐ youtu.be/D6uuLVxk-sE
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Thank my friend
19.08.2025 18:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I found Godot's out-of-the-box coroutines somewhat lacking, so I made an addon that makes more sense to me. Has cool features like "until", "seconds", "all", canceling, manual ticking, etc. You can grab it here if you're interested:
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
I updated the Godot Shaders Bible. Now the book has over 200 pages ๐ jettelly.com/store/the-go...
#godot
I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
10.08.2025 07:23 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0Even back then the art looked really nice. BTW.. How do you record your pixel art game? The quality is great
04.08.2025 11:49 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Surely the definition of indie is too broad... 1 million dollar is not indie imo. There are other tiers between indie and double A that suit best small studios or small companies.
04.08.2025 11:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โถ๏ธ Free YouTube Showcases for Indie Devs
Drop your game links (free/demo) here๐๐ป
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
Got it. How is the experience of using C# via Gdextension?
27.07.2025 18:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Using Gdscript or C++ via Gdextension?
27.07.2025 06:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0You got keep it mate. ๐
26.07.2025 13:54 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0