I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
10.08.2025 07:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@dantorrez.bsky.social
Hit me up for anything related to GODOT, C# or GameDev in general.
I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
10.08.2025 07:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Even back then the art looked really nice. BTW.. How do you record your pixel art game? The quality is great
04.08.2025 11:49 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Surely the definition of indie is too broad... 1 million dollar is not indie imo. There are other tiers between indie and double A that suit best small studios or small companies.
04.08.2025 11:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โถ๏ธ Free YouTube Showcases for Indie Devs
Drop your game links (free/demo) here๐๐ป
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
Got it. How is the experience of using C# via Gdextension?
27.07.2025 18:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Using Gdscript or C++ via Gdextension?
27.07.2025 06:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0You got keep it mate. ๐
26.07.2025 13:54 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Strongly believe rape, child abuse, and woman exploitation have NO place in games, especially if it's core content. However, CollectiveShout has targeted GTA V & Detroit: Become Human, which aren't even NSFW. So their broad 'sexual content' do seem potentially a 'trojan horse' for wider censorship.
24.07.2025 10:27 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0Very cool. I will definetly check it out.
22.07.2025 10:07 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Mad respect that you are even trying it!!!!
20.07.2025 12:21 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Colors, shadows and textures are all placeholders.. But happy with the progress. I used this article as the starting point: www.davidhol.land/articles/3d-...
18.07.2025 17:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Been tinkering with a 3D pixel art and a basic weather controller. ๐ฆ๏ธโ๏ธโ๏ธ. Almost done with Grass, ToonShading Godrays and Clouds! Rain is next. If people like this, I'm considering a tutorial series. Heavily Inspired by @davidhol.land
#godot #GodotEngine #GodotTips #Gamedev #Indiedev
Looking good. Did you managed to get it done with raymarching or using meshes?
17.07.2025 05:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Where can I find it? Would love to give it a go
11.07.2025 12:26 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0THis is really NICE!!!!
03.07.2025 23:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Graphite is an awesome app I want to see succeed, so I just started donating!
You can help them reach their monthly goal graphite.rs/donate/#supp...
Really nice style and design
29.06.2025 08:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm not shure this is "100% no worries," but this isn't "Godot's doomed" either. We love our extremes. At first, it seemed odd, but after checking out who they are and what they do, itโs no big deal to me. Being villigilant is not a bad thing IMO.
26.06.2025 14:53 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Tilemaps
22.06.2025 22:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Looks nice. What texture size are you using in terrain 3d to achieve this look?
21.06.2025 07:25 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Hey man, are you not working on GOdot anymore? This looks nice btw.
20.06.2025 20:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I think this is the best series for beginners out there. I got two friends to try it, totally new to godot and they loved it.
20.06.2025 18:42 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Looks so good.
20.06.2025 18:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0That's so cool
20.06.2025 15:54 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks mate.. Godot being open source we could theoretically submit a PR. But I think Gdextension existing makes these thingsnnin Godot very easy to build
20.06.2025 15:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0For now, get it on Github, coming to Asset Lib soon (hopefully if the approval doesn't take too long)
#Godot #GodotTips #Gamedev #Indiedev
github.com/DanTrz/Godot...
My C++ Godot Planar Reflectior is available for general use.
It's a simple, but performant implementation with GDExtension. If you are looking for Planar Reflection but concerned about CPU performance, give it try. Won't give much support, so use as wish. #Godot #GodotTips #Gamedev #Indiedev
I got it like this:
1 - Run the GDSCript debug session from VSCode
2- Open Visual Studio 2022 & Load Godot Solution file
3. Attach debugger to a Process (Godot Game)
4 - In the Code Type option, make sure you got both
Managed (.NET Core, .NET 5+) + Native Code
#Godot #GodotTips #Gamedev #Indiedev
For Godot C# and GDSCript developers that want to debug both with the same Game session running.
You can do that with VSCode for GDScript (regular setup using VSCode Godot-Tools) + Visual Studio for CSharp. See next comment for details
Keeps getting better. I use it a lot on my projects
16.06.2025 21:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0