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Ada

@mechaculpa.bsky.social

πŸ³οΈβ€βš§οΈ Self-taught artist and programmer learning 2d and 3d art. She/Her//33

14 Followers  |  16 Following  |  33 Posts  |  Joined: 06.04.2025  |  2.0332

Latest posts by mechaculpa.bsky.social on Bluesky


There, it's done! My own chaingun, made in Blender, textured in Substance Painter and then I made the audio entirely in DaVinci Resolve.

I actually made audio. It sounds like a gun turret! I'm really proud of myself.

19.02.2026 03:27 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's ready, it has basic textures, and I managed to animate it with drivers!

Blender is such a great program. Needs some sound effects and visual effects too. But we're nearly there!

16.02.2026 23:52 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1
3D chaingun model floating in space in 3/4ths view pointing toward the bottom right of the screen

3D chaingun model floating in space in 3/4ths view pointing toward the bottom right of the screen

Reverse 3D model of a chaingun floating in space, pointing at the middle of the lefthand part of the screen

Reverse 3D model of a chaingun floating in space, pointing at the middle of the lefthand part of the screen

Been working on a chaingun model for my portfolio for the last few days. Still has some issues that I'm working on, but it's been a blast to make.

If you look hard enough you can spot some of the flaws that I've been ironing out! It's almost ready!

13.02.2026 18:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Hahaha, he is a good boy after all

09.02.2026 06:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I made my first ever walk cycle, and it's mid! And clipping!

I'm so happy my crappy little mech walks now.

#blender #b3d #animation #art

09.02.2026 05:29 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

I delete the default cube only to make it again 3 seconds later.

03.02.2026 05:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Normal man is my favorite man so far.

Nice work!

03.02.2026 04:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

How do I find the little artists?

The ones who have no likes on their art, so I can enjoy their work and make their day brighter at the same time?

#art

03.02.2026 04:47 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Anduril, dirty, rendered in Cycles.
It's a sword with some writing on the blade and on the pommel. It is grungy.

Anduril, dirty, rendered in Cycles. It's a sword with some writing on the blade and on the pommel. It is grungy.

Closeup of Anduril, focus on the writing on the blade and the textures

Closeup of Anduril, focus on the writing on the blade and the textures

Anduril but clean, before any of the dirt textures.

Anduril but clean, before any of the dirt textures.

Wireframe of Anduril, showing clean topology.

Wireframe of Anduril, showing clean topology.

I made Anduril, Aragorn's sword from The Lord of the Rings. Completely made and textured in Blender. Was quite a challenge for me.

#Blender #art #3D #LOTR

27.01.2026 22:13 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Remember, wage theft is the largest form of theft. By a lot.

25.01.2026 05:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Image of a tomb covered in candles lit by moonlight

Image of a tomb covered in candles lit by moonlight

I made a new artwork

22.01.2026 04:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The proper number of beeps a microwave should make is zero.

12.01.2026 22:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Yesterday I slotted in error pop-ups into my program Shutterbug. This was the last piece I needed so that it was usable to astronomers. It's launch-ready!

Now for documentation and an installer. What a great feeling!

12.01.2026 18:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh crap right I have to say things and interact.

... Or do I?

12.01.2026 03:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I live... again!

07.01.2026 17:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Happy holidays, folks! See you on the flip side

24.12.2025 01:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Modern version of Shutterbug, with spreadsheet view, outliner, properties, graph and image view all together showing a found LL Lyrae star

Modern version of Shutterbug, with spreadsheet view, outliner, properties, graph and image view all together showing a found LL Lyrae star

Shutterbug's very basic version

Shutterbug's very basic version

My little program has come a long way in 2 months.

19.12.2025 18:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Shutterbug with a star selected and its information displayed, showing a potentially variable star over a period of approximately 2 hours.

Shutterbug with a star selected and its information displayed, showing a potentially variable star over a period of approximately 2 hours.

Potential variable star, showing a decrease then increase in light over a period of about 2 hours

Potential variable star, showing a decrease then increase in light over a period of about 2 hours

My dumb little program now has all the features I wanted it to start with and I'm polishing it.

Figured the best way to find where it's terrible is to use it how I wanted it to be used.

Found this neat little star!

#astronomy #astrophysics #opensource #python

19.12.2025 07:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A todo list detailing the final steps for a 1.0 release of Shutterbug, an open source photometric analysis application

A todo list detailing the final steps for a 1.0 release of Shutterbug, an open source photometric analysis application

Down from "Let's build an application!" to 14 TODO items of varying difficulty.

None of them are exciting, most of them necessary. Can't believe this thing is ~8,000 lines of code. 2 months of consistent work!

I hope I can do it and have people use this thing.

17.12.2025 21:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I just hit a major goal with my program: Split-view layouts similar (but far rougher) to how Blender handles their layouts and views.

My little open source photometry app has come so far in 2 months.

#photometry #astronomy #astrophysics #python

16.12.2025 16:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Shutterbug's Nord themed UI, showing some stars being studied

Shutterbug's Nord themed UI, showing some stars being studied

Shutterbug's Gruvbox themed UI, showing some stars being studied

Shutterbug's Gruvbox themed UI, showing some stars being studied

Shutterbug's unstyled UI, showing some stars and images being loaded.

Shutterbug's unstyled UI, showing some stars and images being loaded.

I decided to make a tiny theme engine using Jinja2 and YAML while I make this tool more pleasant to use. I added two themes, based on Nord and Gruvbox.

Experiencing how hard it is to make something look and feel good, I have all the more respect for UI and UX designers. It's such a subtle art.

13.12.2025 13:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I refactored the back end of my astrophotography program, Shutterbug, into an event-driven system. To test the new design, I added aperture photometry!

Adjustable, intelligently self-adapting rings. No blocking. Live preview. Pure #python. Feels good.

#astrophysics #astronomy

08.12.2025 17:13 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ah ha! I've got my program Shutterbug performing aperture photometry now.

Tomorrow I'm going to record a video and show the world! How exciting!

08.12.2025 06:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Digital drawing of a corgi, looking upward at you with what looks to be a smile upon its face

Digital drawing of a corgi, looking upward at you with what looks to be a smile upon its face

I drew my friend's very lovely little corgi!

#art #drawing #digital #krita

08.12.2025 00:37 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm making it to do differential photometry on a large amount of stars to find variables right now, but I intend to turn it into a general astronomy suite with time.

It works right now for the original goal, just needs a lot of polishing!

30.11.2025 04:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've been working on building my own #astronomy analysis software in #python called Shutterbug. I just hit a major milestone: live action editing. Tools like box-select can now be created, previewed, tweaked, and confirmed interactively.

It only took 10 days to build, whoo!

29.11.2025 22:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I keep forgetting I have this account

29.11.2025 22:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

They're getting rare! I think I might make more of them.

Thank you! 😊

24.04.2025 19:35 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
The Emancipator from the series Starsiege modelled in Blender, textures in Substance Painter.

The Emancipator from the series Starsiege modelled in Blender, textures in Substance Painter.

The Emancipator from the series Starsiege modelled in Blender, textures in Substance Painter. View from below

The Emancipator from the series Starsiege modelled in Blender, textures in Substance Painter. View from below

I wanted to learn hard surface and get started with textures, so I did.

I miss Starsiege, what a great game.

Just don't ask about my UVs.

#blender #art #mech #scifi

24.04.2025 17:33 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
A fish sketched in graphite

A fish sketched in graphite

The days are long, life is hard, so here is a fish

11.04.2025 20:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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