Troy Martin's Avatar

Troy Martin

@beeferikson.bsky.social

Senior Project Reviewer at Outlier AI | Lead Developer at Beef Erikson Studios Self-taught developer of 10+ years, lost track. Extreme archivist / researcher of all things gaming starting with Atari 2600 on. Living cartoon.

45 Followers  |  35 Following  |  156 Posts  |  Joined: 26.09.2025  |  1.9001

Latest posts by beeferikson.bsky.social on Bluesky

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"and yet, I still look..."

#aiart #mixedmedia #art #digitalart #localai

12.11.2025 09:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#100DaysOfCode Day 46 -Today's project was insanity to accomplish. The project's original method is non-existent anymore, so I had to engineer an entirely different approach altogether.

However! Program now makes a Billboard Top 100 playlist based on any given date on #Spotify.

#music #python

12.11.2025 06:11 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I'm really trying not to bombard this place with my #digitalart but I keep getting bangers while I'm tweaking parameters/models

Here's a few of my favorites. I'll try to keep things to a minimum on here πŸ˜…

#localai #comfyui #art #gameart

10.11.2025 18:54 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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So today is another day of not-#100DaysOfCode. We had a third day to the conference I was attending and I have a 1-on-1 interview with them in a few hours.

Tomorrow will be back to the regular #100DaysOfCode. Going to continue messing with my models and workspace until then

(image created locally)

10.11.2025 17:50 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I hold firm the belief a function should do one thing, one thing only, and do it in the best way possible. Sometimes the best way is 30 lines :P

10.11.2025 17:43 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It also created this adorable thing but again, not what I'm after.

10.11.2025 16:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Getting closer? I had to completely change the parameters altogether and add in another node. It didn't want to stop making slime women πŸ˜… I just want a blue slime from dragon quest xD

Stay tuned...

#ai #gameart #art #digitalart

10.11.2025 16:40 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Starting to get a little hectic and Im not nearly done lol
Never thought I'd have to refactor an image generator πŸ˜‚

10.11.2025 16:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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So I'm still working on getting my local image generator tweaked. Still needs some work I think.

My prompt was "Blue slime creature from dragon warrior".

#HappyLittleMistakes #digitalart #gameart

10.11.2025 15:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Oh right. Got a cert for the course over this weekend. More to come tomorrow!

10.11.2025 01:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Finished Day 2 of an AI event. Turns out there is a Day 3 tomorrow morning for a few hours and then have a one-to-one with the founder.

Great course! I knew some of the stuff but a LOT of tools I didn't know about and there was a lot of good content there.

More tomorrow!

09.11.2025 23:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Deckard, determinedly on the hunt.

#BladeRunner #digitalart #localai

09.11.2025 15:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Many of you might remember my local ai llm Deckard. I'm still working on a fix for Deckard and I haven't forgot about the poo bot.

This was the first image of Deckard I created using a local ai. Today I wanted to give Deckard some life... then vs. now.

#ai #gameart #bladerunner #deckard #gamedev

09.11.2025 13:55 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Hooo boy did I ever find myself in a DEEP rabbit hole.

I spent the last 10 hours working on getting this set up. I'm still fiddling with the nodes and adding a couple more in (and organize it), but this was first attempt of many to come. I'm happy with the results \o/

#gameart #gamedev #digitalart

09.11.2025 11:02 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Share Outskill AI Mastermind | Gift Your Spot Share your Outskill AI Mastermind experience and gift this transformative opportunity to someone special.

Today was technically not a day of code but still counting it.

I attended a WONDERFUL course on AI that I recommend everyone check out, just finished day 1

They are offering the same course free through this link; I really advise folks to check it out!!

outskillinvite.in/int

#AI #digitalart

09.11.2025 00:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#100DaysOfCode Day 45 - Today was neat. I did some scraping over 10 years ago so I more or less forgot it all. BeautifulSoup is really nifty.

Today's projects was pulling the top-rated article of the latest 30 articles on yculminator hacker news and scraping a page to get top 100 films into a text!

08.11.2025 02:38 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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MacJesus really does save. \o/

08.11.2025 01:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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#100DaysOfCode Day 44 - All review again, but today we covered more CSS: colors, font properties, using web developer tools, and explaining the CSS box model. End project was making a meme page.

I've also started work on making a widget *dusts off Swift* to have Pixela more accessible.

07.11.2025 04:27 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Me: huh, you know, I should get an HTML/CSS book for reference..

Also me, after looking at book collection, completely read and highlighted:

I remember exactly nothing and didn’t even know I owned it 🫣
#programming #frontend #mypoorbrain

06.11.2025 19:40 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I couldn’t agree more!!😸

06.11.2025 05:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#100DaysOfCode Day 43 - We switched from HTML over to CSS today. All refresher, but learned about using styles by id, class, tag and all. Also learned about using style sheets inline, internally and externally.

Final project of the day was making uniform sized color boxes, font weight, and color.

06.11.2025 02:26 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#100DaysOfCode Day 42 - HTML, nothing new but covered <ul>/<ol>/<li>, nesting, <a>, and <img>. I might do some gamedev later, but first more gaming.

A bit aside, but for all you #gamedev #gamer folks... 5 stars on this board I got yesterday. Much bigger than expected; comparison to my arcade cab.

05.11.2025 00:41 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Just wanted to let you know I shot you an email Dylan :) Take your time getting to it, of course, I just wanted to make sure you knew in case it went to spam or something.

Have a great Tuesday bud!

04.11.2025 20:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I certainly will! Many thanks!

03.11.2025 20:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

TLDR current job is unsustainable. I have a design document, 10 years of programming experience and have made several smaller games. I'm currently deciding on using Python or Godot but already have a fair bit of work done on the player class, combat system, and more. think Might and Magic meets AD&D

03.11.2025 20:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Fair Play Collective - About Us

Developing games, especially in the indie scene, can be difficult. Crunch is hurting game developers, puts pressure on everyone and we want to help!

We are all about being a community driven mutual aid system.

We are community-funded, developer-led and sustainability focused.

#indiegame #gamedev

03.11.2025 19:48 β€” πŸ‘ 19    πŸ” 10    πŸ’¬ 0    πŸ“Œ 1

I would love to be a part of the FPC as an indie developer!! Please feel free to message me directly, I'd love to have a talk sometime!

03.11.2025 20:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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#100DaysOfCode Day 41 - Today was easy peasy, HTML. We covered <p>, <h1>-<h6>, <br />, <hr />, and how webpages "work". Nothing new here and probably won't be for the next several days at least but the projects should be interesting at least.

I was going to #gamedev after, but this showed up. So...

03.11.2025 20:13 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I'm in the industry and have been for years. I still don't have an answer to this πŸ˜…

03.11.2025 13:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@beeferikson is following 20 prominent accounts