Rafał Schroder | Vejher Dopamine (soon)'s Avatar

Rafał Schroder | Vejher Dopamine (soon)

@rschroderdev.bsky.social

Solo indie dev (EU/CET). Building a dark adventure/horror in UE5 set in a cardboard world. Founder (soon) of Vejher Dopamine. Devlog + gifs here 2x a week. https://www.artstation.com/rafael13

51 Followers  |  108 Following  |  54 Posts  |  Joined: 01.09.2025  |  1.4554

Latest posts by rschroderdev.bsky.social on Bluesky

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Building a Nightmare: Day 1/5 ✂️⚙️
New location under construction! Starting with the core mechanic: a 6-crusher gauntlet in an S-pattern.
Getting the timing right is key to making this corridor a deadly dance for the player. 💀💨
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #Horror #IndieGame #UE5

09.02.2026 15:29 — 👍 10    🔁 3    💬 0    📌 0
A high-quality 3D render from the game Paper History. Three massive mechanical crushers made of weathered cardboard textures. The environment is built from paper sheets and cardboard cutouts, creating a dark, industrial, yet handcrafted atmosphere in Unreal Engine 5.

A high-quality 3D render from the game Paper History. Three massive mechanical crushers made of weathered cardboard textures. The environment is built from paper sheets and cardboard cutouts, creating a dark, industrial, yet handcrafted atmosphere in Unreal Engine 5.

Crusher almost finished! ⚙️ Check out this render of the new trap.
Starting MONDAY: New 5-day challenge!
I'm building a level section with this beast and... you'll see the rest for yourself! 🌋
Get ready for some paper madness. See you there!
#PaperHistory #IndieDev #Gamedev #SoloDev #IndieGame #UE5

06.02.2026 15:07 — 👍 12    🔁 2    💬 0    📌 0

Thank you 😁

04.02.2026 18:04 — 👍 0    🔁 0    💬 0    📌 0
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Progress update! 🛠️My cardboard crusher is finally 100% functional. Fixed the return-stroke damage bug and added testing sound effects. It's tough but fair now! Level 1 is comming together :)

#PaperHistory #IndieDev #UE5 #GameDev #CardboardAesthetic #IndieGame

04.02.2026 14:17 — 👍 11    🔁 2    💬 1    📌 0
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Devlog: My crusher became a bit too "enthusiastic"
It was supposed to be lethal down, safe up. Instead, it chose total violence in both directions. A bit too efficient, don't you think?
Scrapping the code before it kills me. Starting fresh for a fairer nightmare!
#PaperHistory #Gamedev #UE5 #SoloDev

29.01.2026 22:19 — 👍 7    🔁 1    💬 0    📌 0

I love horror games, especially IndieGames 😁 and this one looks interesting 😉

27.01.2026 14:01 — 👍 3    🔁 0    💬 0    📌 0

Thank you 😉 Work in progress, more to come. I encourage you to follow the progress 😁

26.01.2026 15:28 — 👍 1    🔁 0    💬 0    📌 0
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Gameplay of "Paper History"!
​Navigation is key in this paper-crafted nightmare. Watch as a simple corridor turns into a puzzle. Trapdoors, hidden buttons, and a falling bridge.
#ScreenshotSaturday #PaperHistory #IndieDev #Horror #Gamedev #SoloDev #UE5 #IndieGame #Gameplay #IndieHorrorGame

24.01.2026 16:02 — 👍 14    🔁 3    💬 0    📌 0
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Gameplay of "Paper History"!
​Navigation is key in this paper-crafted nightmare. Watch as a simple corridor turns into a puzzle. Trapdoors, hidden buttons, and a falling bridge.
#ScreenshotSaturday #PaperHistory #IndieDev #Horror #Gamedev #SoloDev #UE5 #IndieGame #Gameplay #IndieHorrorGame

24.01.2026 16:02 — 👍 14    🔁 3    💬 0    📌 0

This is the cutest soulslike I've ever seen 😁

19.01.2026 15:28 — 👍 1    🔁 0    💬 0    📌 0
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Building a Nightmare: Day 5/5 ✂️🎬
Final touches done. The paper corridor is complete and ready for its first victims. Take a look at the finished environment! 💀🕯️
Stay tuned - the short look at the gameplay is coming soon! 🦵⚙️
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #IndieGame #Horror #UE5

16.01.2026 14:07 — 👍 14    🔁 3    💬 0    📌 0
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Building a Nightmare: Day 5/5 ✂️🎬
Final touches done. The paper corridor is complete and ready for its first victims. Take a look at the finished environment! 💀🕯️
Stay tuned - the short look at the gameplay is coming soon! 🦵⚙️
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #IndieGame #Horror #UE5

16.01.2026 14:07 — 👍 14    🔁 3    💬 0    📌 0
Day 4 of game development for Paper History. A fully detailed paper corridor with polished red lighting. Skeletons, barrels, and rusted chains are visible. The scene looks atmospheric and final, showing the complete environment design

Day 4 of game development for Paper History. A fully detailed paper corridor with polished red lighting. Skeletons, barrels, and rusted chains are visible. The scene looks atmospheric and final, showing the complete environment design

Building a Nightmare: Day 4/5 ✂️🕯️
​Environment complete! Final assets placed and lighting tuned for maximum dread. This paper corridor now feels like a living part of the world. 💀
Tomorrow: A quick fly-through of the finished location!
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #Horror

15.01.2026 18:23 — 👍 13    🔁 4    💬 0    📌 0
Day 4 of game development for Paper History. A fully detailed paper corridor with polished red lighting. Skeletons, barrels, and rusted chains are visible. The scene looks atmospheric and final, showing the complete environment design

Day 4 of game development for Paper History. A fully detailed paper corridor with polished red lighting. Skeletons, barrels, and rusted chains are visible. The scene looks atmospheric and final, showing the complete environment design

Building a Nightmare: Day 4/5 ✂️🕯️
​Environment complete! Final assets placed and lighting tuned for maximum dread. This paper corridor now feels like a living part of the world. 💀
Tomorrow: A quick fly-through of the finished location!
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #Horror

15.01.2026 18:23 — 👍 13    🔁 4    💬 0    📌 0
Game development update of Paper History. A dark cardboard corridor illuminated by red torchlight. Skeletons lie on the floor creating a grim atmosphere. Dramatic shadows cast on paper walls

Game development update of Paper History. A dark cardboard corridor illuminated by red torchlight. Skeletons lie on the floor creating a grim atmosphere. Dramatic shadows cast on paper walls

Building a Nightmare: Day 3/5 ✂️🕯️
​Red light & torches added. The paper horror is becoming real. Skeletons are finding their place in these shadows. Still polishing the atmosphere! 💀🦵⚙️
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #Horror #IndieGame #UE5

14.01.2026 15:21 — 👍 10    🔁 4    💬 1    📌 0

Thank you, I'm trying to give the project a unique style :)
I encourage you to follow me, there will be more interesting touches ;)
Best regards :D

14.01.2026 17:44 — 👍 1    🔁 0    💬 1    📌 0
Game development update of Paper History. A dark cardboard corridor illuminated by red torchlight. Skeletons lie on the floor creating a grim atmosphere. Dramatic shadows cast on paper walls

Game development update of Paper History. A dark cardboard corridor illuminated by red torchlight. Skeletons lie on the floor creating a grim atmosphere. Dramatic shadows cast on paper walls

Building a Nightmare: Day 3/5 ✂️🕯️
​Red light & torches added. The paper horror is becoming real. Skeletons are finding their place in these shadows. Still polishing the atmosphere! 💀🦵⚙️
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #Horror #IndieGame #UE5

14.01.2026 15:21 — 👍 10    🔁 4    💬 1    📌 0
A 3D development screenshot of a corridor in the game Paper History. The scene shows the evolution from the previous day: a paper-textured ceiling and cardboard columns have been added. On the floor, a trapdoor mechanism is visible. The composition creates a claustrophobic and mysterious atmosphere, typical of a dark indie horror game.

A 3D development screenshot of a corridor in the game Paper History. The scene shows the evolution from the previous day: a paper-textured ceiling and cardboard columns have been added. On the floor, a trapdoor mechanism is visible. The composition creates a claustrophobic and mysterious atmosphere, typical of a dark indie horror game.

Building a Nightmare: Day 2/5
​The corridor is taking shape. Added the ceiling, massive paper columns, and activated the trapdoor mechanism. The space is getting claustrophobic and dangerous.
​The darkness is settling in. See you tomorrow
#Devlog #PaperHistory #Gamedev #IndieDev #SoloDev #GameDesign

13.01.2026 16:29 — 👍 9    🔁 3    💬 0    📌 0
A 3D blockout of a corridor in a game engine. Simple grey shapes representing walls and floors. No  lighting yet, showing the initial stage of level design for the game Paper History.

A 3D blockout of a corridor in a game engine. Simple grey shapes representing walls and floors. No lighting yet, showing the initial stage of level design for the game Paper History.

Building a Nightmare: Day 1/5✂️🕯️
​Every nightmare starts with a solid foundation. Day 1: The Blockout.
Watch me turn these grey shapes into a world of paper and rusted metal over the next 5 days.
#PaperHistory #Devlog #Gamedev #IndieDev #IndieGame #SoloDev #Horror #UE5 #IndieHorrorGames

12.01.2026 16:19 — 👍 10    🔁 4    💬 0    📌 0
A dark, atmospheric 3D render from a first-person perspective, looking down from a balcony onto a macabre arena. The world is made of tactile paper and cardboard textures. In the distance, a dimly lit exit is visible. Hanging metal cages and a skeleton on the ground add to the surreal horror atmosphere. Moody lighting with deep shadows.

A dark, atmospheric 3D render from a first-person perspective, looking down from a balcony onto a macabre arena. The world is made of tactile paper and cardboard textures. In the distance, a dimly lit exit is visible. Hanging metal cages and a skeleton on the ground add to the surreal horror atmosphere. Moody lighting with deep shadows.

What waits beyond the Arena exit? 💀✂️
​The journey is just beginning. Starting Monday, I’ll be sharing a series of renders showing the evolution of a new corridor – from raw blockout to final paper horror.
​Stay tuned! 👍
#IndieGame #SoloDev #Horror #PaperHistory #GameDev #UE5

10.01.2026 16:50 — 👍 6    🔁 2    💬 1    📌 0
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A mysterious trail of blood snakes across the snow-laden villages of Tandar. Wonder where it leads... 👀 #darkfantasy #arpg #quest #bossfight #soulslike #indiedev

05.01.2026 09:03 — 👍 13    🔁 4    💬 0    📌 0
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How it started vs. how it's going - checkpoint version! What do you think of the glow up for activating Kristala's Ellarial Fonts? ✨ #throwback #TBT #gamedev #indiedev #thenandnow

08.01.2026 18:43 — 👍 19    🔁 3    💬 0    📌 0
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The moment the bars drop, you know there is no turning back. ⛓️🔥
​Polished the arena entrance scene. Just you, the torches, and a floating nightmare made of paper.
​Would you look up?
​ #IndieGame #Horror #Gaming #UnrealEngine5 #screenshotsaturday #indiedev #Indiegame #horrorgame

03.01.2026 18:58 — 👍 7    🔁 2    💬 0    📌 0
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The moment the bars drop, you know there is no turning back. ⛓️🔥
​Polished the arena entrance scene. Just you, the torches, and a floating nightmare made of paper.
​Would you look up?
​ #IndieGame #Horror #Gaming #UnrealEngine5 #screenshotsaturday #indiedev #Indiegame #horrorgame

03.01.2026 18:58 — 👍 7    🔁 2    💬 0    📌 0
A giant 14-meter skeleton boss made of paper textures is relaxing in a pool of glowing blue lava like a jacuzzi. The dungeon is lit with purple and pink party lights.

A giant 14-meter skeleton boss made of paper textures is relaxing in a pool of glowing blue lava like a jacuzzi. The dungeon is lit with purple and pink party lights.

Recharging Mana for 2026. 🍹
Even a 14-meter dungeon boss needs a spa day. He's soaking his paper bones in the blue lava jacuzzi to be fully rested and ready to crush you next year.
Have a killer New Year’s Eve! See you in the dungeons! 🎆
#IndieDev #GameDev #NewYear2026 #Horror

31.12.2025 18:18 — 👍 7    🔁 2    💬 0    📌 0
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Even in the deepest dungeons, you can't escape the holiday spirit🎅💀
14 meters of bones, but make it festive. The 'welcoming committee' is taking a short break to celebrate.
Merry Christmas from the underworld!🎄🕯️
#IndieDev #GameDev #Christmas2025 #DungeonCrawler #PaperHistory

24.12.2025 12:24 — 👍 8    🔁 4    💬 1    📌 0

Quick question for the brave: If you found this 14m paper giant under your tree, what would you do? Fight or run? 😂👇

24.12.2025 12:42 — 👍 0    🔁 0    💬 0    📌 0
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Even in the deepest dungeons, you can't escape the holiday spirit🎅💀
14 meters of bones, but make it festive. The 'welcoming committee' is taking a short break to celebrate.
Merry Christmas from the underworld!🎄🕯️
#IndieDev #GameDev #Christmas2025 #DungeonCrawler #PaperHistory

24.12.2025 12:24 — 👍 8    🔁 4    💬 1    📌 0
A mysterious boss arena in a dungeon. A massive 14-meter skeleton made of ancient, weathered paper hangs above a glowing blue abyss. Orange torches light up the dark stone pillars one by one, creating a dramatic atmosphere. Work in progress screenshot from Unreal Engine 5.

A mysterious boss arena in a dungeon. A massive 14-meter skeleton made of ancient, weathered paper hangs above a glowing blue abyss. Orange torches light up the dark stone pillars one by one, creating a dramatic atmosphere. Work in progress screenshot from Unreal Engine 5.

The gates slam shut.
Then, the torches flicker to life, revealing 14 meters of ancient paper bones suspended over the blue abyss. 💀
I worked on the mission this week.
The trials are nearly finished.
How will this encounter end?

#IndieDev #UE5 #GameDev #IndieGame #WIP #SoloDev

19.12.2025 22:52 — 👍 7    🔁 4    💬 0    📌 0
A mysterious boss arena in a dungeon. A massive 14-meter skeleton made of ancient, weathered paper hangs above a glowing blue abyss. Orange torches light up the dark stone pillars one by one, creating a dramatic atmosphere. Work in progress screenshot from Unreal Engine 5.

A mysterious boss arena in a dungeon. A massive 14-meter skeleton made of ancient, weathered paper hangs above a glowing blue abyss. Orange torches light up the dark stone pillars one by one, creating a dramatic atmosphere. Work in progress screenshot from Unreal Engine 5.

The gates slam shut.
Then, the torches flicker to life, revealing 14 meters of ancient paper bones suspended over the blue abyss. 💀
I worked on the mission this week.
The trials are nearly finished.
How will this encounter end?

#IndieDev #UE5 #GameDev #IndieGame #WIP #SoloDev

19.12.2025 22:52 — 👍 7    🔁 4    💬 0    📌 0

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