my second work on @womp3d.bsky.social (although its been a month since i created this i wanted to share it here aswell)
09.10.2025 13:54 β π 0 π 0 π¬ 0 π 0@artificerlemon.bsky.social
jr. 3D generalistπ± that loves texturing, environment art and procedurals in unreal engine https://www.artstation.com/artificerlemon loves dinosaurs π¦, building stuff and cassette futurism (they/he/she) π³οΈβπ (pfp from voltron) -open for opportunities π©πͺ-
my second work on @womp3d.bsky.social (although its been a month since i created this i wanted to share it here aswell)
09.10.2025 13:54 β π 0 π 0 π¬ 0 π 0I will continue trying out womp and sharing on their website aswell, here: beta.womp.com/preview/lvx1...
I have also created an alternative background version on my instagram: www.instagram.com/p/DOecXU8ggI...
After that i came across @womp3d.bsky.social and wanted to try it out. The limited ways of modeling with primitive shapes and smooth edges and colors, helped me be more free creatively. Although I'm still not sure about the game industry, im glad i could create somethings.
17.09.2025 21:46 β π 0 π 0 π¬ 1 π 0Recently i have been discouraged about the game industry and felt burntout creatively. So while i looked for ways to maybe change my profession i left 3d art aswell because everytime i meant to create something it felt like i had to make a portfolio piece. π§΅...
17.09.2025 21:46 β π 0 π 0 π¬ 1 π 0Super impressive how Sword of the Sea utilizes advanced haptic feedback features to allow you to feel the difference between sand, stone, and water on the Dualsense controller #gaming
20.08.2025 20:54 β π 9 π 3 π¬ 0 π 0Debug #10 cover featuring artwork from DELTARUNE
Developers! Itβs #screenshotsaturday
Share a screenshot for your game and it WILL* be in Debug #11
Letβs try to break a world record!
I will be seeing Huntrix on my spotify wrapped this year im sure of it cuz i got addicted to them
06.07.2025 21:58 β π 0 π 0 π¬ 0 π 0Chance's Lucky Escape by @juliaminamata.bsky.social and @golosogames.bsky.social was very fun to play. It keeps its puzzles tight, its graphics stunning, the story flowing, and the music vibing - i love the jazzy vibes it has.
Its also a great way to test if everything in your Playdate is working π
I took a photo of the view and with sone quick sketching turned it into a concept art, to use as a reference for the assets iβll need. The photo is on the left (dont mind my light bouncing so distractingly) and the concept on the right, tell me im not insane to see an ufo there!!
27.06.2025 21:20 β π 1 π 0 π¬ 0 π 0there is a construction site right across our living room and every night i look out, the lights on the crane(?) makes it seem like there is an ufo hanging above there. So I thought that might be an interesting concept for environment art/lighting study.
27.06.2025 21:20 β π 0 π 0 π¬ 1 π 0well im in the game dev industry because of this i guess, i cant be all the things i want to be so instead i create them digitally. like now to get this urge to study botany out of my system i will model some plants in spaceship environments
26.06.2025 16:56 β π 0 π 0 π¬ 0 π 0Everytime i play a game i have a habit of taking one of the characters personality (or ambitions) and now that Iβm playin The Alters i kinda wanna study Astronomy (Astrobotany to be more precise) cause it seems so interesting!!!!
26.06.2025 16:56 β π 0 π 0 π¬ 1 π 03d render of a concrete brutalist kiosk with mettle gates and glass shutter, paper screens flash red with warnings
3d render of a concrete brutalist kiosk with mettle gates and glass shutter, paper screens flash red with warnings
Stills from my security Kiosk project.
#3dart #animation #environmentart #hardsurface
HUMAN ARTISTS, use only one piece to convince people to follow you
#artshare
Also when i apply that same material instance to a different object it appears green. Does polygon count affect the shader complexity viewmode (even so it's not more that midpoly)
19.06.2025 16:22 β π 0 π 0 π¬ 0 π 0I was trying to optimize my shaders and lights but i dont think i actually understand the shader complexity viemode. Most of my materials are from the same master material (with a lot of parameters) but there is one object that shows up white in shader complexity. π₯²
19.06.2025 16:20 β π 0 π 0 π¬ 1 π 0Since this project is not just a minigame but a portfolio piece i added a wireframe viewmode!!
So, how does my wireframes look?
#unrealengine #3dart
Hi, Happy #PortfolioDay to everyone. I'm Debjit and I'm an Environment Artist. I always love to make cool artworks from sci-fi to fantasy and also actively looking for good opportunity.
08.04.2025 15:06 β π 207 π 45 π¬ 2 π 1Human Artists
Use one piece to convince people to follow you.
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle from Star Wars: Episode VII The Force Awakens
Concept Design for Kylo Renβs Command Shuttle, aka JKShuttle (Jedi Killer), from Star Wars: Episode VII The Force Awakens - From 3d sketch to final. We spent about a month designing this one. I think it was one of the first approved designs for the film.
18.06.2025 16:43 β π 65 π 9 π¬ 1 π 0pixelates your fish
18.06.2025 16:49 β π 123 π 19 π¬ 3 π 0Would you play this mini game on a (not so real) gameboy?
#gamedev #unrealengine #ue5 #retrogame
fixed it inside blueprints!!! the code is not optimized at all but im not much of a coder anyways
08.06.2025 19:34 β π 0 π 0 π¬ 0 π 0As you can see Iβm having some issues with killing the particles at the end of the spline so i opted to loop it which makes these strandsβ¦
08.06.2025 10:03 β π 0 π 0 π¬ 1 π 0finally got the electricity vfx to be exactly as i wanted it, im so happy with the visuals!! β¨β‘οΈπ
All the mechanics for the minigame are also done, my little Gameboy project is really close to being finalized!!! πΎ
#unrealengine
Deathloop is free on Epic Games right now.
It is one of my favorite games worldbuilding wise and aesthetically. As a big fan of retro futurism I appreciated every detail especially the environmental props and the lore.
So yeah I'd recommend it!
Hi everyone! π
We'd like to reintroduce ourselves: Weβre Third Shift, a small indie game studio from Germany, working on Forever Ago, a narrative-driven road-trip adventure game! πποΈ
If you havenβt already, check it out π
π₯ Watch the trailer: youtu.be/1fwymo5q8eU
π Wishlist on Steam: bit.ly/3hI3mUz
A meme with a surprised looking cat staring at a Godot logo. The text of the meme is "What? A Queer Made This?"
At the start of this Pride Month I want to recognize all of our wonderful queer community members that help make @godotengine.org possible.
Happy Pride everyone! π³οΈβπ π³οΈββ§οΈ
Thought this would be a great rustic environment reference, although its weird looking cause of the panaromic shot.
A port in Ruse, Danube River.
a drawing of a pigeon holding a $20 bill in its beak. the background is a bunch of dollars. purple text says "yeah can i get a uhhhhhhhhh crumb"
a photo of a pigeon holding a $20 bill in its beak
share the money pigeon for 10,000 years good luck πΈππ€
19.05.2025 21:01 β π 10118 π 3887 π¬ 79 π 97