And I have similar feelings about cool, fancy or hipster looking interiors. Yes, interior design does have an impact on mood. But the obvious thing is that you can be the most misserable person in an office that looks like a Vitra showroom & the happiest in a shed.
31.07.2025 14:06 β π 1 π 0 π¬ 0 π 0
I love this concept. The increasing use of technology in architecture has, at this point, reached such monstrous proportions and consequences that I feel inclined to start a movement where drawings are hand traced and 3D models are built out of clay... (have used clay before for massingπ)
31.07.2025 14:06 β π 0 π 0 π¬ 1 π 0
Here's the most important take away, in the words of digital culture historian Kevin Kelly:
"Our most important thinking machines will not be machines that can think what we think faster, better, but those that think what we canβt think."
17.07.2025 11:38 β π 2 π 0 π¬ 0 π 0
I have finally uploaded a series of lectures I gave on the topic of spatial intelligence for DIGITAL Futures:
youtube.com/playlist?lis...
17.07.2025 11:32 β π 1 π 0 π¬ 1 π 0
Like the moment to moment gameplay of:
talk to character -> quest -> go to place -> kill some dudes -> get a bunch of loot -> sell most of that loot -> repeat
Just doesn't do anything for me as a short to medium game loop anymore.
I'd just rather watch that game in Youtube as background noise now.
08.06.2025 17:40 β π 13 π 1 π¬ 1 π 0
Super interesting, thank you!
10.06.2025 10:44 β π 1 π 0 π¬ 0 π 0
Very interested in Interface and Us. Is it good?
05.06.2025 11:15 β π 1 π 0 π¬ 1 π 0
Yep, we'll meet every Thursday for a while.
17.04.2025 11:48 β π 2 π 0 π¬ 1 π 0
Come get some VR writing done!
17.04.2025 11:23 β π 1 π 0 π¬ 1 π 0
Have some tasks that just don't want to get done? We're coming together to work in NUMENA's Discord server tomorrow at 6p CET / 12p ET. Join us:
discord.gg/9u8HrZNp6w
16.04.2025 14:37 β π 4 π 0 π¬ 1 π 0
I write narrative instead of fixing engine bugs. Maybe we can trade.
24.02.2025 14:13 β π 2 π 0 π¬ 0 π 0
Big news for us at NUMENA! We're excited to be part of the team building the digital future of archaeology. Stay tuned for updates, collab calls, and case studies.
17.02.2025 18:06 β π 7 π 0 π¬ 1 π 0
Definitely beautiful!
02.12.2024 17:10 β π 4 π 0 π¬ 0 π 0
@andreeavr.bsky.social is one of my favourite thinkers in this space. Only her can wave philosophy, architecture, design, computer science and more so gracefully.
A great and humbling talk on perspectives of perceived reality
30.11.2024 09:14 β π 8 π 2 π¬ 1 π 0
Thank you. Michal!
02.12.2024 16:53 β π 4 π 0 π¬ 0 π 0
Fascinating πΊ
30.11.2024 02:47 β π 4 π 1 π¬ 1 π 0
Thank you!
02.12.2024 16:52 β π 1 π 0 π¬ 0 π 0
YouTube video by Andreea Ion
Is THIS objective reality?
Is there a human and a beyond-human reality? This video outlines the mental models I use to think about these things. I call it an "operational framework" because it comes in handy when developing concepts for immersive tech.
From a DigitalFUTURES workshop earlier this year.
youtu.be/kyLxmIuwFng
29.11.2024 19:30 β π 9 π 1 π¬ 0 π 2
Anyone I know or you know familiar with using Unreal for VFX that can be added to real footage?
20.11.2024 21:46 β π 4 π 0 π¬ 2 π 0
YouTube video by Andreea Ion
How to doodle - a Jungian approach
The concept of mysterious underwater currents that, now and then, shore up valuable ideas immediately rings true for creatives. Here's how reading Jung has turned my doodles into narratives I've been using for work:
www.youtube.com/watch?v=IGCb...
15.11.2024 20:09 β π 2 π 0 π¬ 0 π 0
First time seeing Jung's archetypes in the form of a spatial diagram. Compared to the traditional wheel, this is vastly more effective. It's also a beautiful example of spatial affordances used to communicate A LOT of abstract ideas on a single page (something comics know all about).
15.11.2024 18:46 β π 3 π 0 π¬ 0 π 1
YouTube video by Andreea Ion
Towards a new notation: Cage, Laban and Cummings
There's something missing in XR storyboarding. I wish we had something more abstract, like a notation for spatial experience. It shouldn't show you things, but help you play them in your head instead. Still working on it, but here's a look at music, dance and poetry.
www.youtube.com/watch?v=Ixpu...
13.11.2024 22:00 β π 4 π 0 π¬ 0 π 0
@andreeavr.bsky.social is smart and interesting and always up to fascinating projects. If you donβt believe me look up any of the interviews she did with @kentbye.com on his Voices of VR podcast πΊ
13.11.2024 03:11 β π 2 π 1 π¬ 1 π 0
Thank you, much appreciated! Hope to see you there, would love to say hi.
13.11.2024 13:43 β π 1 π 0 π¬ 0 π 0
This Wednesday's dev call: We'll be discussing our upcoming campaign for Space Elevator, our VR architecture editor. If you're interested in wild promo ideas, or just wanna say hi, feel free to stop by.
βΆοΈ discord.gg/9u8HrZNp6w
12.11.2024 22:46 β π 2 π 1 π¬ 0 π 1
Two books: Plurality by Audrey Tang et al, The Participant by Christopher M Kelty
Current reads
#participation #democracy #collaboration #pluralism #technology #civictech #urbantech #sts
12.11.2024 15:49 β π 1 π 1 π¬ 1 π 0
The mark of a true thinking tool: if you don't save, not much is lost. The tool (whether VR or a sheet of paper) was operating directly on your mind.
12.11.2024 15:25 β π 3 π 0 π¬ 0 π 0
The "new" medium is not AR or VR. It's space. It's been around for a long time, and many disciplines, like dance & architecture, have well established methods for turning it into powerful experiences. It's computing that just figured out how to access it. That's what's new.
11.11.2024 22:58 β π 27 π 3 π¬ 0 π 0
πππ
11.11.2024 21:38 β π 1 π 0 π¬ 0 π 0
Hello, Bluesky!
It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness.
If we followed each other over there, give me a shout. Looking forward to old and new faces!
11.11.2024 21:26 β π 23 π 1 π¬ 1 π 0
i am a cognitive scientist working on auditory perception at the University of Auckland and the Yale Child Study Center π³πΏπΊπΈπ«π·π¨π¦
lab: themusiclab.org
personal: mehr.nz
intro to my research: youtu.be/-vJ7Jygr1eg
He/Him.
Postdoc @EventLab @UniBarcelona
Open VR environments for research (CC0): gitlab.com/eventlabprojects/openenvironments.
VR research feed: https://bsky.app/profile/did:plc:wkncjmnqrxjmx7dskjju2nii/feed/vrcademicsky
http://tinyurl.com/27p67z27
3D designer, producer, podcasting Zero to Start VR. Buying vinyl is self-care.
https://zerotostart.buzzsprout.com
(He, Him) Manchester based 'Meddling (Tech) Journalist'. Unapologetically Queer.
VR | Gaming | PC Hardware | & More
Tech Journo & Copywriter at Overclockers UK
Ciaran.Astral- Former professional virtual worlds developer, working on A-brand activations in virtual spaces. Making a return to virtual worlds after a long time away! Here for art and fun this time, for the most part :)
Computer Scientist and Neuroscientist. Lead of the Blended Intelligence Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
Dr. Diaz (She/They) is a social scientist, conflict resiliency innovator, and immersive reality leader. Passionate about XR technology that transforms us!
Game Director @ Fast Travel Games
We bolster the metaverse as an open and interoperable resource for anyone, inspired by the collaborative efforts of the community. Whatever the metaverse means to you, we have space for you.
sound / sculpture / immersive /
Not necessarily not in that order
https://jaymoy.co.uk
https://jaymoy.bandcamp.com/
Online journalist with a focus on virtual reality, mixed reality & gaming. Also a movie and music lover, wrestling fan, herbivore and dog dad.
XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.
Just a guy in α―
Camera Frameworks @ Apple
Founder: @coopsource.org
Previously: AJA Video Systems, XR dev, Intel Smart-TV, 3M medical imaging, HP, mass spec, embedded systems, full stack webdev.
All opinions are my own and not those of my employer.
Love VR. Co-Host the Letβs Talk Oculus podcast. Staunch frisbeetarian.
A11y advocate | Game dev | XR enthusiast | Turning ideas into experiences. Games are for EVERYONE. ποΈ Living with Multiple Sclerosis
now: neuro postdoc with Janice Chen & Chris Honey @ Johns Hopkins. before: neuro phd student with Ken Norman @ Princeton & Chris Baldassano @ Columbia | dspan
Greenhouse technician, horticulturist, homesteader, forager, mom, dungeon master
composer/sound designer for game audio
music & sfx for Gloomwood
πΆ: Outer Night, GRYPT, NVR-NDR etc
VR/AR Creative Director & Artist β among many other things. she/her.
π²Oakland grown
πΈ Portland livin
Clients: Google, Oxford University, Adobe, AMD, Intel, Snapchat, Cartoon Network, Netherlands, more
https://estellatse.com/?utm_source=bsky
curious-educator-innovator-avant garde-xr-ai