I love writing short stories.
I love writing for games.
Why not both??
@peterpunk.bsky.social
Made Roller Drama πΌ, Football Drama β½ , Becoming Saint π (vidgms), Eutopia π The Game π Vietato Innamorarsi β€οΈ (theatre), 30 applied vgs. Making Revolt! Clueless dreamer. I'm with the Ciompi's in Florence. He/Him π https://linktr.ee/ppolsinelli
I love writing short stories.
I love writing for games.
Why not both??
Becoming Saint is now available on mobile! A small, replayable strategic and tactical medieval game with a rich, evolutive and generative narrative component. Define your set of beliefs and convert the whole of Italy to your heretic creed!
Get it here: open-lab.com/games/becomi...
Also here a post with a preview of our next games, Rome City Of Cards and Revolt Of The Commons, and all the news about Homer, our free narrative design tool: peterpunk.substack.com/p/becoming-s...
24.02.2026 11:19 β π 1 π 0 π¬ 0 π 0
Becoming Saint is now available on mobile! A small, replayable strategic and tactical medieval game with a rich, evolutive and generative narrative component. Define your set of beliefs and convert the whole of Italy to your heretic creed!
Get it here: open-lab.com/games/becomi...
If youβve ever been curious to try out Pendragon, the least well-known of all the inkle games, itβs on sale to support the fight against Type 1 Diabetes for a few more hours!
18.02.2026 19:36 β π 46 π 23 π¬ 0 π 8
my take on game industry finance is any analysis of dev time, dev cost, sale pricing etc. is pointless without acknowledging the role of big capital in systematically acquiring and extracting all of the wealth
itβs like giving someone diet and exercise advice while Dracula is actively killing them
For ages @peterpunk.bsky.social tried to convince me that microwaving tea was bad, and now that I stopped I see he was right... and that he could've easily convinced me by saying: "It's like putting pasta in the pot before it boils." How did you not think of that, PP!
11.02.2026 09:56 β π 5 π 1 π¬ 0 π 0"Every day a Voight-Kampff Test" peterpunk.substack.com/p/every-day-...
10.02.2026 09:01 β π 10 π 1 π¬ 1 π 0
Post a banger that isnβt in English
youtu.be/pqiEe1wtpyk?...
Check this sh*t out
04.02.2026 15:11 β π 145 π 44 π¬ 5 π 19This is an amazing story about why a whole decade of game devs thought demos were bad. jboger.substack.com/p/the-unfair...
03.02.2026 05:56 β π 13 π 1 π¬ 2 π 0This song is sufficient reason to learn Italian open.spotify.com/intl-it/trac...
31.01.2026 20:55 β π 1 π 0 π¬ 0 π 0
Ok, yes, I exaggerated with this dynamic color tool I made
(but I like it ^_^)
It's hard to describe, mostly the tone, its unique intersection of bizarre, funny and scary, with the devil on top π
28.01.2026 11:38 β π 1 π 0 π¬ 1 π 0And #1 is Despelote! store.steampowered.com/app/2367820/... @despelote.game
28.01.2026 09:30 β π 0 π 0 π¬ 1 π 0#2 is Wednesdays store.steampowered.com/app/2747770/... @thepixelhunt.bsky.social
28.01.2026 09:29 β π 2 π 0 π¬ 2 π 0(This wasn't published in 2025 but I played it last year): #3 is Indika store.steampowered.com/app/1373960/...
28.01.2026 09:27 β π 1 π 0 π¬ 1 π 0So I've been asked by my top 3 games played in 2025 (streamed in Italian here www.twitch.tv/videos/26818...), and these are:
28.01.2026 09:23 β π 3 π 1 π¬ 1 π 0Italian voice actor Carlo Bononi was the voice of all of the characters on Pingu. A trained clown by trade, he used a theater technique called grammelot, which consists of "speaking" in a mix of babbled gibberish noises. He improvised all the voices live and unscripted.
20.01.2026 15:49 β π 4985 π 1893 π¬ 54 π 321
TR-49: OUT NOW
Narrative deduction / audio drama
"Outstanding" - PC Gamer
"Politically fierce" - Polygon
"One of the best" - Thinky Games
"I wanted to know everything" - RPS
"Impressive - very impressive indeed" - Eurogamer
$6.99 / ~6 hours
Steam: tinyurl.com/2jvt9ewk
iOS: tinyurl.com/4ucwx4s7
Yesterday, Wednesdays won the Indiecade Jury's Choice Award (tied with @asocialgiraffe.bsky.social )!
@indiecade.bsky.social has been around celebrating indie games for 19 years and It means A LOT to us to now be part of that glorious history!
Our second Jury Prix winner is Wednesdays by The Wednesdays Team! @arteinteractive.bsky.social @wednesdays-game.bsky.social @thepixelhunt.bsky.social
www.arte.tv/digitalprodu...
Art by Tim Hutchings!
This is so good π
15.01.2026 16:09 β π 1 π 0 π¬ 0 π 0
GUAJIROS!!!
MI FIEL PUBLISHER @dupuis_bd ANNOUNCED HAVANA SPLIT 2 !!! OUT IN FRENCH BOOKSTORES THE 23 JANUARY!!
β οΈ
This book will be even more FOR ADULTS! Men tears!
Bikini! Face tattoos!! Voodoo!!!!
not for kids !!!
ππ¦π΄
Scenario: FrΓ©dΓ©ric BrrΓ©maud
Drawings: yo π
Colors: @leevolt.bsky.social
My talk on Becoming Saint for IVIPRO www.youtube.com/watch?v=q760... [in Italian] - also the full list here www.youtube.com/playlist?lis...
02.01.2026 13:01 β π 1 π 0 π¬ 0 π 0For my english-reading friends: if you want to know more about the really excellent programs for using games as part of civic literacy that Lucas Ramada is running in Barcelona, check this out! The booklet is available in English, and I think it's a must for library folks.
02.01.2026 10:42 β π 7 π 3 π¬ 1 π 0Found a beautiful resource to reopen my mind at the start of the year, even within the current nightmare of a world controlled by sociopathic finance lords & their vassals, left & right: on logical and mathematical infinity & paradoxes www.youtube.com/watch?v=14OP... - good luck for 2026!
01.01.2026 12:59 β π 2 π 0 π¬ 0 π 0Portrait of the back side of Blitzkrieg's board, with the alternative scenario.
Ending the year exploring great (board) game design, quick, atmospheric, effective, simple, deep: βBlitzkrieg!: World War Two in 20 Minutesβ, including an unexpected Philip K. Dickβs βThe Man in the High Castleββs like scenario! boardgamegeek.com/boardgame/25...
31.12.2025 14:00 β π 0 π 0 π¬ 0 π 0So watch this talk about easily getting rich by making games! "Delicate Art of Making Depressing Games" www.youtube.com/watch?v=DnM2... by @thepixelhunt.bsky.social @wednesdays-game.bsky.social
29.12.2025 12:44 β π 5 π 1 π¬ 0 π 0
Every interview with the AI shills pushing for "world models" betrays a profound lack of understanding about how games are made.
"DeepMindβs Alexandre Moufarek...said he hoped that world models would help give developers space to 'find the fun' and 'try new ideas and take risks again.'" 1/2