Hey! I’m Elifnur, a 3D Environment Artist specializing in stylized, hand painted art. Sharing my creative journey here ✨
24.10.2025 13:03 — 👍 104 🔁 28 💬 2 📌 1@robinrebiere.bsky.social
3D Artist specialized in materials Looking for work Toulouse, France https://linktr.ee/robinrebiere
Hey! I’m Elifnur, a 3D Environment Artist specializing in stylized, hand painted art. Sharing my creative journey here ✨
24.10.2025 13:03 — 👍 104 🔁 28 💬 2 📌 1I've been a bit quiet lately, here's a wip of the material I'm spending my spare time on ✨
#Substance3DDesigner #SubstanceDesigner #Material
After months of being in my folders, I finally decided to give this piece a final polish and share it. I hope you enjoy it 🦋 !
Beautiful base concept made by @monschi-art.bsky.social
#Substance3DPainter #Blender #UnrealEngine5
After a three year hiatus on my portfolio it's time to update it, and let start with some excerpt on my work on Helldivers II !
www.artstation.com/artwork/V2VNBb
#MaterialArt #MaterialArtist #Helldivers
Finally posted ✨
I made many parameters to be able to quickly create a lot of variations, and play with vertex painting!
More renders on artstation⬇️
www.artstation.com/artwork/zxNEKq
Thanks a lot! And I have more patterns to show
13.06.2025 16:57 — 👍 0 🔁 0 💬 0 📌 0I worked a bit more on my material, I've made a couple of presets and I think it's pretty much done, I'll take a fresh look on it next week tho
13.06.2025 16:05 — 👍 14 🔁 3 💬 1 📌 0Thank you !
11.06.2025 05:37 — 👍 0 🔁 0 💬 0 📌 0Ahah thanks, I'm on the good way then!
10.06.2025 19:00 — 👍 1 🔁 0 💬 0 📌 0Thanks a lot ! I may try to render it in SD to test the renderer a bit
10.06.2025 19:00 — 👍 1 🔁 0 💬 0 📌 0Tried different patterns just to see what would happen, turned out more interesting than I expected!
10.06.2025 15:58 — 👍 37 🔁 5 💬 0 📌 0I worked on the roughness and color today!
Color, tile interstice and cracks still need more work but it's coming along 😃
#SubstanceDesigner #UE5
I started a new material after visiting the Monestir de Pedralbes in Barcelona! The place was so inspiring and a real gold mine of references
I'm still on the height map but I like it so far
#Substance3DDesigner #UE5
Interesting! Thanks for sharing
18.04.2025 15:52 — 👍 1 🔁 0 💬 0 📌 0Hexagonal brick pattern at a temple in korea
Diamond shaped brick pattern at a Korean temple
Also these lovely brick patterns
16.04.2025 09:05 — 👍 53 🔁 11 💬 3 📌 0Such a cool pattern and layout!
16.04.2025 11:49 — 👍 1 🔁 0 💬 0 📌 0WIP of a fabric material I'm working on ☺️
First time I'm really diving into splines, it's a cool workflow!
Underrated material, it looks great!
11.04.2025 06:10 — 👍 1 🔁 0 💬 0 📌 0Happy #PortfolioDay 👩🎨
I'm Daphne, a stylized 3D environment artist specialized in gameplay props, architecture & foliage! I'm currently open to work for freelance, contract, and full/part time opportunities.
🎨artstation.com/invader-roxas
📩dfiato18@gmail.com
A screen capture of my jungle diorama. In the middle is an Aztec-styled statue, surrounded by a large collection of lush, green jungle plants.
A wide-angle screenshot of my Greece scene. In the picture there are white, bulky buildings with blue accents marking the doors, windows and distant, round rooftops. From the buildings there are large groups of pink flowers growing. In the middle of the scene stands a fountain that ties the street scene together. Along one of the corners there is a small, blue table set with some Greek treats sitting on the table.
A screenshot of me Rome scene. There are beige-tinted walls, decorated with growing ivy and in the center, there is a light-blue Fiat 500 parked.
A sceenshot of my Japanese torii scene. The large, red shrine (based on the one in Miyajima) stands in the middle of a dark, wild ocean. It is nighttime and the weather is stormy and windy, creating large waves that crash against the shrine gate. A sceenshot of my Japanese torii scene. The large, red shrine (based on the one in Miyajima) stands in the middle of a dark, wild ocean. It is nighttime and the weather is stormy and windy, creating large waves that crash against the shrine gate.
It's once again another beautiful #PortfolioDay!
My name is Linda and I'm a freelance 3D artist, based in the Netherlands. If you happen to have a freelance gig available please don't hesitate to reach out! I'm always open to discuss opportunities and cool projects to work on!
#3d #gamedev #gameart
Hi #PortfolioDay 💛!
I'm Mai Linh, a 3D environment artist specialising in colourful and hand-painted foliage and props 🌿✨
💼: www.artstation.com/aumaiiee
💌: omaiieeart@gmail.com
#EnvironmentArt #Stylised3D #GameArt #3DArt #Stylised
Hey #PortfolioDay 🌱
I'm Robin, a French Material Artist, currently looking for work!
Been playing around with #InstaMAT again lately. Taking a break from making trash piles to then pixelate said trash piles. Between the ability to dynamically bake down rigibody simulations and create custom image processing via Atom Graphs, I think I'm in love.
02.04.2025 23:14 — 👍 7 🔁 1 💬 0 📌 0Just released a new material breakdown using #InstaMAT, you can check out the YouTube video here on the Artstation post!
www.artstation.com/artwork/mA1JVE
I have gone and collected the Pokemon badges into one portfolio post and is a simple collected way to see them all.
29.03.2025 22:33 — 👍 22 🔁 7 💬 1 📌 0Looks lovely, I really like how the terrain materials are blending together smoothly!
29.03.2025 16:24 — 👍 1 🔁 0 💬 1 📌 0Hey my fellow material artists, where are you? I need to see more materials in my time line 🧱
29.03.2025 12:41 — 👍 4 🔁 1 💬 1 📌 0Hi everyone!🌿
I created a stylized roof material for my future project🌻
#Substance3DDesigner #stylizedart #MadeWithSubstance #gameart #procedural #environmentart
Thanks! Love your tile roof too :)
28.03.2025 08:20 — 👍 1 🔁 0 💬 0 📌 0