Spent sometime tonight working on the lighting for my Unreal Engine 5 environment.
Really liking the focal lighting now, still need to make adjustments and push more of it. but the balance feels nice now.
@cgglode.bsky.social
Senior Artist @ Psiclone. Environment Artist, with an interest in stylized game art Previously: Strawdog Studios | Eurocom Views & opinions are my own :) #gameart #art #unrealengine
Spent sometime tonight working on the lighting for my Unreal Engine 5 environment.
Really liking the focal lighting now, still need to make adjustments and push more of it. but the balance feels nice now.
Spent sometime tonight working on the lighting for my Unreal Engine 5 environment.
Really liking the focal lighting now, still need to make adjustments and push more of it. but the balance feels nice now.
Staircase with cast iron railings and platform roofing
Staircase with cast iron railings and platform roofing
Shortlands Railway Station, Bromley BR2
Staircase with cast iron railings and platform roofing
#reference #buildingreference #materialreference
Painted brick arched footpath tunnel
Shortlands Railway Station, Bromley BR2
Painted brick arched footpath tunnel
#reference #buildingreference #materialreference
Railway platform with tactical paving after the rain.
Peckham Rye railway station, London SE15
Railway platform with tactical paving after the rain.
#reference #buildingreference #materialreference
Here are some WIP shots from Unreal Engine 5 from this weekends progress
Ive been focusing on shaders for the foliage and reworking some of the lighting and doing some Designer work on the Birch bark
I will be taking the trees into Zbrush and sculpting some detail onto the trees
Staircase with textured grip and flaking paint
Staircase with textured grip and flaking paint
Peckham Rye railway station, London SE15
Staircase with textured grip and flaking paint
#reference #buildingreference #materialreference
Here are some WIP shots from Unreal Engine 5 from this weekends progress
Ive been focusing on shaders for the foliage and reworking some of the lighting and doing some Designer work on the Birch bark
I will be taking the trees into Zbrush and sculpting some detail onto the trees
I hit 10k followers so letβs have some fun sharing. Donβt share your self but share the artists on here you respect and follow. Highlight your fellow devs and creatives and just lift others and get them a chance to be seen and grow their own followers hopefully.
Letβs keep it safe and no ai
Wow thank you so much!! That means a lot to me!!
02.02.2026 17:31 β π 1 π 0 π¬ 0 π 0Spent today sketching and planning some tree designs and ideas. Then sculpted the base for it.
I plan on having a detailed base at player eye level then blending a tile sheet up the the tree above player height.
Will be posting the sculpts next week as I still have to refine them to completion :)
Back working on my environment over the weekend :). Cannot wait!
23.01.2026 19:52 β π 4 π 0 π¬ 0 π 0Some more progress on my latest environment piece inside Unreal Engine 5.
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
Thanks! I have so much more to add, looking forward to showing more soon :)
17.01.2026 17:41 β π 0 π 0 π¬ 0 π 0Thanks! Glad you are enjoying it!
17.01.2026 17:41 β π 1 π 0 π¬ 0 π 0Some more progress on my latest environment piece inside Unreal Engine 5.
I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.
Also started on some debris meshes to scatter around.
More updates tomorrow!
Illustration of a defunct tech looking monitor station glowing with orangey screens. A teenager enters the room and views the screens with trepidation.
Background from The Midnight Gospel of a sleeping golden god inside a chamber made of brain
Background from Jentry Chau vs the Underworld of a secret marketplace for Daoist wizards hidden below tarps at a Texas state fair
Illustration of teens hiding behind a concrete barricade in a factory from a massive monster in the form of a sheriff that we can only see silhouetted against a fire. We can see that the sheriff is growing bizarre muscle groups and extra limbs off his body like cancers
Hello #portfolioday! My name's Bryan, I'm an artist working in animation. You might have seen my work on shows including The Mighty Nein, Jentry Chau vs the Underworld, Pantheon and the Midnight Gospel. Looking for work now!
13.01.2026 20:11 β π 108 π 29 π¬ 0 π 0Happy #Portfolioday ! My name is Lili and Iβm a prop & environment artist from the Netherlands! I recently started freelancing but Iβm exploring multiple angles:More freelance gigs, Full time(office/remote/hybrid) in the Netherlands, but Iβm open to relocate within EU.
13.01.2026 18:33 β π 77 π 37 π¬ 3 π 0Examples of some of my character design. #PortfolioDay
13.01.2026 20:34 β π 177 π 35 π¬ 2 π 0Hey #portfolioday
Good timing! After 15 years at @ubisofthalifax.bsky.social I today opened myself up to new (mostly remote) work opportunities.
www.artstation.com/caponeart
Hey #portfolioday,
I'm a french 3D artist, and I love pixel art too. Currently working on solodev game prototypes in #godotengine in my free time
hi #portfolioday!
i'm Charlie Bryant, a storyboard artist/animator with over a decade of experience on stuff like The Owl House, Adventure Time: Sidequests, Centaurworld, JaidenAnimations +more!
need to work 150 union hours by May to keep my insurance!
portfolio : getvent.me
βοΈ getvent@icloud.com
Hey #portfolioday
Iβm a environment artist specializing in materials. Iβve done everything from props, vehicles, environments, photogrammetry, & shaders during my time in games:
π¨: www.artstation.com/chrisnvasquez
Some material & sculpts I had fun doing on my personal time!
#zbrush
Screenshot of a frog fountain with a tree next to it.
Screenshot of a diorama with a stove in the middle of a stone arch and a brick platform underneath.
Screenshot of a 3D Environment with a stone altar and its fire surrounded by orange fields and rocks.
Screenshot from the game En Garde!, showing a fountain in the middle of a stylized, colorful environment.
Hello #PortfolioDay! β¨
I'm Margaux, a 3D/Environment artist based in France. I am seeking exciting new professional opportunities in the #gamedev industry, and I am also open to freelance work!
βοΈ margaux.sachot@outlook.com
π¨ margauxsachot.fr
Happy #PortfolioDay I am still looking for animation comp or light/comp work :)
-Lead exp
-2D, CG, stop motion, live-action
-TV & feature
-Nuke, After Effects
Available immediately for full time, part time, fixed contract, short term, or freelance! Union preferred, willing to relocate!
Hey #PortfolioDay
I do concepts, assets, art direction and real-time look dev for games &animation.
Portfolio day! Canadian concept and visdev artist since 2008 - worked on a lot of Assassin's Creed games, Marvel MCU stuff, MTG, some movies/tv, other things. Currently freelancing for Ninja Theory and teaching.
13.01.2026 20:14 β π 893 π 181 π¬ 15 π 2I feel like giving up with Linkedin
Its turned into a site that just fills my feed with long posts about AI, people cheering it on, or people hating it.
In the last year I've seen less and less recruiters reaching out (almost none), rarely do I see Jobs that fit me pop up.
This image represents several views of a 3d boulder surface sculpture.
Day 5 with the first tileable ! Had a TON of fun with this one and really happy with how it came out π
#TheClubsRockingNewYear #Day5 #3dArt
This image represents several views of a 3d boulder sculpture, with a mannequin standing besides it.
Finished Day 4 last night !
It's a bit messy as I might have overcomplicated my process on this one, but it was still fun and I'm happy with how it turned out !
#TheClubsRockingNewYear #Day4 #3dArt