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CGGlode

@cgglode.bsky.social

Senior Artist @ Psiclone. Environment Artist, with an interest in stylized game art Previously: Strawdog Studios | Eurocom Views & opinions are my own :) #gameart #art #unrealengine

1,709 Followers  |  849 Following  |  222 Posts  |  Joined: 02.08.2023  |  1.9333

Latest posts by cgglode.bsky.social on Bluesky

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A new (to here) project, a new thread. The best way I can describe it is as a mash up of some CYOA narrative, tabletop boardgaming, strategy, a little buccaneering, exploring and trading. All while trying to stay one step ahead of the navy on the path to fortune and glory! #indiedev #gamedev

1/n

02.08.2025 19:50 β€” πŸ‘ 35    πŸ” 15    πŸ’¬ 2    πŸ“Œ 0

haha! Thanks Dan!! Should have another update at the weekend :)

05.08.2025 05:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Small update to the blockout!

Working on the Throne area. Getting an idea for the wings and the updated throne layout.

All still very much a WIP.

Screenshots from Unreal Engine 5

03.08.2025 16:26 β€” πŸ‘ 36    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
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Small update to the blockout!

Working on the Throne area. Getting an idea for the wings and the updated throne layout.

All still very much a WIP.

Screenshots from Unreal Engine 5

03.08.2025 16:26 β€” πŸ‘ 36    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
Boat Hoist tire and hydraulic system

Boat Hoist tire and hydraulic system

Boat Hoist tire and hydraulic system

Boat Hoist tire and hydraulic system

Boat Hoist tire and hydraulic system

Boat Hoist tire and hydraulic system

Waveney River Centre
Beccles NR34

Boat Hoist tire and hydraulic system

#reference #vehiclereference #materialreference

02.08.2025 13:32 β€” πŸ‘ 27    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0
ArtStation - New Environment - New update! Stylized Game Art Blog Unreal Engine Blockout using Blender

I've posted a new blog post over on Artstation for my new Unreal Engine environment:

www.artstation.com/blogs/glode/...

31.07.2025 18:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some updates to my project! Reworked the room (again) but much happier this time.

Going to be working on the roof tomorrow and finally starting some sculpt work mock ups!

Also started planning my side project which I might start tomorrow.

Renders from UE5.

26.07.2025 17:54 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Thanks! I'm really looking forward to diving into the lighting later :D I do like how it looks currently as well!

27.07.2025 09:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some updates to my project! Reworked the room (again) but much happier this time.

Going to be working on the roof tomorrow and finally starting some sculpt work mock ups!

Also started planning my side project which I might start tomorrow.

Renders from UE5.

26.07.2025 17:54 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Curved modular pieces are the bane of my life

26.07.2025 08:32 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Its an odd one. But I refuse to give out details/face scans to these third party companies as theres always a chance of a data leak, selling on your details or even being used to train AI.

I believe Bsky uses something by Epic games?

24.07.2025 06:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks to the new UK Laws on Online "safety" I can no longer accept DMs on here without providing proof that I'm over 18 years old. I'm not going to be sending ID photos or face pictures to third party company to access DMs.

I can still use Discord DM's though which is fine.

24.07.2025 05:45 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

If you see this, post your blue art πŸ’™

22.07.2025 08:58 β€” πŸ‘ 33    πŸ” 7    πŸ’¬ 0    πŸ“Œ 2

Big thanks to everyone who has supported my work over the years and recently whilst I've dealt with burnout.

Lots of things have been happening behind the scene over the last year and it just built up to me feeling no joy in art creation.

Thank you to everyone that reached out. Its meant a lot!

22.07.2025 07:39 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've found doing this in the past has allowed me to avoid burning out on the larger project. Having a different themed smaller prop keeps you motivated and keeps the work exciting.

Taking some time away and avoiding tunnel vision to focus on something different can help you come back refreshed.

22.07.2025 07:37 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

1/2
I've found that when working on long term personal portfolio environments (large scale) that I like doing an additional small prop project alongside it.

It allows me to feel like I'm "finishing" something during such a large scope main project. Keeps things fresh as well.

22.07.2025 07:37 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
Render of 3 lanyards with Sega Dreamcast theming I made and textured for a animated project recreating a Dreamcast VMU

Render of 3 lanyards with Sega Dreamcast theming I made and textured for a animated project recreating a Dreamcast VMU

Its very old now but when I was working my Dreamcast VMU project I did have fun trying to make Sega themed lanyards just to add a bit of softness to the project and not have it just plastic. #3dart

21.07.2025 22:51 β€” πŸ‘ 142    πŸ” 38    πŸ’¬ 3    πŸ“Œ 1

I'm looking forward to doing the breakdowns! :). Slowly ramping up on this project now. I can't believe its been 11 months since my last environment!!

I hope the videos will help others as well, I look forward to doing those :)

Thanks for the support Lili!

22.07.2025 05:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I will also be starting a new video recording series where I will be breaking down my work flow, talking over sculpting videos, texturing videos and Unreal Engine videos of the project.

I'm not sure how many of these I will do, as my free time is limited to 1 art day a week to avoid burnout.

21.07.2025 05:35 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

1/2

Project update:

Spent around 5 hours yesterday sketching up the final modular assets, sketching out trim sheet ideas and I started the base models for those assets to get them prepped for Zbrush.

I will be starting a Blog post over on ArtStation from next week

21.07.2025 05:35 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Glad the weather has cooled down finally! Means I can actually do art work at the weekends again. Looking forward to it!

Need to do some paint overs this weekend to help visualize how the sides of the room will look.

Also going to change the statue into a statue based Throne :D

17.07.2025 05:42 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yeah it seems dependent on team and time scale. I'm seeing it more and more with portfolio work and less wireframes being shown. Which makes me question if I'm out of date with process or not lol. I'm so used to doing the topology by hand that I'm unsure if I'm wasting time now days.

14.07.2025 14:52 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 1

Keeping up with Industry standards can be very tiring. I feel back in the PS3/360 era there was a more standard work flow. I see a lot of artist using displaced and decimated assets for walls/floors now days rather than doing the topology by hand so they get depth.

Is this more common now days??

14.07.2025 06:42 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Im posting a lot of wood work stuff as of late but I’ll get to posting some 3d art stuff as well at some point again cos dude gotta get a job again at some point I hope.

14.07.2025 00:39 β€” πŸ‘ 55    πŸ” 13    πŸ’¬ 2    πŸ“Œ 0
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Started on the floor texture. Liking the looks of it so far. This is just on a flat plane with a normal map right now.

I plan on making smaller floor sections so I can have risen areas and divided up floor stone sections.

More updates soon :)

13.07.2025 09:25 β€” πŸ‘ 22    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Hi #PortfolioDay!

I'm Nathan, an environment artist who enjoys Stylized game art.

You can see more examples of my work on my portfolio: artstation.com/glode

08.07.2025 10:19 β€” πŸ‘ 87    πŸ” 46    πŸ’¬ 3    πŸ“Œ 0

Thanks Michael!!

08.07.2025 14:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hello #PortfolioDay !

I'm Neur, a freelance illustrator from Thailand. I like painting scenery~✨🌿

πŸ–ΌοΈpixiv.me/neur1024
✨vgen.co/neur1024
βœ‰οΈmantraneur@gmail.com

08.07.2025 11:52 β€” πŸ‘ 124    πŸ” 58    πŸ’¬ 3    πŸ“Œ 1
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Today is my birthday :)

08.07.2025 06:43 β€” πŸ‘ 481    πŸ” 90    πŸ’¬ 29    πŸ“Œ 0
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Hi happy #PortfolioDay ✨

I’m Ju-Linne, a Scottish/Singaporean 3D character artist.

Open for comms and contract work. I model anime style characters for 3D printing and video games.

Feel free to DM me for any questions!

Princess Peach model based on @/jivke art

08.07.2025 11:37 β€” πŸ‘ 263    πŸ” 69    πŸ’¬ 8    πŸ“Œ 0

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