Curious, it used to be quake.exe to the good stuff
07.02.2026 10:52 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Something new on the Horizon!
05.02.2026 17:40 โ ๐ 15 ๐ 1 ๐ฌ 2 ๐ 0
Nice! Congrats!
17.12.2025 18:46 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
saccurator - one who inficts sad accuracies
09.09.2025 12:21 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
The sun in a partially cloudy sky over Puget Sound, with a large sun dog - a halo-like circle of light - around the sun.
Wider view of the sun dog over Puget Sound today.
06.04.2025 00:57 โ ๐ 310 ๐ 47 ๐ฌ 10 ๐ 2
Where? (I donโt see it on bluesky but that might be me?)
28.02.2025 13:54 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Hey! If youโre around at 17:00 let me know!
28.02.2025 13:42 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by Graphics Programming Conference
Rendering Tiny Glades With Entirely Too Much Ray Marching
This is the magic I want for Christmas
youtu.be/jusWW2pPnA0?...
23.12.2024 08:52 โ ๐ 22 ๐ 1 ๐ฌ 0 ๐ 0
Senior Principal Programmer - PlayStationยฎ5 Rendering API
United Kingdom, London
This holiday season, give yourself the gift of wondering whether you'd enjoy working on the Playstation graphics stack and making life better for graphics programmers, because we're hiring for our rendering APIs! job-boards.greenhouse.io/sonyinteract...
23.12.2024 17:03 โ ๐ 55 ๐ 26 ๐ฌ 4 ๐ 2
YouTube video by Graphics Programming Conference
Rendering Tiny Glades With Entirely Too Much Ray Marching
Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
05.12.2024 02:19 โ ๐ 454 ๐ 108 ๐ฌ 15 ๐ 9
I feel the need to shout out this awesome D3D12 feature table that a few people from the DirectX discord put together: d3d12infodb.boolka.dev/FeatureTable...
18.11.2024 02:23 โ ๐ 122 ๐ 38 ๐ฌ 1 ๐ 2
I present to you my Voronoi chocolate.
18.11.2024 15:07 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0
Or streaming :) when a function is your string class crashes of course its the fault of the string implementation..
21.10.2023 14:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Graphics Programmer
19yo | he/him | Paris, France ๐ซ๐ท
Franรงais/English/Norsk OK + ๆฅๆฌ่ช N5
Tinkering with Metal and TBDRs
Final year of BSc Student Game Dev
Software Engineer/Programmer currently working on making diffing binary files easier. Former Techland, CD Projekt RED, Wargaming employee.
Currently playing The Witcher 3, and Dead Island 2. ๐น Aloy & Talanah enthusiast
โ๏ธโค๏ธ๐ณ๏ธโ๐๐ฎ
๐Fun Stack Vibing at @xogot.bsky.social
Started Xamarin, Mono, Gnome. Prev: Microsoft/.NET/Xamarin/Mono/VSMac/MAIA http://mastodon.social/@migueldeicaza
Woodworker, musician, co-author of Essential Math for Games, host of The Vintage Gamer, occasional gad about town. Formerly: GPU Engineer for the Skia 2D graphics library; game developer for Red Storm Entertainment and Insomniac Games. He/him.
A fan of film. Favorite genres are Sci-Fi & Fantasy. I'm also into comics and video games.
๐ณ๏ธโ๐ (bisexual)
https://youtube.com/@Cinemabu11?si=ibAso1DK5TzR
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
Graphics programmer wannabe | Student @ Istanbul Technical University
Senior Graphics Programmer. My opinions are mine alone (and not my employer's).
Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port. All opinions are my own and not rated by the ESRB. He/him.
Senior VFX Artist at Guerrilla on Horizon Forbidden West & The Burning Shores ๐น๐ฟ || Views โข๏ธ|| she/her
PS5 raytracing and shader compiler at ATG
Discover the brilliance of Prof. Brian Cox! Explore his most inspiring talks on science, the universe, and beyond. Follow for a journey into knowledge and wonder as we track famous Brian Cox Talks.
Principal Release Manager @ Guerrilla, Formula 1 fan, TTRPG enjoyer.
Lead Producer Franchise Development @ Guerrilla | Former Nintendo 2nd Party | #SnipperClips #MetroidSamusReturns (views are my own)
๐ฎ Game Product/Project Manager
๐นDid Rendering and Psychophysics
๐นCo-founder of Montreal ACM SIGGRAPH
๐น1/3rd Shinies and Shadows
@Quantic Dream
xRoblox, xUnity
She/Her
Studio Narrative Director at Guerrilla: Horizon Zero Dawn, Horizon Forbidden West, Horizon Call of the Mountain, Horizon Lego Adventures. Book Guy: fantasy, sci-fi, westerns and especially crime.ย Poetryย too!
Principal Game Tech Programmer | Visual programming system for scripts/shaders/anim/fx/... in DECIMA @Guerrilla
Prin. Game Designer @Guerrilla on the Horizon Online Project.
Past projects: #HorizonForbiddenWest #HorizonFrozenWilds #KillzoneShadowfall.
Opinions are my own.