Weeeeee!! ร demain avec @yoriculaire.bsky.social โฅ๏ธ
03.10.2025 03:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@beammyup.bsky.social
๐ฎ Game Product/Project Manager ๐นDid Rendering and Psychophysics ๐นCo-founder of Montreal ACM SIGGRAPH ๐น1/3rd Shinies and Shadows @Quantic Dream xRoblox, xUnity She/Her
Weeeeee!! ร demain avec @yoriculaire.bsky.social โฅ๏ธ
03.10.2025 03:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0๐ I'll be in Vancouver for SIGGRAPH next week! I'm excited to meet again with friends and connections from the industy. Let me know if you're around and want to meet up! ๐พ
05.08.2025 20:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0RDV Lundi 17h (Montrรฉal) / 23h (Paris) pour un stream de qualitay avec @soufianekhiat.bsky.social , @beammyup.bsky.social , et @yoriculaire.bsky.social ! On continue de dรฉcouvrir l'article de Soufiane paru cette annรฉe dans GPU Zen 3!
24.05.2025 19:23 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0When in Amsterdam we of course have to pass by Guerilla! With @beammyup.bsky.social
28.02.2025 12:04 โ ๐ 17 ๐ 1 ๐ฌ 1 ๐ 0Odd thought: Folks who built their own game engine, has anyone ever started from building the Editor first and then doing Engine tech second?
29.01.2025 19:56 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0euphoric photo of dolphins jumping under a rainbow
this is how it feels to reach 30 MILLION users!!!
29.01.2025 04:20 โ ๐ 213831 ๐ 16239 ๐ฌ 4135 ๐ 1696Dell has several laptop models with USB-C ports on both sides from which you can charge too!
22.01.2025 22:47 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Congrats Rendering team!! ๐คฉUL was a complex mandate and a looong time in the making. It's amazing to finally see it out the door and I'm excited thinking about the major devs pain points that can now be solved because of it.
Looking forward to extended light ranges and that "new voxel" tech ๐
๐ On est de retour demain/aujourd'hui! Let's go!
13.01.2025 07:50 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Aujourd'hui, on a lu le blogpost de @froyok.fr sur la rรฉfraction en live: www.froyok.fr/blog/2024-12...
17.12.2024 19:46 โ ๐ 6 ๐ 1 ๐ฌ 3 ๐ 0Merci, merci, merci! ๐
C'รฉtait vraiment un chouette article pour finir l'annรฉe et on est hyper chanceux-ses d'avoir tes prรฉcisions sur le replay. Merci d'avoir pris le temps! โจ
Ah! ๐กBen oui, รงa a bien du sens!
Merci tellement pour ces explications ๐คฉ
Would love to be added if still possible? :)
03.12.2024 18:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Nous sommes ร la recherche de notre prochain sujet! S'il y a un article/blog/prรฉsentation ou autre format que vous aimeriez dissรฉquer avec @yoriculaire.bsky.social, @beammyup.bsky.social et notre communautรฉ, envoyez-nous vos suggestions!
Ici ๐ ou en DM โจ
We're streaming tomorrow 11am EST/ 5pm CET to talk about the performance implications and optimization options of this painterly shading approach!
Joignez-nous sur Twitch! :D
Our GDC Scholarship returns for 2025 โจ
We're raffling all access passes to mid-career game devs of underrepresented genders. Special consideration given to those who are also a studio founder or community/grassroots organizer in games.
More info & application options: pixelles.ca#gdcensemble