You don't want to know how much time I spent swizzling things around in my Engine code and Pixel Shaders due to these 2 lines in a Vertex Shader!
"Cut'n'Paste Propogates Error" - Remember That! ๐คฆโโ๏ธ
18.01.2025 14:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Fully moved away from the other place. New Year resolution is to be much more proactive with my posts!
07.01.2025 16:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Was great to catch up! ๐
04.12.2024 10:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I bought the game after I watched your Steam video of you playing the game, on the store page. It was your talking of the various strategies that hooked me in. Not sure how helpful that feedback is, but seeing (and hearing the thought process) of how to play a game is way better than screenshots ๐
26.11.2024 12:59 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I recall many discussions with marketing peeps back in 'AAA' dev re: 'Sales Funnel', 'Attach Rate', 'TAM', etc for console game sales. Genuine question: How does one figure out the Total Addressable Market (TAM) for an Indie game? This is a new world to me and I'm just using ~NumUnitsSold=BreakEven๐ค
26.11.2024 12:53 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Good luck. What kind of marketing do you do for each new game release? Not sure if that's something you've already posted about in the past?
12.11.2024 09:48 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I do enjoy reading your posts. I may not have the time to like and comment on each of them, but do know that they are really welcome. It has been so refreshing to read your comments about the various aspects, trials and tribulations of your game development over the years. Please keep sharing! ๐
28.10.2024 19:38 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Delighted to be presenting a programming talk at the Develop:North conference in Liverpool on 14th November.
25.10.2024 10:16 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Oooo.... @ozone.birb.house could I get the Game Dev label please ๐
19.10.2024 23:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Well this all feels a little cozy. Much less chaotic than 'the other place'!
19.10.2024 23:09 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Hello! I'm Steve, Technical Director @ ComputeUnit. Previously worked at Sony|Evolution Studios (MotorStorm, Driveclub), Codemasters|Evo (Onrush), Sony|Firesprite (Unannounced). I'm a low-level graphics/engine programmer by trade working across Console, PC and VR.
19.10.2024 14:49 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0
Independent game developer.
Currently working on a new sci-fi strategy game.
Previous releases from Red Phantom: Gearshifters and Minutes.
Worked on lots of other games since 1996 from Colin McRae Rally to Rollerdrome.
He/him.
www.redphantomgames.com
The ZX Spectrum Next is the official recreation of the legendary ZX Spectrum home computer using FPGA technology, updated for the 21st century!
Visit us at: www.specnext.com
Independent video game developer. He/him, pretty gay ๐ณ๏ธโ๐
Most recently made โSasquatchersโ for the Playdate
Formerly at Telltale Games, Maxis, LucasArts, and projects for Walt Disney Imagineering
Personal blog at https://www.spectrecollie.com/
Former modder turned gamedev. This is not a very serious account. Do not follow me here for gamedev hot takes or progressposting.
Working to support the UKโs early-stage games development community.
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
#hacker and #security news from Hacker News, LifeHacker, Security Boulevard and others.
Our other projects: #macos, #ios and #android apps for notes TheNote.app
๐ซ Wishlist My Island Airport on Steam https://store.steampowered.com/app/3625190/My_Island_Airport?utm_source=bluesky&utm_campaign=direct&utm_content=bio
๐ฌ Come say hi on Discord https://discord.gg/BGSM9dr689
CEO of Bluesky, steward of AT Protocol.
dec/acc ๐ฑ ๐ชด ๐ณ
a luminescent puzzle game about fireflies โจ
proudly made with godot engine ๐
made with love by @oolimry.bsky.social & @bucketfish.me from Singapore!
https://store.steampowered.com/app/3410660/Glowkeeper
๐ฎ Indie Game Dev working on Little Ghosties. Co-creator of the award winning anomaly horror game 'Ten Bells'.
Stay informed: https://tr.ee/gidkJ6sBYn
Play Ten Bells: https://store.steampowered.com/app/3044030/Ten_Bells/
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Game and Filmmaker | Creative Director/Founder @RapidEyeMovers.bsky.social | somehow got there with ADHD
https://linktr.ee/jorgtittel
The Electric Playground guy.
EPN.tv
YouTube.com/EPNtv
Twitch.tv/EPN
Remote Indie Game Studio headquartered in Berlin. Mostly known for Lonely Mountains: Snow Riders and Downhill.
Game developer, coder, product designer. Love photography and writing.
Made point and click adventure Elroy and the Aliens: @ElroyTheGame.com with Motiviti.
Co-founder @coherence.io, multiplayer tech used by Vampire Survivors, Lost Skies, Devolver, etc.
here on earth to fart around. community director @gardens.dev
prev: Baldur's Gate 3, Steam, Starbound, more.
Indie VR dev / founder of @cozycubegames.bsky.social.
Making <<Penguin Festival>> in Godot. ๐ง Past: Owlchemy Labs. Proud husband and dog dad. The Andy Serkis of penguins.
- ๐ซ generative AI
- ๐ซ genocide
- โ trans rights
Features Editor for GamesIndustry.biz. Author of Curious Video Game Machines and The Art of Still Wakes the Deep. Previously freelancer for The Guardian, Edge, Retro Gamer, etc. Portfolio: https://lewispackwood.com